The Game of Life Continues

The Game of Life Continues
Author: Dr. Barry Reiter
Publisher: Dorrance Publishing
Total Pages: 56
Release: 2016-08-29
Genre: Philosophy
ISBN: 1480931640

The Game of Life Continues by Dr. Barry Reiter Inspired by a visit to the cemetery and seeing the headstones of mostly unknown people, Dr. Barry Reiter began to question what—if anything—was the value of their lives and life in general. This work represents Reiter’s philosophy of existence and presents life as a game, with playing fields, player’s objectives, and purpose. In The Game of Life Continues, all lives contribute to a life force of knowledge that will eventually enable players to fully understand life and creation.

The Recursive Universe

The Recursive Universe
Author: William Poundstone
Publisher: Courier Corporation
Total Pages: 258
Release: 2013-06-19
Genre: Science
ISBN: 048649098X

This fascinating popular science journey explores key concepts in information theory in terms of Conway's "Game of Life" program. The author explains the application of natural law to a random system and demonstrates the necessity of limits. Other topics include the limits of knowledge, paradox of complexity, Maxwell's demon, Big Bang theory, and much more. 1985 edition.

When the Game Is Over, It All Goes Back in the Box

When the Game Is Over, It All Goes Back in the Box
Author: John Ortberg
Publisher: Zondervan
Total Pages: 258
Release: 2009-12-21
Genre: Religion
ISBN: 0310325056

Helps readers to understand what matters most in life--their relationships with God and people--by using personal stories, humor, and metaphors about popular games, which show Christians how to focus on winning "the right trophies" in life.

Game of Life Cellular Automata

Game of Life Cellular Automata
Author: Andrew Adamatzky
Publisher: Springer Science & Business Media
Total Pages: 576
Release: 2010-06-14
Genre: Computers
ISBN: 1849962170

In the late 1960s British mathematician John Conway invented a virtual mathematical machine that operates on a two-dimensional array of square cell. Each cell takes two states, live and dead. The cells’ states are updated simultaneously and in discrete time. A dead cell comes to life if it has exactly three live neighbours. A live cell remains alive if two or three of its neighbours are alive, otherwise the cell dies. Conway’s Game of Life became the most programmed solitary game and the most known cellular automaton. The book brings together results of forty years of study into computational, mathematical, physical and engineering aspects of The Game of Life cellular automata. Selected topics include phenomenology and statistical behaviour; space-time dynamics on Penrose tilling and hyperbolic spaces; generation of music; algebraic properties; modelling of financial markets; semi-quantum extensions; predicting emergence; dual-graph based analysis; fuzzy, limit behaviour and threshold scaling; evolving cell-state transition rules; localization dynamics in quasi-chemical analogues of GoL; self-organisation towards criticality; asynochrous implementations. The volume is unique because it gives a comprehensive presentation of the theoretical and experimental foundations, cutting-edge computation techniques and mathematical analysis of the fabulously complex, self-organized and emergent phenomena defined by incredibly simple rules.

Collision-Based Computing

Collision-Based Computing
Author: Andrew Adamatzky
Publisher: Springer Science & Business Media
Total Pages: 588
Release: 2002-05-13
Genre: Computers
ISBN: 9781852335403

Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems. It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices in lattice gases, Conway's Game of Life and discrete excitable media, theory of particle machines, computation with solitons, logic of ballistic computing, phenomenology of computation, and self-replicating universal computers. Collision-Based Computing will be of interest to researchers working on relevant topics in Computing Science, Mathematical Physics and Engineering. It will also be useful background reading for postgraduate courses such as Optical Computing, Nature-Inspired Computing, Artificial Intelligence, Smart Engineering Systems, Complex and Adaptive Systems, Parallel Computation, Applied Mathematics and Computational Physics.

The Game of Life (and How to Play It) by Florence Scovel Shinn

The Game of Life (and How to Play It) by Florence Scovel Shinn
Author: Richard Lode
Publisher: Createspace Independent Publishing Platform
Total Pages: 132
Release: 2017-03-08
Genre:
ISBN: 9781544260334

Most people consider life a battle, but it is not a battle, it is a game. It is a game, however, which cannot be played successfully without the knowledge of spiritual law, and the Old and the New Testaments give the rules of the game with wonderful clearness. Jesus the Christ taught that it was a great game of Giving and Receiving. If we give hate, we will receive hate; if we give love, we will receive love; if we give criticism, we will receive criticism; if we lie we will be lied to; if we cheat we will be cheated. We are taught also, that the imaging faculty plays a leading part in the game of life. Keep thy heart (or imagination) with all diligence, for out of it are the issues of life." (Prov. 4:23.)

