The Egypt Game Literature Kit Gr 5 6
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Author | : Nat Reed |
Publisher | : Classroom Complete Press |
Total Pages | : 60 |
Release | : 2006-12-01 |
Genre | : Education |
ISBN | : 1553198719 |
Let your imagination run wild in a land that existed long ago, full of intrigue and mystery. Challenge students with higher-order questions, encouraging an understanding of literary elements. Complete sentences from the book with their missing words. Explain how statements from the text are examples of foreshadowing. Match vocabulary words found in the novel with their meanings. Use examples of personification from the novel to create a sentence where a car is described as a person. Write a message to a classmate using Egyptian hieroglyphics. Complete a sequence chart detailing up to six events from the story by stating what happened and how it was essential to the plot. Aligned to your State Standards, additional crossword, word search, comprehension quiz and answer key are also included. About the Novel: A lively adventure story, teeming with suspense and humor, and set in the vivid landscapes of ancient Egypt and modern-day California! April Hall is not your typical sixth grade student. She converts a deserted storage yard into the land of Egypt. Egypt is owned by the mysterious Professor, who turns a blind eye to the activities going on. Limited only by their vivid imaginations, April and Melanie create the Egypt Game, which grows more and more complex and interesting. At the novel’s conclusion, it is the Professor himself who comes to the rescue, saving April and Egypt itself. In the process, the Professor reveals his colorful past to the gang, and presents them with their own personal keys to the land of Egypt.
Author | : Zilpha Keatley Snyder |
Publisher | : Simon and Schuster |
Total Pages | : 241 |
Release | : 2012-10-23 |
Genre | : Juvenile Fiction |
ISBN | : 143913202X |
The first time Melanie Ross meets April Hall, she’s not sure they have anything in common. But she soon discovers that they both love anything to do with ancient Egypt. When they stumble upon a deserted storage yard, Melanie and April decide it’s the perfect spot for the Egypt Game. Before long there are six Egyptians, and they all meet to wear costumes, hold ceremonies, and work on their secret code. Everyone thinks it’s just a game until strange things start happening. Has the Egypt Game gone too far?
Author | : Sarah Joubert |
Publisher | : Classroom Complete Press |
Total Pages | : 60 |
Release | : 2010-01-01 |
Genre | : Education |
ISBN | : 1553198875 |
A thrilling adventure of a plane crash in the Canadian wilderness to learn the basic needs for survival. Help students think deeper about the novel and offer a great jumping off point for class discussion. Demonstrate prior knowledge of the story's setting, including animals and terrain Brian may come across. Answer true or false questions about the turtle and its eggs that Brian encountered. Describe Brian's appearance as he saw himself in the lake. Finish sentences with vocabulary words from the story. Students imaging being Brian and come up with their own survival plan. Complete a chart detailing the events Brian survives, what his reactions were, and what he learned from them. Aligned to your State Standards, additional crossword, word search, comprehension quiz and answer key are also included. About the Novel: Hatchet is a Newbery Honor winning story about a boy surviving a plane crash in the Canadian wilderness. Miles off course, Brian must wait out the search for him while surviving in the harsh environment. With nothing but a hatchet his mother gave him, Brian soon discovers his greatest tool for survival is himself. A bear, porcupine, moose and even tornado threaten to hinder Brian’s attempt at survival; however, he manages to make a shelter for himself, weapons, and finally a fire. With these tools, Brian must hunt and gather food and water in order to stay alive while he waits for a rescue plane to find him.
Author | : Justin Denzel |
Publisher | : Penguin |
Total Pages | : 162 |
Release | : 1996-04-16 |
Genre | : Juvenile Fiction |
ISBN | : 110107793X |
Tao is an outcast. Unlike the great hunters of his clan, Tao does not want to kill the wild bears or woolly mammoths of the hunt. Instead he wants only to paint them. But only Chosen Ones can be cave painters. What's more, Volt, the clan leader, violently despises Tao. And when the other clan members discover Tao's secret talent, they cast him out into the wilderness alone. There, he befriends a wild wolf dog named Ram, and the mysterious Graybeard, who teaches him the true secret of the hunt.
