How You Play the Game

How You Play the Game
Author: Thomas Nelson
Publisher: AMACOM
Total Pages: 288
Release: 1999-04-15
Genre: Biography & Autobiography
ISBN: 0814437109

A story of passion and commitment and faith?qualities that drove one working-class kid to not only build a sports empire, but also to change the way the entire sports industry has done business. This book is a tale of determination, faith, and, most assuredly, good timing and good luck. In truth, this isn’t one story?but many. Sports executive and businessman Jerry Colangelo weaves together a lifetime of great moments in sports and tense times in business. In How You Play the Game, sports executive and businessman Jerry Colangelo details a lifetime of stories, including: How he emerged from the tough streets of Chicago Heights as a high school and college sports star How he helped create and build the Chicago Bulls?at a time when the NBA was a second-tier professional league, and two basketball teams had already failed in the Windy City How he moved to Arizona and started the Phoenix Suns, an organization that fought its way to become the ninth richest franchise in all of sports And how he then began baseball’s newest team, the Arizona Diamondbacks. Peppered with stories about players and coaches, including Charles Barkley and Connie Hawkins, Red Holzman, and Buck Showalter, as well as owners, general managers, investors, reporters, and more, How You Play the Game is truly an insider’s look at the sports world.

The Game You Played

The Game You Played
Author: Anni Taylor
Publisher: Createspace Independent Publishing Platform
Total Pages: 400
Release: 2016-06-30
Genre:
ISBN: 9781534888821

For readers of The Girl on The Train by Paula Hawkins and After Anna by Alex Lake. Little Boy Blue, where did you go? Who led you away? Only I know . . . . Two-year-old Tommy Basko goes missing from a popular inner-city playground. Six months later, his parents begin receiving cryptic messages in rhyme about Tommy. The police don't believe the messages are from the abductor, but Tommy's mother Phoebe is certain they're a game meant for her. Against the advice of the police, Phoebe decides to play the game. She begins a frantic search for the writer of the rhymes, at the cost of causing her marriage to shatter. When the shocking identity of the message-writer is discovered, Phoebe's desperate race for the truth has only just begun. Who took Tommy? And why?

It's How You Play the Game

It's How You Play the Game
Author: Brian Kilmeade
Publisher: Harper Collins
Total Pages: 362
Release: 2009-10-13
Genre: Humor
ISBN: 0061745529

“It’s How You Play the Game tells us what [athletes] were looking for when they started and what they found.” — Teddy Atlas, boxing trainer and commentator “Really gets at the heart of what sports is all about. ...Great read for anyone who ever played a sporyt.” — Tommy Lasorda, former Los Angeles Dodgers manager “I’ve watched many great players, but this is the first book that shows me how they became great people. ” — Joe Buck, Fox Sports “Brian does a masterful job laying out the values that have made America great.” — Gen. Tommy R. Franks, U.S. Army (Retired) “This is essential reading for sports fans and sports parents everywhere.” — Rick Wolff, host, “The Sports Edge” WFAN Radio “It’s How You Play the Game is a great read—insightful and well written.” — Donald J. Trump “...Humanizes our icons in a way that makes their success seem achievable and their life lessons invaluable.” — Jake Steinfeld, Chairman & CEO, Body by Jake Global “Helps to understand the value of sports and how it prepares you to deal with the stresses of everyday life.” — Bob Ferraro, President of the National High School Coaches Association “Like having a library of motivational books by successful people...a book you’ll refer to the rest of your life.” — Lou Holtz, former college football coach “This book taught me more about some of my favorite leaders than any profile of them I had ever read...” — Don Yaeger, Sports Illustrated writer, New York Times bestselling author

Play Your Bigger Game

Play Your Bigger Game
Author: Rick Tamlyn
Publisher: Hay House, Inc
Total Pages: 225
Release: 2013-10-01
Genre: Self-Help
ISBN: 1401943691

Change the way you think about work, productivity, and creativity - and go from surviving to thriving! Play Your Bigger Game provides a philosophy and methodology that you can learn in just nine minutes, and it will serve you for the rest of your life. Self-empowerment expert Rick Tamlyn believes that life is all made up. So why not make it a game of your own design—one that excites, challenges, and allows you to fully express your talents and creativity? When you play your bigger game, you create a life that is dynamic, engaging, and wildly inspiring. This book is your antidote to inertia—you will never feel stuck again. Each and every day, it will motivate you to keep stretching, achieving, and thriving above and beyond any boundaries or limitations that might have held you back in the past. Play Your Bigger Game offers pathways, tools, and inspiring stories to feed the hunger in your soul, light the fires of your imagination, and build a fulfilling life and a lasting legacy. If you long to: • have a more positive impact within your family, your work, your community, or organization • make a change, but you aren’t sure what sort of change • create meaningful work • take responsibility and direct your destiny • make a difference or leave a legacy . . . then you should join thousands of others around the world and play your bigger game!

