The Combat Baker and Automaton Waitress: Volume 1

The Combat Baker and Automaton Waitress: Volume 1
Author: SOW
Publisher: J-Novel Club
Total Pages: 166
Release: 2019-09-16
Genre: Young Adult Fiction
ISBN: 1718360983

The war hero known as Silver Wolf - Lud Langart - piloted a humanoid assault weapon while dreaming of life as a baker. After the war, Lud now peacefully runs a bakery, but, thanks to his frightening scowl, he can't sell a single loaf of bread. After posting an ad for a waitress in a last-ditch effort to save his business, who should reply but a beautiful, silver-haired, red-eyed young girl. What Lud doesn't know is that this new waitress was born from Avei, his AI partner installed in the weapon he piloted during the war. Originally released as a Bookwalker exclusive!

The Combat Baker and Automaton Waitress: Volume 6

The Combat Baker and Automaton Waitress: Volume 6
Author: SOW
Publisher: J-Novel Club
Total Pages: 156
Release: 2020-06-13
Genre: Young Adult Fiction
ISBN: 1718361084

At the end of the year, the town of Organbaelz holds a Holy Festival to praise the Saint of Europea. It's said that, on the night of the festival, the Saint comes to hand out presents to good children and the Devil comes to take away bad children--and Sven and Lud are going to disguise themselves for these roles! This volume contains the story of the Holy Festival for which the two are bustling about baking new sweets and donning costumes. Also contained within is a story revealing the secrets surrounding Daian Fortuner, a.k.a. the Sorcerer, and a story about Hilde, who has enlisted in an officer's school known as the Preparatory School for Young Ladies. Volume 6 in this popular series revolves around these three stories and the characters after the Genitz's rebellion!

The Combat Baker and Automaton Waitress: Volume 9

The Combat Baker and Automaton Waitress: Volume 9
Author: SOW
Publisher: J-Novel Club
Total Pages: 152
Release: 2020-11-21
Genre: Young Adult Fiction
ISBN: 1718361149

Lud finds out Sven is an automaton when mechanical soldiers targeting Meitzer attack Organbaelz. But before they can come to grips with this new situation, Daian and Blitzdonner appear out of thin air, throwing Tockerbrot into even greater confusion. Usually, Jacob would be there to calm everyone down, but the sudden appearance of his father causes him to make himself scarce. One year since Sven became the bakery's popular waitress, she and Lud are finally beginning to work out their misunderstanding. But as the Saint sows disorder behind the scenes, their future is still uncertain...

The Combat Baker and Automaton Waitress: Volume 10

The Combat Baker and Automaton Waitress: Volume 10
Author: SOW
Publisher: J-Novel Club
Total Pages: 190
Release: 2021-03-31
Genre: Young Adult Fiction
ISBN: 1718361165

Everyone celebrated Lud and Sven’s wedding with them. However, human and machine lifespans are vastly different, so Sven decides to become human. Meitzer knows how to accomplish this, so she goes to meet him, but he has been abducted by the Security Department. Lud and company take action to rescue Meitzer and find themselves caught up in the Saint’s schemes to start another Great War. However, they’re no longer a war hero and a weapon—they're just a normal baker and a popular waitress. This record of an eventful small-town bakery reaches its moving finale!

Mathematics and Computation

Mathematics and Computation
Author: Avi Wigderson
Publisher: Princeton University Press
Total Pages: 434
Release: 2019-10-29
Genre: Computers
ISBN: 0691189137

From the winner of the Turing Award and the Abel Prize, an introduction to computational complexity theory, its connections and interactions with mathematics, and its central role in the natural and social sciences, technology, and philosophy Mathematics and Computation provides a broad, conceptual overview of computational complexity theory—the mathematical study of efficient computation. With important practical applications to computer science and industry, computational complexity theory has evolved into a highly interdisciplinary field, with strong links to most mathematical areas and to a growing number of scientific endeavors. Avi Wigderson takes a sweeping survey of complexity theory, emphasizing the field’s insights and challenges. He explains the ideas and motivations leading to key models, notions, and results. In particular, he looks at algorithms and complexity, computations and proofs, randomness and interaction, quantum and arithmetic computation, and cryptography and learning, all as parts of a cohesive whole with numerous cross-influences. Wigderson illustrates the immense breadth of the field, its beauty and richness, and its diverse and growing interactions with other areas of mathematics. He ends with a comprehensive look at the theory of computation, its methodology and aspirations, and the unique and fundamental ways in which it has shaped and will further shape science, technology, and society. For further reading, an extensive bibliography is provided for all topics covered. Mathematics and Computation is useful for undergraduate and graduate students in mathematics, computer science, and related fields, as well as researchers and teachers in these fields. Many parts require little background, and serve as an invitation to newcomers seeking an introduction to the theory of computation. Comprehensive coverage of computational complexity theory, and beyond High-level, intuitive exposition, which brings conceptual clarity to this central and dynamic scientific discipline Historical accounts of the evolution and motivations of central concepts and models A broad view of the theory of computation's influence on science, technology, and society Extensive bibliography

