The Discovery of Anime and Manga

The Discovery of Anime and Manga
Author: Phil Amara
Publisher: Asian Hall of Fame
Total Pages: 0
Release: 2019
Genre: Juvenile Fiction
ISBN: 9781597021463

"Dao, a red panda, guides Ethan and Emma, two school children, back into time to discover how Japanese animation and comics were created and became popular worldwide"--

The Discovery of Anime & Manga

The Discovery of Anime & Manga
Author: Phil Amara
Publisher: Immedium
Total Pages: 40
Release: 2020-04-09
Genre: Juvenile Fiction
ISBN: 1597021482

Enjoy the first English children’s picture book on how Japanese animation and comics were created! Amazingly illustrated, this storybook features a bilingual Japanese translation. This is the third adventure in our series on cool inventions created in Asia. The cute red panda Dao makes history come alive by transporting the kids Emma and Ethan back in time. Together they learn how fantastic creations came to be and zip back to the future! This dynamic journey explores the evolution of Japanese animation and comic books. Published in newspapers, magazines, books, and graphic novels, comics became TV shows, movies, and games. These entertainment brought Japanese pop culture across the globe and influenced artists everywhere. This quest features 100 of your favorite characters and creators: from Osamu Tezuka’s Astro Boy and Rumiko Takahashi’s Ranma 1/2 to Hayao Miyazaki’s Studio Ghibli and Totoro. Mazinger, Speed Racer, and Doraemon are joined by Sailor Moon, Dragon Ball, and Pokémon. Mobile Suit Gundam, Akira, and Ghost in the Shell meet Full Metal Alchelmist, One Piece, and One Punch Man. Iconic and best-selling series are brought to life with the amazing artwork of Juan Calle, an otaku (big fan) himself. Adults and kids can learn about the categories shonen, shojo, and mecha (giant robots), use a handy glossary, and draw inspiration to create their own amazing stories. Teachers and librarians will find this a great addition to their comic book and graphic novel collections. - - - "The Discovery of Anime and Manga bursts from the page with energy and color. Informative and entertaining, it's a beautifully rendered concise introduction to manga and anime for not only children, but comics fans of all ages." - Dr. Dale Jacobs, Department of English, University of Windsor, Canada “In the book we see iconic Japanese anime characters such as Astroboy, Doraemon, Dragon Ball, My Neighbor Totoro, Sailor Moon, Pokemon, One Piece, One Punch Man and more. This makes the book not only fun for children, but also for adults, as they can flip through and remember beloved childhood characters. The story moves along with bright bold illustrations by Juan Calle. Each page is a love letter to manga, making this a delightful read for children and parents.” - Sampan “Brimming with colorful, dynamic illustrations...The Discovery of Anime & Manga is an eye-opening tour.” - Midwest Book Review "I will never forget watching My Neighbor Totoro with my daughter and the worlds that the film ushered in for me. I had never experienced moving images, sounds, pictures, music in quite that way before and the potentials and powers of animated film strongly impacted me as a scholar. It was then that I recognized that animé and manga had the kind of beauty that Susan Sontag described about as ‘a beauty with adjectives, arranged on a scale of ascending value and incorruptibility.’ In Amara and Chin’s The Discovery of Animé and Manga told through stunning illustrations by Calle, they offer a detailed, storied account of the evolution of animé and manga in Japan and eventually around the world. From whimsical drawings in the early twentieth century to kamishibai tales told in on street corners to the ubiquity of adults and children drawing animé and manga embodying otaku in their everyday lives. Everyone should read this history book to get a true understanding about the significance of not just animé and manga, but the power of multimodality on how we think and learn." —Dr. Jennifer Rowsell, Professor of Literacies and Social Innovation, University of Bristol, School of Education

The Discovery of Anime and Manga

The Discovery of Anime and Manga
Author: Phil Amara
Publisher: Asian Hall of Fame
Total Pages: 0
Release: 2019
Genre: Juvenile Fiction
ISBN: 9781597021463

"Dao, a red panda, guides Ethan and Emma, two school children, back into time to discover how Japanese animation and comics were created and became popular worldwide"--

The Discovery of Ramen

The Discovery of Ramen
Author: Phil Amara
Publisher: Immedium
Total Pages: 41
Release: 2017-11-03
Genre: Juvenile Fiction
ISBN: 1597021342

