The Desperate Game

The Desperate Game
Author: Jayne Castle
Publisher: Penguin
Total Pages: 172
Release: 2012-07-10
Genre: Fiction
ISBN: 1101569751

AVAILABLE DIGITALLY FOR THE FIRST TIME Meet Guinevere Jones—a woman with a talent for love and trouble—from New York Times bestselling author Jayne Ann Krentz writing as Jayne Castle. It’s hard to keep a small business afloat, just ask Guinevere Jones, owner of a struggling temp agency. And security consultant Zac Justis isn’t making her life any easier. After he blackmails Gwen into helping him solve a computer crime, she finds herself caught in a web of suspense, danger—and love.

Desperate Games

Desperate Games
Author: Pierre Boulle
Publisher: Hesperus Press
Total Pages: 195
Release: 2015-01-01
Genre: Fiction
ISBN: 1780943717

Long before Battle Royale or The Hunger Games, the author of The Planet of the Apes imagined a world governed by science and brutality gone mad in this long-neglected, dystopian sci-fi classic, now in a new translation Despairing at the state of world degeneration, a group of the world's most renowned intellectuals form the new Scientific World Government, aiming to put the world to rights. Elected into power, they quickly start making changes for the better, eliminating world hunger and cancer, encouraging scientific thought, and banning frivolous entertainment. But while congratulating themselves on a job well done, they fail to notice that actually, people are not happy. The suicide rate has sky-rocketed and, strangely, it turns out the public wants a little risk and conflict in their lives. So to cater to the masses, the Department of Psychology forms a plan: they will stage an entertainment show the likes of which the world has never seen before. It starts with gladiatorial style battles, bloodthirsty and brutal, where the victors become celebrities of unseen proportions, and quickly escalates into entire historical battle re-enactments involving chemical warfare and mass destruction. The Scientific World Government has unleashed a monster. What has the world let itself in for?

Desperate and Deceptive

Desperate and Deceptive
Author: Jayne Castle
Publisher: Penguin
Total Pages: 386
Release: 2014
Genre: Businesswomen
ISBN: 0425271838

"Jayne Ann Krentz writing as Jayne Castle"--Cover.

Game of the Gods

Game of the Gods
Author: Jay Schiffman
Publisher: Tor Books
Total Pages: 336
Release: 2018-07-10
Genre: Fiction
ISBN: 0765389541

"A Tom Doherty Associates Book" -- Title page.

A Dangerous Game

A Dangerous Game
Author: Heather Graham
Publisher: MIRA
Total Pages: 313
Release: 2018-03-13
Genre: Fiction
ISBN: 1488028028

TROUBLE ALWAYS FINDS HER… Wrapping up a normal day at the office, criminal psychologist Kieran Finnegan is accosted by a desperate woman who shoves an infant into her arms and then flees, only to be murdered minutes later on a busy Manhattan street. Who was the woman? Where did the baby come from? Kieran can’t stop thinking about the child and the victim, so her boyfriend, Craig Frasier, does what any good special agent boyfriend would do—he gets the FBI involved. And asks Kieran to keep out of it. But the Finnegans have a knack for getting into trouble, and Kieran won’t sit idle when a lead surfaces through her family’s pub. Investigating on her own, she uncovers a dangerous group that plays fast and loose with human lives and will stop at nothing to keep their secrets—and they plan to silence Kieran before she can expose their deadly enterprise.

The Family Game

The Family Game
Author: Catherine Steadman
Publisher: Ballantine Books
Total Pages: 337
Release: 2023-08-15
Genre: Fiction
ISBN: 0593158083