Author | : Rosella Westcott |
Publisher | : Classroom Complete Press |
Total Pages | : 60 |
Release | : 2016-01-01 |
Genre | : Education |
ISBN | : 1771673974 |
Fall underground to a magical land where a prophecy is soon to come true. Surpass all expectations with thought-provoking activities. Students give meaning to sentences from the novel. Write the true version of false statements from the book. Determine what a metaphor is and find an example from the story. Recall in detail the complete prophecy as told to Gregor. Choose the definition that matches the underlined vocabulary word from the text. Students explore the concept of betrayal and reflect on a time in which they experienced this. Students create their own Underland and write a short story about how to get there. Compare the Overland and Underland in a graphic organizer. Aligned to your State Standards, additional crossword, word search, comprehension quiz and answer key are also included. About the Novel: Gregor the Overlander is a story of a fantastical world deep beneath the surface of the earth. Gregor is home alone in New York City watching his baby sister and grandmother. After his sister falls through a grate in the basement, Gregor follows her deep underground into a new world. The Underland is filled with humans whose skin is almost see-through, giant bats, rats, mice, and fireflies. A conflict between the human city of Regalia and the rats is creating panic among the inhabitants. It's not until a prophecy is revealed that Gregor finds himself involved in plans to save the Underland. Gregor the Overlander is an epic story of fantasy and destiny.
Author | : Chad Ibbotson |
Publisher | : Classroom Complete Press |
Total Pages | : 60 |
Release | : 2019-11-28 |
Genre | : Education |
ISBN | : 0228304989 |
Be encouraged to rise above failure and show just what you're made of. The provided Before and After reading activities really help to build student's reading comprehension. Make connections between the novel and well-known Greek myths by identifying the significance of the three old ladies Percy sees knitting. Make predictions about the plot by deciding whether Percy will find out about his parentage. Go back through the novel and make a list of clues that show the author's use of foreshadowing. Put key events from the novel in the order they occurred as Percy learns about his quest. Compare the Greek gods from the novel with their Roman counterparts. Detail some of the ways the gods of Olympus influenced events in the story, and how these influences impacted plot development. Aligned to your State Standards, additional crossword, word search, comprehension quiz and answer key are also included. About the Novel: The Lightning Thief follows the mythical adventures of a young boy with a legendary destiny. Twelve-year-old Percy Jackson is close to being kicked out of another boarding school. But his real concern is the figures from Greek mythology who seem intent on killing him. On a school trip, Percy is attacked by one of his chaperones. He learns this person is really a Fury—a Greek deity of vengeance. With a magic sword tossed to him by his Latin teacher, Percy successfully kills the creature. He soon learns that he is, in fact, a demigod—half human and half Greek god. He makes his way to a summer camp for other demigods. Here he learns of his true parentage and why he struggles so much in school. Things get even stranger for Percy when he is thrust into a quest that can either save the world, or doom him forever.
Author | : Chad Ibbotson |
Publisher | : Classroom Complete Press |
Total Pages | : 60 |
Release | : 2019-05-21 |
Genre | : Education |
ISBN | : 0228304466 |
Find the power to stand up for yourself and what you believe in. Students will become highly-engaged in the activities presented in this resource. Make predictions about what will happen in the following chapters based on what you know of the characters so far. Describe how Palmer felt about pigeons based on his reactions from the first two Pigeon Days. Answer multiple choice questions about Palmer's experience with his friends. Retell Palmer's reasons for not wanting to be a wringer as he tells them to Dorothy. Create a poem that describes Palmer's actions throughout the story. Describe three important settings from the novel and discuss some of the important plot events that happened at each of them. Aligned to your State Standards, additional crossword, word search, comprehension quiz and answer key are also included. About the Novel: Wringer teaches students the importance of self confidence and standing up against bullying. Palmer LaRue dreads the day he will turn ten years old. When he was just four years old, he witnessed his first Pigeon Day—a yearly celebration that takes place during Family Fest in the small town of Waymer. On this day, five thousand pigeons are shot. Traumatized by what he saw, Palmer forever feared the day he would turn ten and become a wringer. A wringer is someone who wrings the neck of wounded pigeons. Nearing his tenth birthday, Palmer falls in with a group of bullies who hate pigeons more than anything. At first, Palmer is proud of his new friendship, but that all changes when he befriends a pigeon. Wringer highlights Palmer’s struggle between what his friends think and what he feels is right.