Enjoy the first English children’s picture book on how Japan’s ramen noodles were created! Amazingly illustrated, this storybook features a glossary of Japanese terms. This is the first adventure in our series on cool inventions created in Asia. The cute red panda Dao makes history come alive by transporting the kids Emma and Ethan back in time. Together they learn how fantastic creations came to be and zip back to the future! This dynamic journey explores the invention of ramen. This quest is like Chef’s Table meets Back to the Future! The trio begins their trip in 1800’s Japan. They travel from the unpaved streets where pushcart vendors cooked to the growing capital of Tokyo. They witness the rise of instant ramen, Momofuku Ando’s Nissin cup of noodles, and now four star restaurants and celebrity chefs. Along the way, Dao and the kids visit ramen factories and museums and even zoom to outer space! Kids and educators will appreciate the story’s comprehensive scope and Japanese glossary. Since nearly every city has a ramen restaurant, adults and kids will enjoy learning how their favorite noodles are made! Readers will discover how chefs use different broths and ingredients to boost the special flavor of umami (the savory fifth taste) to make delicious noodle soups. Along the way, teachers and librarians will appreciate how students eagerly absorb Japanese food history, culinary culture, and key words. Fans of cooking shows and home cooks will delight in the dynamic artwork which render tasty dishes in mouthwatering color to the point where you can smell the aroma coming off the printed pages. - - - “Perhaps no dish says more about our hunger for Asian food today than ramen. This delightful tale shares the story of how this iconic noodle journeyed from China to worldwide acclaim as both comfort food and instant grub, beloved by bellies of all ages. Thanks for spreading awareness of Asian culture through its delicious cuisine!” — Danielle Chang, Founder of Luckyrice (www.luckyrice.com) and Creator of PBS TV series Lucky Chow “For youngsters, adults and noodle enthusiasts alike, this tale is not to be missed... Whatever your age, The Discovery of Ramen is an experience to whet your appetite with a subject worth savoring.” - Sampan “Travel across the world and back in time with Emma and Ethan as they learn all about the history and tradition of ramen from Dao, an adorable red panda who just happens to be an expert on Asian culture, cuisine, and, of course, all things ramen. Amusing anime-style illustrations show the magical, wide-eyed trio flying over China and Japan, tiptoeing past Taiwan, and floating into outer space on a fun, informative, and savory adventure.” - Foreword magazine “I really enjoyed reading about the history of ramen, and I suspect that whether your kids are already fans of these curly noodles in their various forms or not, this is a book that will definitely tempt their taste buds. I made them for my Kiddo when she was very young, and she’s been a ramen fan ever since.” - Randomly Reading

Manga Impact

Manga Impact
Author:
Publisher: Phaidon Press
Total Pages: 0
Release: 2010-12-06
Genre: Comics & Graphic Novels
ISBN: 9780714857411

An easily accessible A-Z guide to the world of Japanese anime and manga, Manga Impact details everything from world-famous movies to the very latest cutting-edge projects by emerging directors and animators. Thematic essays and directory-style entries on the most influential creators and characters in manga and anime are included in this book that covers acclaimed directors such as Miyazaki Hayao (Spirited Away, Howl's Moving Castle) and Otomo Katsuhiro (Akira), as well as exhaustive background information on myriad TV series, studios and artists such as Pokemon, Studio Ghibli and Tezuka Osamu. Lavishly illustrated with a wealth of iconographic images and presented in a dynamic comic book design, Manga Impact is an essential reference book that will delight newcomers, fanboys and cineastes alike.

The Manga Guide to Calculus

The Manga Guide to Calculus
Author: Hiroyuki Kojima
Publisher: No Starch Press
Total Pages: 256
Release: 2009-08-01
Genre: Mathematics
ISBN: 1593272960