Finite and Infinite Games

Finite and Infinite Games
Author: James Carse
Publisher: Simon and Schuster
Total Pages: 155
Release: 2011-10-11
Genre: Philosophy
ISBN: 1451657293

“There are at least two kinds of games,” states James P. Carse as he begins this extraordinary book. “One could be called finite; the other infinite. A finite game is played for the purpose of winning, an infinite game for the purpose of continuing the play.” Finite games are the familiar contests of everyday life; they are played in order to be won, which is when they end. But infinite games are more mysterious. Their object is not winning, but ensuring the continuation of play. The rules may change, the boundaries may change, even the participants may change—as long as the game is never allowed to come to an end. What are infinite games? How do they affect the ways we play our finite games? What are we doing when we play—finitely or infinitely? And how can infinite games affect the ways in which we live our lives? Carse explores these questions with stunning elegance, teasing out of his distinctions a universe of observation and insight, noting where and why and how we play, finitely and infinitely. He surveys our world—from the finite games of the playing field and playing board to the infinite games found in culture and religion—leaving all we think we know illuminated and transformed. Along the way, Carse finds new ways of understanding everything, from how an actress portrays a role to how we engage in sex, from the nature of evil to the nature of science. Finite games, he shows, may offer wealth and status, power and glory, but infinite games offer something far more subtle and far grander. Carse has written a book rich in insight and aphorism. Already an international literary event, Finite and Infinite Games is certain to be argued about and celebrated for years to come. Reading it is the first step in learning to play the infinite game.

Philosophy for Life and Other Dangerous Situations

Philosophy for Life and Other Dangerous Situations
Author: Jules Evans
Publisher: New World Library
Total Pages: 322
Release: 2013-10-03
Genre: Philosophy
ISBN: 1608682307

When philosophy rescued him from an emotional crisis, Jules Evans became fascinated by how ideas invented over two thousand years ago can help us today. He interviewed soldiers, psychologists, gangsters, astronauts, and anarchists and discovered the ways that people are using philosophy now to build better lives. Ancient philosophy has inspired modern communities — Socratic cafés, Stoic armies, Epicurean communes — and even whole nations in the quest for the good life. This book is an invitation to a dream school with a rowdy faculty that includes twelve of the greatest philosophers from the ancient world, sharing their lessons on happiness, resilience, and much more. Lively and inspiring, this is philosophy for the street, for the workplace, for the battlefield, for love, for life.

Still in the Game

Still in the Game
Author: Devon Still
Publisher: Thomas Nelson
Total Pages: 262
Release: 2019-01-08
Genre: Biography & Autobiography
ISBN: 0785222464

In an era of cynicism and divisiveness, the tale of this young angel who refused to give up hope combined with the simple act of a young father doing what he ought to do—standing by his ailing daughter through thick and thin—set the social-media world into a whirlwind of positivity. Their inspirational story made the sports world (and the celebrity world alongside it) sit up and smile at the ESPYs. It grabbed the attention of audiences far outside of sports, too, on the Today Show and Good Morning America, and in the pages of People magazine, US Weekly, and more. Everyone seemed to want to know one thing: How did this dad and his little girl find a way to smile through the pain, and to keep fighting even when everything seemed to be going against them? The news media fell in love with the message and told the story the best they could in sound bites and interview clips, and yet the millions of readers and viewers who watched it all unfold in real time are still hungering for more. To Devon Still and his daughter, this wasn’t just a story. This was their test. This was their faith on the line. And this book is their chance to show the world just how powerful faith can be. It’s their chance to show people there’s always reason for hope—and to give them some actionable steps they can take to better their own lives, right now.

The Game

The Game
Author: Terry Schott
Publisher: Game Is Life
Total Pages: 316
Release: 2019-03-03
Genre: Fiction
ISBN: 9781798638828

He didn't know he was playing.Zack was just living his life.It was really a game.When he started to ask questions, everything changed. Zack wasn't supposed to figure it out. He could ruin everything.Zack was disoriented when he woke up. They had welcomed him back. He didn't know where he'd been. He just remembered being 74 and near death.They said he was seventeen.What was this "best score" they kept going on about?Where was this place?Who were these people?And why did they keep talking about the next game?You'll love the first book in the series and get lost in the elaborate world created by Terry Schott. It will keep you turning pages until the end.Get book 1 now.