The Image Factory

The Image Factory
Author: Donald Richie
Publisher: Reaktion Books
Total Pages: 186
Release: 2003
Genre: Fads
ISBN: 9781861891532

Just as a person contrives a style, the purpose of which is integration and the effect of which is presentation, so a nation collectively projects an appearance, a "national" style. Such styles are made of many layers. The deepest layer is composed of the immutable and the traditional. Nearer the surface floats fashion, changeable but sometimes more abiding. And frothing on the surface is fad. By definition a fad is novel and appears from outside. Fads must have instant appeal and do not have a long shelf life. In Japan, an assortment of islands, the outside is often the quality that defines the inside. Japan has a history of chasing fads and fashion. Since the 19th century, foreign products have been welcomed in, from the cult for "squeaky shoes" in the mid-19th century to the current fad for virtual reality girlfriends. Japan s mandate was that, having been opened late, it had to hurry to catch up. Fads provide both a social distraction and a sense of cohesion, indicating not only foreign importation but also native adaptation. The Image Factory is both an investigation into fads, fashions and style such as US Army surplus uniforms, "pachinko," mutating hair colors and an appreciation of their inherent meanings. The Japanese have seized upon fads and fashion as an arm of enterprise to a much greater extent than elsewhere in the world. Ephemerality has been put to work, the transient has become industrialized, and the results are highly conspicuous."

The Image Factory

The Image Factory
Author: Paul Frosh
Publisher:
Total Pages: 264
Release: 2003-11
Genre: Business & Economics
ISBN:

This title exposes the interior workings of the visual content industry, which produces approximately 70 per cent of the images that define consumer cultures. It combines original research on stock photography with a theoretical take on the circulation of images in contemporary culture.

Image Factory Art Foundation

Image Factory Art Foundation
Author:
Publisher:
Total Pages: 36
Release: 2005
Genre: Art
ISBN:

IFAF is a nonprofit institution which offers gallery and studio space to Belizean artists and performance groups, as well as running an art store, the catalogue recalls with images and texts its first 10 years of exhibitions, cultural events, pilot projects, publications, etc.

The Evolution of the Image

The Evolution of the Image
Author: Marco Bohr
Publisher: Routledge
Total Pages: 205
Release: 2018-03-13
Genre: Art
ISBN: 1315442906

This volume addresses the evolution of the visual in digital communities, offering a multidisciplinary discussion of the ways in which images are circulated in digital communities, the meanings that are attached to them and the implications they have for notions of identity, memory, gender, cultural belonging and political action. Contributors focus on the political efficacy of the image in digital communities, as well as the representation of the digital self in order to offer a fresh perspective on the role of digital images in the creation and promotion of new forms of resistance, agency and identity within visual cultures.

Born to Work

Born to Work
Author: Nick Hedges
Publisher:
Total Pages: 100
Release: 1982
Genre: England
ISBN:

Between 1976 and 1978, workers at Bilston Steelworks (and Birchley Rolling Mills) became the subjects of Nick Hedges' photographic observation of working life. The photographs were published in 'Born to Work' and depict stark images of factory life.

The Image of the City

The Image of the City
Author: Kevin Lynch
Publisher: MIT Press
Total Pages: 212
Release: 1964-06-15
Genre: Architecture
ISBN: 9780262620017

The classic work on the evaluation of city form. What does the city's form actually mean to the people who live there? What can the city planner do to make the city's image more vivid and memorable to the city dweller? To answer these questions, Mr. Lynch, supported by studies of Los Angeles, Boston, and Jersey City, formulates a new criterion—imageability—and shows its potential value as a guide for the building and rebuilding of cities. The wide scope of this study leads to an original and vital method for the evaluation of city form. The architect, the planner, and certainly the city dweller will all want to read this book.

David Lynch

David Lynch
Author: Petra Giloy-Hirtz
Publisher: Prestel Publishing
Total Pages: 232
Release: 2014
Genre: Performing Arts
ISBN:

Filled with dreamlike and eerie images, this first book of photographs from the director David Lynch offers a window into the iconic filmmaker's creative vision. Anyone familiar with David Lynch's cinematic achievement will identify similarities between this series of photographs and his most powerful films. Dark and beautiful, mystical and enigmatic, these photos reveal Lynch's unique style. The exterior and interior black and white shots of factories in Berlin, Poland, New York, England, and other locations are filled with Lynchian characteristics: labyrinthine passages, decaying walls, industrial waste, and detritus. Devoid of nature, the dying, manmade structures are actually being overtaken by nature's innate power. They are haunting cathedrals of a bygone industrial era--the perfect setting for a David Lynch film, and a revealing addition to his unique and fascinating oeuvre.

Japanese Culture Through Videogames

Japanese Culture Through Videogames
Author: Rachael Hutchinson
Publisher: Routledge
Total Pages: 497
Release: 2019-05-28
Genre: Games & Activities
ISBN: 0429655940

Examining a wide range of Japanese videogames, including arcade fighting games, PC-based strategy games and console JRPGs, this book assesses their cultural significance and shows how gameplay and context can be analyzed together to understand videogames as a dynamic mode of artistic expression. Well-known titles such as Final Fantasy, Metal Gear Solid, Street Fighter and Katamari Damacy are evaluated in detail, showing how ideology and critique are conveyed through game narrative and character design as well as user interface, cabinet art, and peripherals. This book also considers how ‘Japan’ has been packaged for domestic and overseas consumers, and how Japanese designers have used the medium to express ideas about home and nation, nuclear energy, war and historical memory, social breakdown and bioethics. Placing each title in its historical context, Hutchinson ultimately shows that videogames are a relatively recent but significant site where cultural identity is played out in modern Japan. Comparing Japanese videogames with their American counterparts, as well as other media forms, such as film, manga and anime, Japanese Culture Through Videogames will be useful to students and scholars of Japanese culture and society, as well as Game Studies, Media Studies and Japanese Studies more generally.

The Black and White Factory

The Black and White Factory
Author: Eric Telchin
Publisher: little bee books
Total Pages: 0
Release: 2016-08-30
Genre: Juvenile Fiction
ISBN: 9781499802771

Introducing The Black and White Factory, an interactive and entertaining picture book in the vein of Hervé Tullet's Press Here and Mix It Up! Welcome to the Black and White Factory! Penguin, zebra, and panda will take you on a top-secret tour to see some black and white products that are made here, like salt and pepper shakers, dice, half decks of playing cards (only spades and clubs!), chess pieces, and tuxedos, in addition to a few special experimental projects. There are a few rules, though: No messes. No colors. No surprises allowed. EVER. But when the tour gets to the bar code room, some color has seeped in! It's up to the reader to try and rub it off and tilt the book so that it comes off, but nothing works! The animals then use a giant cleaning contraption and need you to help blow into the nozzle to power the machine, and it starts to work! But there's too much color to clean, and it blows color all over the factory. And the animals love it! But of course, they'll have to change the rules a bit now: messes, colors, surprises allowed. forEVER!