Operating Systems

Operating Systems
Author: Thomas Anderson
Publisher:
Total Pages: 0
Release: 2014
Genre: Computers
ISBN: 9780985673529

Over the past two decades, there has been a huge amount of innovation in both the principles and practice of operating systems Over the same period, the core ideas in a modern operating system - protection, concurrency, virtualization, resource allocation, and reliable storage - have become widely applied throughout computer science. Whether you get a job at Facebook, Google, Microsoft, or any other leading-edge technology company, it is impossible to build resilient, secure, and flexible computer systems without the ability to apply operating systems concepts in a variety of settings. This book examines the both the principles and practice of modern operating systems, taking important, high-level concepts all the way down to the level of working code. Because operating systems concepts are among the most difficult in computer science, this top to bottom approach is the only way to really understand and master this important material.

The Rosy Crucifixion: Sexus

The Rosy Crucifixion: Sexus
Author: Henry Miller
Publisher: Miller, Henry
Total Pages: 992
Release: 1987
Genre: Fiction
ISBN: 9780802151803

The first book of a trilogy of novels known collectively as "The Rosy Crucifixion." It is autobiographical and tells the story of Miller's first tempestuous marriage and his relentless sexual exploits in New York. The other books are "Plexus" and "Nexus."

Player Piano

Player Piano
Author: Kurt Vonnegut
Publisher: Dial Press
Total Pages: 353
Release: 2009-09-30
Genre: Fiction
ISBN: 0307568083

“A funny, savage appraisal of a totally automated American society of the future.”—San Francisco Chronicle Kurt Vonnegut’s first novel spins the chilling tale of engineer Paul Proteus, who must find a way to live in a world dominated by a supercomputer and run completely by machines. Paul’s rebellion is vintage Vonnegut—wildly funny, deadly serious, and terrifyingly close to reality. Praise for Player Piano “An exuberant, crackling style . . . Vonnegut is a black humorist, fantasist and satirist, a man disposed to deep and comic reflection on the human dilemma.”—Life “His black logic . . . gives us something to laugh about and much to fear.”—The New York Times Book Review

The Everything Store

The Everything Store
Author: Brad Stone
Publisher: Little, Brown
Total Pages: 404
Release: 2013-10-15
Genre: Business & Economics
ISBN: 0316219258

The authoritative account of the rise of Amazon and its intensely driven founder, Jeff Bezos, praised by the Seattle Times as "the definitive account of how a tech icon came to life." Amazon.com started off delivering books through the mail. But its visionary founder, Jeff Bezos, wasn't content with being a bookseller. He wanted Amazon to become the everything store, offering limitless selection and seductive convenience at disruptively low prices. To do so, he developed a corporate culture of relentless ambition and secrecy that's never been cracked. Until now. Brad Stone enjoyed unprecedented access to current and former Amazon employees and Bezos family members, giving readers the first in-depth, fly-on-the-wall account of life at Amazon. Compared to tech's other elite innovators -- Jobs, Gates, Zuckerberg -- Bezos is a private man. But he stands out for his restless pursuit of new markets, leading Amazon into risky new ventures like the Kindle and cloud computing, and transforming retail in the same way Henry Ford revolutionized manufacturing. The Everything Store is the revealing, definitive biography of the company that placed one of the first and largest bets on the Internet and forever changed the way we shop and read.

Artificial Intelligence and Games

Artificial Intelligence and Games
Author: Georgios N. Yannakakis
Publisher: Springer
Total Pages: 350
Release: 2018-02-17
Genre: Computers
ISBN: 3319635190

This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.