Author | : Chad Ibbotson |
Publisher | : Classroom Complete Press |
Total Pages | : 60 |
Release | : 2016-04-28 |
Genre | : Education |
ISBN | : 1771676396 |
Travel to a strange land and find out what it's like to be a piece in a chess game. A variety of question styles ensure students stay engaged with the novel and better enjoy the story. Compare Alice's movements in the mirror world to that of a pawn in the game of chess. Answer a series of multiple choice questions to show comprehension of Alice and the Queen's interaction. Using details gathered throughout the novel, draw a map of the looking-glass world. Become familiar with synonyms by finding words that mean the same as the underlined words found in the text. Compare the real world to the looking-glass world by describing events and actions that take place in both. Aligned to your State Standards and written to Bloom's Taxonomy, additional crossword, word search, comprehension quiz and answer key are also included. About the Novel: Through the Looking-Glass is a fantastical story about a mirrored world beyond the reflective glass. The story follows Alice six months after her adventures in Wonderland. This time, Alice climbs through the mirror on top of her mantelpiece and finds herself in an alternate world from her own. Alice soon becomes part of a large-scale chess game, where she meets strange and interesting characters through her journey. Traveling the land, Alice meets Tweedledum and Tweedledee, learns of the Walrus and the Carpenter, runs into the Red and White Kings and Queens before being crowned Queen herself. Through the Looking-Glass is a strange tale of chess, strategy, and imagination. A great companion to the Disney movie, Alice Through the Looking Glass with Johnny Depp.
Author | : Chad Ibbotson |
Publisher | : Classroom Complete Press |
Total Pages | : 60 |
Release | : 2019-07-31 |
Genre | : Education |
ISBN | : 0228304903 |
Help find a stolen painting while solving clues that lead to a hidden message. The included answer key is easy to use, making this resource the perfect comprehensive tool for any novel study. Describe a series of coincidences that occur in the novel. Infer what Petra's father may be hiding based on his actions, and what you would do in the character's shoes. Number the events that occur in Ms. Hussey's class in the order that they happen in the chapter. Predict what Calder will do once he starts questioning Mrs. Sharpe's innocence. Take the book's theme of ancestry into the real world by writing a short fictional story about ancestors interacting with historical figures. Name and describe the key locations in the book and detail how the setting impacted the plot. Aligned to your State Standards, additional crossword, word search, comprehension quiz and answer key are also included. About the Novel: Chasing Vermeer is an action-packed story filled with mystery, danger and coincidences. Calder Pillay and Petra Andalee live on the same street, but they may as well be strangers. When a series of odd events take place, the two take notice and begin questioning the signs around them. A strange assignment from their teacher encourages them to look deeper into the works of Johannes Vermeer. When one of Vermeer's paintings is stolen, the pair team up in the hopes of solving the mystery behind the art theft. A series of coincidences lead the pair down a rabbit hole of clues that eventually lead them to solving two seemingly unrelated mysteries. Chasing Vermeer encourages the reader to follow along with the mystery to help solve a message hidden within its pages.
Author | : Chad Ibbotson |
Publisher | : Classroom Complete Press |
Total Pages | : 60 |
Release | : 2019-05-21 |
Genre | : Education |
ISBN | : 0228303710 |
Discover the power behind the friendship of a boy and his dog. The easy-to-use format allows for lots of variety in activities to go along with the book. Enter the mind of Travis as he explains his feelings after shooting the deer. Identify statements about the novel as true or false. Describe how Travis' attitudes change towards certain characters from the story. Predict what will become of Old Yeller based on events from previous chapters. Conduct a study on women settlers and describe how you would feel if put in their position. Categorize the different dangers Travis faces throughout the novel on a graphic organizer. Aligned to your State Standards, additional crossword, word search, comprehension quiz and answer key are also included. About the Novel: Old Yeller tells the story of a boy, his dog, and the events that lead to their unlikely friendship. Travis Coates has no need for a dog, regardless of what his father tells him. Instead, he wants a horse. Travis’ father promises to bring one home for him if he is able to step up and take care of the farm while his father is away. The 14-year-old takes this newfound responsibility to heart and sets out to prove that he deserves the title of “man of the house”. A short time after Travis’ father leaves the farm, a stray dog wanders onto their property. The Coates family name him “Old Yeller” in part because of his filthy yellow fur. Travis wants no part of this nuisance dog. He comes to change his mind when Old Yeller saves Travis’ younger brother from a bear. From then on, Travis and Old Yeller become inseparable, leading to Old Yeller helping Travis keep up his duties on the farm. The story progresses in this manner until one task threatens the health of them both.