Noriko is just getting started as a junior reporter for the Asagake Times. She wants to cover the hard-hitting issues, like world affairs and politics, but does she have the smarts for it? Thankfully, her overbearing and math-minded boss, Mr. Seki, is here to teach her how to analyze her stories with a mathematical eye. In The Manga Guide to Calculus, you'll follow along with Noriko as she learns that calculus is more than just a class designed to weed out would-be science majors. You'll see that calculus is a useful way to understand the patterns in physics, economics, and the world around us, with help from real-world examples like probability, supply and demand curves, the economics of pollution, and the density of Shochu (a Japanese liquor). Mr. Seki teaches Noriko how to: –Use differentiation to understand a function's rate of change –Apply the fundamental theorem of calculus, and grasp the relationship between a function's derivative and its integral –Integrate and differentiate trigonometric and other complicated functions –Use multivariate calculus and partial differentiation to deal with tricky functions –Use Taylor Expansions to accurately imitate difficult functions with polynomials Whether you're struggling through a calculus course for the first time or you just need a painless refresher, you'll find what you're looking for in The Manga Guide to Calculus. This EduManga book is a translation from a bestselling series in Japan, co-published with Ohmsha, Ltd. of Tokyo, Japan.

A Brief History of Manga

A Brief History of Manga
Author: Helen McCarthy
Publisher: Ilex Press
Total Pages: 230
Release: 2014-06-16
Genre: Design
ISBN: 1781571309

Manga is more than a genre in the comics field: it is a vital creative medium in its own right, with hundreds of millions of readers worldwide, a host of graphic styles, and a rich history now spanning seven decades. Now for the first time, that history is told by an award-winning expert in the field. Covering topics from Akira to Mazinger Z, this book is fully illustrated throughout, and photos of key creators accompany accessible sidebars and timelines. Answering the key questions of any fan where did my favourite manga come from, and what should I read next? this book will open doors to neophytes and experts alike.

Emerging Worlds of Anime and Manga

Emerging Worlds of Anime and Manga
Author: Frenchy Lunning
Publisher: U of Minnesota Press
Total Pages: 214
Release: 2006
Genre: Art
ISBN: 9780816649457

This inaugural volume on anime and manga engages the rise of Japanese popular culture through game design, fashion, graphic design, commercial packaging, character creation, and fan culture. Promoting dynamic ways of thinking, along with a wealth of images, this cutting-edge work opens new doors between academia and fandom.

Watching Anime, Reading Manga

Watching Anime, Reading Manga
Author: Fred Patten
Publisher: Stone Bridge Press
Total Pages: 385
Release: 2004-09-01
Genre: Social Science
ISBN: 1611725100

Anime’s influence can be found in every corner of American media, from film and television to games and graphic arts. And Fred Patten is largely responsible. He was reading manga and watching anime before most of the current generation of fans was born. In fact, it was his active participation in fan clubs and his prolific magazine writing that helped create a market and build American anime fandom into the vibrant community it is today. Watching Anime, Reading Manga gathers together a quarter-century of Patten’s lucid observations on the business of anime, fandom, artists, Japanese society and the most influential titles. Illustrated with original fanzine covers and archival photos. Foreword by Carl Macek (Robotech). Fred Patten lives in Los Angeles. "Watching Anime, Reading Manga is a worthwhile addition to your library; it makes good bathroom browsing, cover-to-cover reading, and a worthwhile reference for writing or researching anime and manga, not to mention a window into the history of fandom in the United States." -- SF Site

Manga and Anime Go to Hollywood

Manga and Anime Go to Hollywood
Author: Northrop Davis
Publisher: Bloomsbury Publishing USA
Total Pages: 439
Release: 2015-12-17
Genre: Performing Arts
ISBN: 1623560381

The media industries in the United States and Japan are similar in much the same way different animal species are: while a horse and a kangaroo share maybe 95% of their DNA, they're nonetheless very different animals-and so it is with manga and anime in Japanese and Hollywood animation, movies, and television. Though they share some key common elements, they developed mostly separately while still influencing each other significantly along the way. That confluence is now accelerating into new forms of hybridization that will drive much of future storytelling entertainment. Packed with original interviews with top creators in these fields and illuminating case studies, Manga and Anime Go to Hollywood helps to parse out these these shared and diverging genetic codes, revealing the cross-influences and independent traits of Japanese and American animation. In addition, Manga and Anime Go to Hollywood shows how to use this knowledge creatively to shape the future of global narrative storytelling, including through the educational system. Northrop Davis paints a fascinating picture of the interrelated history of Japanese manga/anime and Hollywood since the Meiji period through to World War II and up to the present day - and even to into the future.