Everyone's Second Chess Book

Everyone's Second Chess Book
Author: Dan Heisman
Publisher:
Total Pages: 212
Release: 2018-04-07
Genre: Games & Activities
ISBN: 9781936277841

You've just read a chess beginners' manual and learned the rules of the game, some simple tactics, maybe a few opening moves. What's next for the ambitious player? Everyone's Second Chess Book, of course! Acclaimed chess teacher Dan Heisman equips the not-quite-novice with the practical tools and knowledge needed to get started in competitive play: how to develop board vision; what to do when you're way ahead in material; how to avoid common mistakes in thinking; when to "believe" your opponent; even how to act properly at the chessboard. The author uses examples from inexperienced players to provide a wealth of common-sense advice, topping it off with a collection of illustrative games and practice puzzles. In this new and enhanced edition of a classic work, National Master Heisman adds chapters identifying the most important areas for the novice to focus on to advance to intermediate level; then exploring the dangers of stopping too soon when analyzing a position; and highlighting the value of making chess study fun so that the student will feel motivated to do the work. Read Everyone's Second Chess Book and start climbing up the ladder of chess success!

Instructive Modern Chess Masterpieces

Instructive Modern Chess Masterpieces
Author: Igor Stohl
Publisher: Gambit Publications
Total Pages: 0
Release: 2009
Genre: Games & Activities
ISBN: 9781906454081

62 brilliant games involving the best players in the world, with notes by one of the top annotators. Igor Stohl has selected 62 outstanding games from recent years and analysed them in painstaking depth. Here he presents his findings to chess enthusiasts, who will find the games entertaining and the annotations both instructive and illuminating. Stohl is an outstanding theoretical expert, so the opening phase of each game reads like a lesson in the key strategic aspects of the opening chosen, with a critical survey of modern trends. The middlegame is dissected and the critical decisions subjected to keen scrutiny - we are invited inside Stohl's laboratory to join him in the quest for the truth. The endgame phase, if reached, is handled with similar erudition, with insights into the grandmaster's approach to questions of technique. Following each game there is a discussion of the most important lessons to be learned. The expanded and revised new edition of this award-winning work features 12 new top-level games from the period 2000-2007 annotated in great depth - about 40% new material. There are also corrections to the existing notes and a revised Introduction.