“A powerful family and a deadly game. Be prepared for a nail-biting, roller-coaster of a ride” (B. A. Paris, author of Behind Closed Doors), from the New York Times bestselling author of Something in the Water, Mr. Nobody, and The Disappearing Act “The Holbecks are what you might come up with if you took the Roys from Succession and blended them with the Murdochs, the Macbeths, and the Borgias. . . . Let the fun begin!”—The New York Times Book Review (Editors’ Choice) THE RULES 1. Listen carefully 2. Do your research 3. Trust no one 4. Run for your life Harriet Reed, a novelist on the brink of literary stardom, is newly engaged to Edward Holbeck, the heir of an extremely powerful family. And even though Edward has long tried to severe ties with them, news of the couple’s upcoming marital bliss has the Holbecks inching back into their lives. As Harriet is drawn into their lavish world, the family seems perfectly welcoming. So when Edward’s father, Robert, hands Harriet a tape of a book he’s been working on, she is desperate to listen. But as she presses play, it’s clear that this isn’t just a novel. It’s a confession. A confession to a grisly crime. A murder. And, suddenly, the game is in motion. Feeling isolated and confused, Harriet must work out if this is part of a plan to test her loyalty or something far darker. What is it that Robert sees in her? Why give her the power to destroy everything? This might be a game to the Holbeck family—but losing could still prove deadly. READY OR NOT, HERE THEY COME . . .

A Game for Swallows

A Game for Swallows
Author: Zeina Abirached
Publisher: Graphic Universe ™
Total Pages: 196
Release: 2012-09-01
Genre: Juvenile Nonfiction
ISBN: 1467700479

When Zeina was born, the civil war in Lebanon had been going on for six years, so it's just a normal part of life for her and her parents and her little brother. The city of Beirut is cut in two, separated by bricks and sandbags and threatened by snipers and shelling. East Beirut is for Christians, and West Beirut is for Muslims. When Zeina's parents don't return one afternoon from a visit to the other half of the city, and the bombing grows ever closer, the neighbors in her apartment house create a world indoors for Zeina and her brother where it's comfy and safe, where they can share cooking lessons and games and gossip. Together they try to make it through a dramatic day in the one place they hoped they would always be safehome. Zeina Abirached, born into a Lebanese Christian family in 1981, has collected her childhood recollections of Beirut in a warm story about the strength of family and community.

The Desperate Union

The Desperate Union
Author: Ewoud van Laer
Publisher: Union Bridge Books
Total Pages: 172
Release: 2019-11-25
Genre: History
ISBN: 178527175X

The European Union’s origins lie in the ruins of World War Two. This war inflicted huge psychological damage and everyone came to the same conclusion: no more war! European integration proved a successful tool for realising this deep-seated need. Now, 60 years on, the tool appears to have lost its effectiveness. A large section of the population is worried about the EU’s common policies. Will the Greeks ever pay back those billions? Will immigrants ever really integrate? For 60 years European integration has been proceeding regardless, without taking cultural differences into account. Can this process carry on unnoticed? Has the integration process perhaps gone too far? Will it at some point stir up such powerful counterforces that the European Union becomes a victim of its own success? The Desperate Union discusses the consequences of the profound cultural differences in Western Europe and emphasises the role cultural differences can play in the debate about further European integration.

A Stranger's Game

A Stranger's Game
Author: Colleen Coble
Publisher: Thomas Nelson
Total Pages: 353
Release: 2022-01-04
Genre: Fiction
ISBN: 0785228586

Wealthy hotel heiress Torie Bergstrom comes to Jekyll Island certain her friend Lisbeth's death wasn't an accident—but Torie gets more than she bargained for when the killer begins to play mind games with her in this gripping new novel from USA TODAY bestselling author Colleen Coble. Even though Torie Bergstrom hasn’t been back to Georgia since she was ten, she was happy to arrange a job for her best friend at one of the family properties on Jekyll Island. But when Torie learns that Lisbeth has drowned, she knows it is more than a tragic accident: Lisbeth was terrified of water and wouldn’t have gone swimming by choice. Torie goes to the hotel under an alias, desperate to find answers. When she meets Joe Abbott and his daughter while they are rescuing baby sea turtles, she can only hope they are as trustworthy as they seem. And when someone begins to play mind games with her, proving they know her real identity, Torie couldn’t be more grateful to have an ally. The more Torie and Joe dig, the more elusive the truth seems. But one thing is clear: someone will risk anything—even another murder—to keep their secrets buried. Full-length, stand-alone romantic suspense Also by Colleen Coble: Edge of Dusk, One Little Lie, Two Reasons to Run, Three Missing Days, Strands of Truth, Tidewater Inn Includes discussion questions for book clubs

Game Wizards

Game Wizards
Author: Jon Peterson
Publisher: MIT Press
Total Pages: 401
Release: 2021-10-12
Genre: Games & Activities
ISBN: 0262542951

The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.