Computer Graphics And Applications - Proceedings Of The Third Pacific Conference On Computer Graphics And Applications, Pacific Graphics'95

Computer Graphics And Applications - Proceedings Of The Third Pacific Conference On Computer Graphics And Applications, Pacific Graphics'95
Author: S Y Shin
Publisher: World Scientific
Total Pages: 546
Release: 1995-07-31
Genre:
ISBN: 9814548987

Pacific Graphics is an international conference on computer graphics and applications. The conference will provide a forum for researchers, developers, and practitioners to exchange ideas and discuss future directions of computer graphics. The past two conferences were held in Korea (1993) and China (1994), and future conferences are planned in Taiwan (1996), Korea (1997), and Singapore (1998).

Fundamentals Of Computer Graphics - Proceedings Of The Second Pacific Conference On Computer Graphics And Applications, Pacific Graphics ’94

Fundamentals Of Computer Graphics - Proceedings Of The Second Pacific Conference On Computer Graphics And Applications, Pacific Graphics ’94
Author: J N Chen
Publisher: World Scientific
Total Pages: 377
Release: 1994-07-20
Genre:
ISBN: 9814603740

This series of conferences has been organized to reflect the significant development of computer graphics in the Pacific Rim countries. PG '94 took place in China and attracted 210 papers, 50 of which were reviewed by an international set of referees and 21 of which are included in this volume, along with three invited papers. The selected papers are subdivided into five topics: modeling surfaces and deformations, image synthesis, computer animation, CAD, and image analysis and volume rendering.

The Eighth Pacific Conference on Computer Graphics and Applications

The Eighth Pacific Conference on Computer Graphics and Applications
Author: Brian A. Barsky
Publisher: IEEE Computer Society Press
Total Pages: 482
Release: 2000
Genre: Computers
ISBN: 9780769508689

Proceedings of an October 2000 conference. More than half of the papers reflect interest in rendering and geometric modeling. Other research areas, such as visualization, computer human interaction, and computer animation, are also represented. Papers are in sections on rendering, global illumination, text layout and visibility, modeling and simulation, surface modeling and processing, dynamic and subdivision surfaces, meshes and contours, geometric modeling, video techniques, animation, and human computer interaction. Specific subjects include interactive simulation of surgical cuts, the intersection of two ringed surfaces, compression of indoor video sequences using homography-based segmentation, and intuitive virtual grasping for non-haptic environments. Lacks a subject index. Annotation copyrighted by Book News, Inc., Portland, OR.

Proceedings of the 5th International Asia Conference on Industrial Engineering and Management Innovation (IEMI2014)

Proceedings of the 5th International Asia Conference on Industrial Engineering and Management Innovation (IEMI2014)
Author: Ershi Qi
Publisher: Springer
Total Pages: 419
Release: 2015-01-19
Genre: Business & Economics
ISBN: 9462391009

The 5th International Asia Conference on Industrial Engineering and Management Innovation is sponsored by the Chinese Industrial Engineering Institution and organized by Xi’an Jiaotong University. The conference aims to share and disseminate information on the most recent and relevant researches, theories and practices in industrial and system engineering to promote their development and application in university and enterprises.

Computational Science and Its Applications - ICCSA 2005

Computational Science and Its Applications - ICCSA 2005
Author: Osvaldo Gervasi
Publisher: Springer
Total Pages: 1403
Release: 2005-05-02
Genre: Computers
ISBN: 3540320458

The four volume set assembled following The 2005 International Conference on Computational Science and its Applications, ICCSA 2005, held in Suntec International Convention and Exhibition Centre, Singapore, from 9 May 2005 till 12 May 2005, represents the ?ne collection of 540 refereed papers selected from nearly 2,700 submissions. Computational Science has ?rmly established itself as a vital part of many scienti?c investigations, a?ecting researchers and practitioners in areas ranging from applications such as aerospace and automotive, to emerging technologies such as bioinformatics and nanotechnologies, to core disciplines such as ma- ematics, physics, and chemistry. Due to the shear size of many challenges in computational science, the use of supercomputing, parallel processing, and - phisticated algorithms is inevitable and becomes a part of fundamental t- oretical research as well as endeavors in emerging ?elds. Together, these far reaching scienti?c areas contribute to shape this Conference in the realms of state-of-the-art computational science research and applications, encompassing the facilitating theoretical foundations and the innovative applications of such results in other areas.

Machine Learning and Information Processing

Machine Learning and Information Processing
Author: Debabala Swain
Publisher: Springer Nature
Total Pages: 533
Release: 2020-03-23
Genre: Technology & Engineering
ISBN: 981151884X

This book includes selected papers from the International Conference on Machine Learning and Information Processing (ICMLIP 2019), held at ISB&M School of Technology, Pune, Maharashtra, India, from December 27 to 28, 2019. It presents the latest developments and technical solutions in the areas of advanced computing and data sciences, covering machine learning, artificial intelligence, human–computer interaction, IoT, deep learning, image processing and pattern recognition, and signal and speech processing.

Artificial Intelligence and Computer Vision

Artificial Intelligence and Computer Vision
Author: Huimin Lu
Publisher: Springer
Total Pages: 220
Release: 2016-11-01
Genre: Technology & Engineering
ISBN: 3319462458

This edited book presents essential findings in the research fields of artificial intelligence and computer vision, with a primary focus on new research ideas and results for mathematical problems involved in computer vision systems. The book provides an international forum for researchers to summarize the most recent developments and ideas in the field, with a special emphasis on the technical and observational results obtained in the past few years.

Computational Photography

Computational Photography
Author: Saghi Hajisharif
Publisher: Linköping University Electronic Press
Total Pages: 122
Release: 2020-02-18
Genre:
ISBN: 9179299059

The introduction and recent advancements of computational photography have revolutionized the imaging industry. Computational photography is a combination of imaging techniques at the intersection of various fields such as optics, computer vision, and computer graphics. These methods enhance the capabilities of traditional digital photography by applying computational techniques both during and after the capturing process. This thesis targets two major subjects in this field: High Dynamic Range (HDR) image reconstruction and Light Field (LF) compressive capturing, compression, and real-time rendering. The first part of the thesis focuses on the HDR images that concurrently contain detailed information from the very dark shadows to the brightest areas in the scenes. One of the main contributions presented in this thesis is the development of a unified reconstruction algorithm for spatially variant exposures in a single image. This method is based on a camera noise model, and it simultaneously resamples, reconstructs, denoises, and demosaics the image while extending its dynamic range. Furthermore, the HDR reconstruction algorithm is extended to adapt to the local features of the image, as well as the noise statistics, to preserve the high-frequency edges during reconstruction. In the second part of this thesis, the research focus shifts to the acquisition, encoding, reconstruction, and rendering of light field images and videos in a real-time setting. Unlike traditional integral photography, a light field captures the information of the dynamic environment from all angles, all points in space, and all spectral wavelength and time. This thesis employs sparse representation to provide an end-to-end solution to the problem of encoding, real-time reconstruction, and rendering of high dimensional light field video data sets. These solutions are applied on various types of data sets, such as light fields captured with multi-camera systems or hand-held cameras equipped with micro-lens arrays, and spherical light fields. Finally, sparse representation of light fields was utilized for developing a single sensor light field video camera equipped with a color-coded mask. A new compressive sensing model is presented that is suitable for dynamic scenes with temporal coherency and is capable of reconstructing high-resolution light field videos.