Rules of Play

Rules of Play
Author: Katie Salen Tekinbas
Publisher: MIT Press
Total Pages: 680
Release: 2003-09-25
Genre: Computers
ISBN: 9780262240451

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

It's How We Play the Game

It's How We Play the Game
Author: Ed Stack
Publisher: Scribner
Total Pages: 320
Release: 2020-05-05
Genre: Biography & Autobiography
ISBN: 1982116927

Porchlight’s Best Leadership & Strategy Book of The Year An inspiring memoir from the CEO of DICK’s Sporting Goods that is “not only entertaining but will be of great value to any entrepreneur” (Phil Knight, New York Times bestselling author of Shoe Dog), this book shows how a trailblazing business was created by giving back to the community and by taking principled, and sometimes controversial, stands—including against the type of weapons that are too often used in mass shootings and other tragedies. It’s How We Play the Game tells the story of a complicated founder and an ambitious son—one who transformed a business by making it about more than business, conceiving it as a force for good in the communities it serves. In 1948, Ed Stack’s father started Dick’s Bait and Tackle in Binghamton, New York. Ed Stack bought the business from his father in 1984, and grew it into the largest sporting goods retailer in the country, with 800 locations and close to $9 billion in sales. The transformation Ed wrought wasn’t easy: economic headwinds nearly toppled the chain twice. But DICK’s support for embattled youth sports programs earned the stores surprising loyalty, and the company won even more attention when, in the wake of yet another school shooting—at Marjory Stoneman Douglas High School in Parkland, Florida—it chose to become the first major retailer to pull all semi-automatic weapons from its shelves, raise the age of gun purchase to twenty-one, and, most strikingly, destroy the assault-style-type rifles then in its inventory. With vital lessons for anyone running a business and eye-opening reflections about what a company owes the people it serves, It’s How We Play the Game is “a compelling narrative…In a genre that can frequently be staid, Mr. Stack’s corporate biography is deeply personal…[Features] surprising openness [and] interesting and humorous anecdotes” (Pittsburgh Post-Gazette).

It's How You Play the Game

It's How You Play the Game
Author: David Chadwick
Publisher: Harvest House Publishers
Total Pages: 274
Release: 2015-06-01
Genre: Religion
ISBN: 0736966900

Dean Smith won 879 games during his legendary career as the basketball coach at University of North Carolina—making him among the winningest coaches ever. He also won the respect and admiration of those who worked with and played for him. What made him so effective both on and off the court? What set him apart as a leader? Author David Chadwick, who played on championship teams for Smith, provides an inside look at how Smith led and influenced others so that they knew success not only on the basketball court, but everywhere else. In It's How You Play the Game, he presents 12 principles that marked Smith's approach to leadership, business, and life, including... the team comes before the individual success requires a flexible vision positive words have power commitment to character is essential you can make failure your friend Whatever your calling as a leader—whether in business, athletics, ministry, or elsewhere—this book will help you to play the game well and draw out the best from the people you lead.

How to Play the Game at the Top

How to Play the Game at the Top
Author: Fenorris Pearson
Publisher: Agate Publishing
Total Pages: 195
Release: 2010-04-15
Genre: Business & Economics
ISBN: 1572846631

Before starting his own successful company, Fenorris Pearson was a top executive with Dell and Motorola with responsibilities in Asia, Europe, the Middle East, Africa, and the Americas. He worked with top people on top teams building and selling top products to global audiences. Smart people like to work with smart people and when cutting-edge technology, big-name corporate players, major new product launches, and billions of dollars are on the line, there is no room for sleepwalkers, jokers, or phoning it in. Top performers get to the top by bringing their A-game every day. But now even that isn’t enough. You have to come fully prepared to work at the top of your game, every day. Pearson reveals how to do just that, opening up the corporate play book and providing a glimpse into the inner workings of the men and women driving American business today: the consummate corporate executives.

Play Between Worlds

Play Between Worlds
Author: T. L. Taylor
Publisher: MIT Press
Total Pages: 206
Release: 2009-02-13
Genre: Computers
ISBN: 0262250543

A study of Everquest that provides a snapshot of multiplayer gaming culture, questions the truism that computer games are isolating and alienating, and offers insights into broader issues of work and play, gender identity, technology, and commercial culture. In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps—as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a virtual game world in real time, are in fact actively designed for sociability. Games like the popular Everquest, she argues, are fundamentally social spaces. Taylor's detailed look at Everquest offers a snapshot of multiplayer culture. Drawing on her own experience as an Everquest player (as a female Gnome Necromancer)—including her attendance at an Everquest Fan Faire, with its blurring of online—and offline life—and extensive research, Taylor not only shows us something about games but raises broader cultural issues. She considers "power gamers," who play in ways that seem closer to work, and examines our underlying notions of what constitutes play—and why play sometimes feels like work and may even be painful, repetitive, and boring. She looks at the women who play Everquest and finds they don't fit the narrow stereotype of women gamers, which may cast into doubt our standardized and preconceived ideas of femininity. And she explores the questions of who owns game space—what happens when emergent player culture confronts the major corporation behind the game.