Beholder's Eye

Beholder's Eye
Author: Julie E. Czerneda
Publisher: Astra Publishing House
Total Pages: 374
Release: 1998-10-01
Genre: Fiction
ISBN: 1101165677

United in their natural form they are one, sharing all their memories, experiences, and lives. Apart they are six, the only existing members of their ancient race, a species with the ability to assume any form once they understand its essence. Their continued survival in a universe filled with races ready to destroy anyone perceived as different is based on the Rules. And first among those Rules is: Never reveal your true nature to another being. But when the youngest among them, Esen-alit-Quar, receives her first independent assignment to a world considered safe to explore, she stumbles into a trap no one could have anticipated. Her only means of escape lies in violating the First Rule. She reveals herself to a fellow captive―a human being/ While this mistake might not ordinarily prove fatal, the timing of the event could not be worse. For something new has finally made its way into the Universe, the Enemy of the Web, bringer of death to all forms of life. And the hunt it about to begin.

The Beholder's Eye

The Beholder's Eye
Author: Walt Harrington
Publisher: Grove Press
Total Pages: 296
Release: 2005
Genre: Language Arts & Disciplines
ISBN: 9780802142245

Walt Harrington, a Washington Post reporter and author of two acclaimed books of non-fiction narrative, offers an anthology of first person journalism.

The Eyes of the Beholders

The Eyes of the Beholders
Author: A. C. Crispin
Publisher: Star Trek: The Next Generation
Total Pages: 243
Release: 1990
Genre:
ISBN: 9781852863197

The mysterious and incredibly powerful Artefact threatens insanity and death to all aboard the Enterprise.

Complete Guide to Beholders

Complete Guide to Beholders
Author: Keith Baker, Gam Gam
Publisher: Impressions
Total Pages: 0
Release: 2003-06
Genre:
ISBN: 9780972624183

Why does a lawful creature with an Intelligence score of 17 spend its time lurking alone in dungeons? Shouldn't it be out conquering the world? This sourcebook, the seventh in the Complete Guide series, looks at beholders with a critical eye. It expands the ranks of beholder variants, gives their culture depth, and describes the nefarious beholder cults that spring up among humanoid races. A guide for the d20 gaming system.

Chatterton

Chatterton
Author: Peter Ackroyd
Publisher: Grove Press
Total Pages: 244
Release: 1988
Genre: Fiction
ISBN: 9780802134806

When Thomas Chatterton, a brilliant literary counterfeiter, is found dead in 1770, the mysterious circumstances surrounding his death are unraveled in succeeding centuries.

Lords of Madness

Lords of Madness
Author: Richard Baker
Publisher:
Total Pages: 0
Release: 2005-04
Genre: Dungeons and Dragons (Game)
ISBN: 9780786936571

This art-filled sourcebook about aberrations in the D&D world takes a comprehensive look at bizarre monsters and the heroes who fight them. Illustrations.

The Monsters Know What They're Doing

The Monsters Know What They're Doing
Author: Keith Ammann
Publisher: Simon and Schuster
Total Pages: 560
Release: 2019-10-29
Genre: Games & Activities
ISBN: 1982122684

From the creator of the popular blog The Monsters Know What They’re Doing comes a compilation of villainous battle plans for Dungeon Masters. In the course of a Dungeons & Dragons game, a Dungeon Master has to make one decision after another in response to player behavior—and the better the players, the more unpredictable their behavior! It’s easy for even an experienced DM to get bogged down in on-the-spot decision-making or to let combat devolve into a boring slugfest, with enemies running directly at the player characters and biting, bashing, and slashing away. In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.