The Breadwinner

The Breadwinner
Author: Deborah Ellis
Publisher: Oxford University Press
Total Pages: 178
Release: 2004-03-04
Genre: Juvenile Nonfiction
ISBN: 9780192752840

Because the Taliban rulers of Kabul, Afghanistan impose strict limitations on women's freedom and behavior, eleven-year-old Parvana must disguise herself as a boy so that her family can survive after her father's arrest.

Parvana's Journey

Parvana's Journey
Author: Deborah Ellis
Publisher: Oxford University Press
Total Pages: 212
Release: 2004-03-04
Genre: Juvenile Nonfiction
ISBN: 9780192753489

In this sequel to "The Breadwinner," the Taliban still control Afghanistan, but Kabul is in ruins. Twelve-year-old Parvana's father has just died, and Parvana sets out alone to find her family, masquerading as a boy.

The Bread Winner

The Bread Winner
Author: Arvella Whitmore
Publisher: Houghton Mifflin Harcourt
Total Pages: 148
Release: 2004-08-30
Genre: Juvenile Fiction
ISBN: 9780618494798

When both her parents are unable to find work and pay the bills during the Great Depression, resourceful Sarah Ann Puckett saves the family from the poorhouse by selling her prizewinning homemade bread.

Mud City

Mud City
Author: Deborah Ellis
Publisher: Oxford University Press
Total Pages: 164
Release: 2004-03-04
Genre: Fiction
ISBN: 9780192753762

This is the sequel to Breadwinner.

Learning in the Fast Lane

Learning in the Fast Lane
Author: Suzy Pepper Rollins
Publisher: ASCD
Total Pages: 187
Release: 2014-04-10
Genre: Education
ISBN: 1416618716

Too often, students who fail a grade or a course receive remediation that ends up widening rather than closing achievement gaps. According to veteran classroom teacher and educational consultant Suzy Pepper Rollins, the true answer to supporting struggling students lies in acceleration. In Learning in the Fast Lane, she lays out a plan of action that teachers can use to immediately move underperforming students in the right direction and differentiate instruction for all learners—even those who excel academically. This essential guide identifies eight high-impact, research-based instructional approaches that will help you * Make standards and learning goals explicit to students. * Increase students' vocabulary—a key to their academic success. * Build students' motivation and self-efficacy so that they become active, optimistic participants in class. * Provide rich, timely feedback that enables students to improve when it counts. * Address skill and knowledge gaps within the context of new learning. Students deserve no less than the most effective strategies available. These hands-on, ready-to-implement practices will enable you to provide all students with compelling, rigorous, and engaging learning experiences.

Class

Class
Author: Paul Fussell
Publisher: Simon and Schuster
Total Pages: 212
Release: 1992
Genre: Social Science
ISBN: 0671792253

This book describes the living-room artifacts, clothing styles, and intellectual proclivities of American classes from top to bottom.

Clinical Case Studies for the Family Nurse Practitioner

Clinical Case Studies for the Family Nurse Practitioner
Author: Leslie Neal-Boylan
Publisher: John Wiley & Sons
Total Pages: 432
Release: 2011-11-28
Genre: Medical
ISBN: 1118277856

Clinical Case Studies for the Family Nurse Practitioner is a key resource for advanced practice nurses and graduate students seeking to test their skills in assessing, diagnosing, and managing cases in family and primary care. Composed of more than 70 cases ranging from common to unique, the book compiles years of experience from experts in the field. It is organized chronologically, presenting cases from neonatal to geriatric care in a standard approach built on the SOAP format. This includes differential diagnosis and a series of critical thinking questions ideal for self-assessment or classroom use.

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

What Video Games Have to Teach Us About Learning and Literacy. Second Edition
Author: James Paul Gee
Publisher: Macmillan
Total Pages: 233
Release: 2014-12-02
Genre: Education
ISBN: 1466886420

Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

A Guide to Gender-analysis Frameworks

A Guide to Gender-analysis Frameworks
Author: Candida March
Publisher: Oxfam
Total Pages: 148
Release: 1999
Genre: Social Science
ISBN: 9780855984038

This is a single-volume guide to all the main analytical frameworks for gender-sensitive research and planning. It draws on the experience of trainers and practitioners, and includes step-by-step instructions for using the frameworks.