The Game Remains but the Players Change!!!

The Game Remains but the Players Change!!!
Author: P. Los
Publisher: AuthorHouse
Total Pages: 154
Release: 2019-12-01
Genre: Self-Help
ISBN: 1728338360

This book is about seeing the real world and people from another perspective, and not the imaginary world of how people and the world ought to be. Real street players and men of business don't see the real world with a mindset of hopes and dreams, nor with mediocre views. They see the world as it is, and how people truly are. Real players and business men see people based on their desires, wants and emotional experiences. Some of those experiences whether past or present has forced people to become rigid and selfish for survival, protection, getting money, secret relationships, emotionally with-drawn due to their emotional and psychological pain from past experiences, and dealing with those trust issues to conceal and never reveal themselves and always have the upper hand in any situation.This book is based on reality and not theories.

Gamification for Human Factors Integration: Social, Education, and Psychological Issues

Gamification for Human Factors Integration: Social, Education, and Psychological Issues
Author: Bishop, Jonathan
Publisher: IGI Global
Total Pages: 362
Release: 2014-01-31
Genre: Technology & Engineering
ISBN: 1466650729

With the popularity and ease-of-access to internet technologies, especially social networking, a number of human-centered issues has developed including internet addiction and cyber bullying. In an effort to encourage positive behavior, it is believed that applying gaming principles to non-gaming environments through gamification can assist in improving human interaction online. Gamification for Human Factors Integration: Social, Educational, and Psychological Issues presents information and best practices for promoting positive behavior online through gamification applications in social, educational, and psychological contexts. Through up-to-date research and practical applications, educators, academicians, information technology professionals, and psychologists will gain valuable insight into human-internet interaction and a possible solution for improving the relationship between society and technology.

The Brothers' Jolly

The Brothers' Jolly
Author: Kenneth E. Watkins
Publisher: AuthorHouse
Total Pages: 385
Release: 2015-12-14
Genre: Fiction
ISBN: 1504993659

The story deals with the birth of an illegitimate child who is slightly deformed with a curvature of the spine. The Father,Eduard Jolly a wealthy trader, refuses to accept the child and buys off the mother with ten sovereigns, heartbroken the mother moves to her sister in Manchester. Within a year Eduard Jolly snr. marries and sires another son who is christened William. The illegitimate son is christened Eduard Jolly, in the hope that in later life he may glean an inheritance. He is seven years old when his mother dies and he is sent to an orphanage. William grows up with all of the home comforts until the age of twelve years when he is accepted by the navy as a mid-shipman. Each boy suffers the strict regime they have been cast into. At the age of sixteen Eduard jnr. is a strong as any man, he falls foul of a master whom he crushes in his muscular arms and runs away to seek refuge in his aunts and uncles house. A fair comes to town and he is hired by a showman to act as a strong man. William is sent ashore in charge of a press gang to secure men. He returns to the ship with three weak and emaciated men. This causes the captain of the ship to devise a method in which William and a petty officer are sent ashore acting as though they have jumped ship to discover where the men of the village hide when the press is on shore. William becomes enamoured of Grace Fellows, landlady of the Flowing Well Inn. He and the petty officer are engaged by her to work at the inn. The petty officer is murdered by Gypsies and William absconds from the navy. The brothers lead their lives as they see fit and it is only when Eduard jnr , at the age of twenty one, goes in search of solicitors for a possible inheritance, only to discover that he has a brother two years his junior. and eventually the brothers meet.

Computer Games and Technical Communication

Computer Games and Technical Communication
Author: Jennifer deWinter
Publisher: Routledge
Total Pages: 335
Release: 2016-05-23
Genre: Language Arts & Disciplines
ISBN: 1317162617

Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Divided into five parts, Computer Games and Technical Communication engages with questions related to workplace communities and gamic simulations; industry documentation; manuals, gameplay, and ethics; training, testing, and number crunching; and the work of games and gamifying work. In that computer games rely on a complex combination of written, verbal, visual, algorithmic, audio, and kinesthetic means to convey information, technical and professional writing scholars are uniquely poised to investigate the intersection between the technical and symbolic aspects of the computer game complex. The contributors to this volume bring to bear the analytic tools of the field to interpret the roles of communication, production, and consumption in this increasingly ubiquitous technical and symbolic medium.

Scribner's Magazine

Scribner's Magazine
Author: Edward Livermore Burlingame
Publisher:
Total Pages: 818
Release: 1891
Genre: American periodicals
ISBN: