The Elements of Java(TM) Style

The Elements of Java(TM) Style
Author: Al Vermeulen
Publisher: Cambridge University Press
Total Pages: 148
Release: 2000-01-28
Genre: Computers
ISBN: 9780521777681

The Elements of Java Style, written by renowned author Scott Ambler, Rogue Wave Software Vice President Alan Vermeulen, and a team of programmers from Rogue Wave, is for anyone who writes Java code. While there are many books that explain the syntax and basic use of Java, this book, first published in 2000, explains not just what you can do with the syntax, but what you ought to do. Just as Strunk and White's The Elements of Style provides rules of usage for the English language, this book provides a set of rules for Java practitioners to follow. While illustrating these rules with parallel examples of correct and incorrect usage, the book provides a collection of standards, conventions, and guidelines for writing solid Java code which will be easy to understand, maintain, and enhance. Anyone who writes Java code or plans to should have this book next to their computer.

Java Look and Feel Design Guidelines

Java Look and Feel Design Guidelines
Author: Sun Microsystems
Publisher: Addison-Wesley Professional
Total Pages: 2
Release: 2001
Genre: Computers
ISBN: 9780201775822

Brand-new techniques for building more effective Java "TM" user interfaces. -- Reveals the latest user research by Sun Microsystems! -- Goes beyond the basics with menus, windows, wizards, events, alarms, and much more. -- High-quality 4-color interior! This book brings together advanced guidelines and techniques for building exceptionally effective user interfaces with Java technology. Building on the insights presented in Java "TM" Look and Feel Design Guidelines, Second Edition, this book focuses on several key opportunities to enhance Java user interfaces, and draws upon brand-new user analyses by Sun Microsystems' Java "TM" Look and Feel Design Group. The authors begin with in-depth coverage of Java "TM" windows, including techniques for choosing the right window type, designing window elements, setting state, and handling multiple windows. In a detailed chapter on menus, they show how to design menu elements, common, and contextual menus; and assign mnemonics and keyboard shortcuts. The book demonstrates how to control key aspects of application behavior, including addressing modes, filtering, searching, and tool tips. A chapter on idioms shows how to use sets of JFC components to standardize appearance and behavior. Readers will find practical techniques for improving responsiveness and providing more useful operational feedback. For every Java "TM" developer, software engineer, usability specialist, and manager responsible for developing or commissioning Java software.

The Elements of Programming Style

The Elements of Programming Style
Author: Brian W. Kernighan
Publisher: McGraw-Hill Companies
Total Pages: 172
Release: 1974
Genre: Computers
ISBN:

Covers Expression, Structure, Common Blunders, Documentation, & Structured Programming Techniques

Design Patterns Java Workbook

Design Patterns Java Workbook
Author: Steven John Metsker
Publisher: Addison-Wesley Professional
Total Pages: 500
Release: 2002
Genre: Computers
ISBN: 9780201743975

This workbook approach deepens understanding, builds confidence, and strengthens readers' skills. It covers all five categories of design pattern intent: interfaces, responsibility, construction, operations, and extensions.

Java Web Services Unleashed

Java Web Services Unleashed
Author: Robert J. Brunner
Publisher: Sams Publishing
Total Pages: 758
Release: 2002
Genre: Computers
ISBN: 9780672323638

This text provides Java developers with in-depth coverage of Web Services technology. It includes contributions from recognised Web Services experts and architects, including the Web Services team at IBM.

Beginning JavaTM 2

Beginning JavaTM 2
Author: Ivor Horton
Publisher: John Wiley & Sons
Total Pages: 1184
Release: 2004-08-18
Genre: Computers
ISBN: 0764558633

What is this book about? The Java language has been growing from strength to strength since its inception in 1995. It has since proved to be both powerful and extraordinarily easy to learn and use. This is what makes it ideal for the beginner. With dramatic changes to the handling of files, and the introduction of native support for XML, Java has been updated to work faster and to be current with the incredible rise of XML as a medium for communicating data. This edition of the Beginning Java books outlines everything the beginning programmer needs to know to program with the Java programming language and the 1.4 Java Developer Kit (JDK). With the release of JDK 1.4, programmers can look forward to the most stable edition yet, and even better performance than was available previously. Over the course of the book, you will build an example application called Sketcher — a simple drawing tool — that teaches you how to build an interactive user interface with Java, how to save and open files, how to use color, and how to respond to user input. What does this book cover? Teaches the Java language from scratch Object-oriented Programming in Java Handling errors and exceptions in applications Manipulating data and files Concurrent programming and threads A comprehensive introduction to Swing, the graphical user interface API for Java Printing in Java An introduction to XML Who is this book for? Ivor's inimitable style has proved to be a hit with nearly half a million people with its easy to learn approach and the many useful examples. Regularly voted the most popular Java programming book, this book teaches Java from scratch and assumes no previous knowledge. It is also suitable for those who have got some programming experience, especially C or C++, which will make learning easier.

The Learning Grid Handbook

The Learning Grid Handbook
Author: S. Salerno
Publisher: IOS Press
Total Pages: 260
Release: 2008-03-03
Genre: Computers
ISBN: 1607503050

Grid technologies are rising with the next generation of Internet by defining a powerful computing paradigm. Grid could be used as a technology ‘glue’ providing users with a uniform way to access resources by means of several devices. These technologies can provide a support for Technology Enhanced Learning (TEL) by enabling new learning environments based on collaboration, real direct experience, personalization, ubiquity, accessibility and contextualization. Nevertheless, to be effectively used in TEL, Grid must be complemented with other elements like semantics and educational modelling; leading to the concept of ‘Learning Grid’ as defined in the homonymous Special Interest Group (SIG) of the European Network of Excellence ‘Kaleidoscope: Shaping the Scientific Evolution of Technology Enhanced Learning’. The key challenge that Kaleidoscope is facing is the scientific and structural integration of the European TEL research. In this context, the Learning Grid SIG aims at contributing to the achievement of an improvement in TEL practices through the definition of open, distributed and pervasive environments for effective human learning taking into account that effective learning requires an active attitude of learners and that learning is a social and collaborative activity so requiring a technology that allows for active and realistic experiments, personalization, knowledge creation and evolution, as well as autonomous and dynamic creation of communities. The first section of the book is about the concept of Learning Grid and related technologies. The second chapter analyses and compares existing languages for the dynamic composition of distributed learning resources and services in a Learning Grid.

Programming Finite Elements in JavaTM

Programming Finite Elements in JavaTM
Author: Gennadiy P. Nikishkov
Publisher: Springer Science & Business Media
Total Pages: 395
Release: 2010-01-12
Genre: Technology & Engineering
ISBN: 1848829728

Programming Finite Elements in JavaTM teaches the reader how to programme the algorithms of the finite element method (FEM) in JavaTM. The compact, simple code helps the student to read the algorithms, to understand them and thus to be able to refine them. All of the main aspects of finite element techniques are considered: finite element solution; generation of finite element meshes; and visualization of finite element models and results with Java 3DTM. The step-by-step presentation includes algorithm programming and code explanation at each point. Problems and exercises are provided for each chapter, with JavaTM source code and problem data sets available from http://extras.springer.com/2010/978-1-84882-971-8.

Software Architecture Design Patterns in Java

Software Architecture Design Patterns in Java
Author: Partha Kuchana
Publisher: CRC Press
Total Pages: 516
Release: 2004-04-27
Genre: Computers
ISBN: 0203496213

Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns. This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors. The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.