The Games Of July
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Author | : Frank C Zagare |
Publisher | : University of Michigan Press |
Total Pages | : 225 |
Release | : 2011-03-03 |
Genre | : History |
ISBN | : 0472051164 |
How an unwanted war erupted and spiraled into one of the most devastating conflicts in history
Author | : Philip J. Lowry |
Publisher | : McFarland |
Total Pages | : 371 |
Release | : 2010-04-23 |
Genre | : Sports & Recreation |
ISBN | : 0786457341 |
Baseball is the only major team sport that doesn't feature a clock, and there's a familiar saying among fans that as long as outs remain, the game can, theoretically, go on forever. Every now and again, it nearly does, as author Phil Lowry demonstrates. The product of more than four decades of research, this book catalogs baseball games from around the world and throughout history that lasted 20 or more innings, stretched five or more hours, or ended after 1:00 am. Lowry also examines probability models to predict how often games of unusual length will occur.
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Total Pages | : 84 |
Release | : 1996 |
Genre | : Aeronautics, Commercial |
ISBN | : |
Author | : Hampstead univ. coll. sch |
Publisher | : |
Total Pages | : 374 |
Release | : 1873 |
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Total Pages | : 188 |
Release | : 2001-07 |
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Indianapolis Monthly is the Circle City’s essential chronicle and guide, an indispensable authority on what’s new and what’s news. Through coverage of politics, crime, dining, style, business, sports, and arts and entertainment, each issue offers compelling narrative stories and lively, urbane coverage of Indy’s cultural landscape.
Author | : Barry Siegel |
Publisher | : Univ of California Press |
Total Pages | : 272 |
Release | : 2020-09-14 |
Genre | : History |
ISBN | : 0520379713 |
How one man brought the Olympics to Los Angeles, fueling the city's urban transformation. Dreamers and Schemers chronicles how Los Angeles’s pursuit and staging of the 1932 Olympic Games during the depths of the Great Depression helped fuel the city’s transformation from a seedy frontier village to a world-famous metropolis. Leading that pursuit was the “Prince of Realtors,” William May (Billy) Garland, a prominent figure in early Los Angeles. In important respects, the story of Billy Garland is the story of Los Angeles. After arriving in Southern California in 1890, he and his allies drove much of the city’s historic expansion in the first two decades of the twentieth century. Then, from 1920 to 1932, he directed the city’s bid for the 1932 Olympic Games. Garland’s quest to host the Olympics provides an unusually revealing window onto a particular time, place, and way of life. Reconstructing the narrative from Garland’s visionary notion to its consequential aftermath, Barry Siegel shows how one man’s grit and imagination made California history.
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Total Pages | : 1016 |
Release | : 1920 |
Genre | : Railroads |
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Total Pages | : 1234 |
Release | : 1922 |
Genre | : Electric industry workers |
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Author | : Charles D. White (Harvard local name) |
Publisher | : |
Total Pages | : 1200 |
Release | : 1910 |
Genre | : Baseball |
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Author | : Gaines S. Hubbell |
Publisher | : McFarland |
Total Pages | : 292 |
Release | : 2020-02-28 |
Genre | : Games & Activities |
ISBN | : 147666837X |
What is a videogame? What makes a videogame "good"? If a game is supposed to be fun, can it be fun without a good story? If another is supposed to be an accurate simulation, does it still need to be entertaining? With the ever-expanding explosion of new videogames and new developments in the gaming world, questions about videogame criticism are becoming more complex. The differing definitions that players and critics use to decide what a game is and what makes a game successful, often lead to different ideas of how games succeed or fail. This collection of new essays puts on display the variety and ambiguity of videogames. Each essay is a work of game criticism that takes a different approach to defining the game and analyzing it. Through analysis and critical methods, these essays discuss whether a game is defined by its rules, its narrative, its technology, or by the activity of playing it, and the tensions between these definitions. With essays on Overwatch, Dark Souls 3, Far Cry 4, Farmville and more, this collection attempts to show the complex changes, challenges and advances to game criticism in the era of videogames.