DragonQuest

DragonQuest
Author: Donita K. Paul
Publisher: WaterBrook
Total Pages: 370
Release: 2008-05-20
Genre: Young Adult Fiction
ISBN: 0307446220

A New Quest Begins in the sequel to DragonSpell A dragonkeeper of Paladin, Kale is summoned from the Hall to The Bogs by the Wizard Fenworth to serve as his apprentice and tend his newly hatched meech dragon, Regidor. But Kale isn’t going alone. The Hall is sending a student to monitor her performance and report back to the scholars. Worst of all, it’s Bardon– an older boy Kale finds irritating, but who at least can hold his own in a sword fight. New Friendships Are Forged Meanwhile, the Wizard Risto has seized another meech dragon, bringing him dangerously close to gaining the power he seeks. So with only a motley band of companions, Kale sets out on a desperate quest to rescue the second meech, to free those dragons already enslaved, and to thwart Risto’s devious plans. It’s up to Kale to lead the search and to embrace the role that’s rightfully hers. But will her efforts be enough to save the land of Amara from the dark future that awaits at Risto’s hands?

Dragon Quest

Dragon Quest
Author: Andy Dixon
Publisher: Usborne Books
Total Pages: 0
Release: 2005-06
Genre: Adventure stories
ISBN: 9780794510985

The reader participates in a fantasy adventure, searching for hidden items and clues in each illustration.

Dragon Quest

Dragon Quest
Author: Jackie French Koller
Publisher: Simon and Schuster
Total Pages: 128
Release: 2018-12-04
Genre: Juvenile Fiction
ISBN: 1534400699

Darek and Zantor work together to stop the kidnapping of another baby dragon in this third book in the fantastical Dragonling chapter book series! Now that the villagers have finally accepted Darek’s dragonling, Zantor, they’ve all fallen in love with him. Especially Rowena, the spoiled daughter of the Chief Elder—so much so that she wants the dragonling for her very own. But Darek can’t give him up! He and Zantor are so close that he can almost get inside the little dragon’s mind. So the Chief Elder orders Darek’s father to find another dragonling. Even though a dragon mother will have to die—along with some villagers, too. Darek can’t let that happen. But how can he stop them…unless he joins the dragon quest?

The Legend of Dragon Quest

The Legend of Dragon Quest
Author: Daniel Andreyev
Publisher: Third Editions
Total Pages: 215
Release: 2019-05-21
Genre: Games & Activities
ISBN: 2377842313

Discover all the secrets and mechanics of the famous Japanese video game Dragon Quest ! This book looks back at the entire Dragon Quest saga, tells the story of the series' birth, retraces its history and deciphers its mechanics. In this book, the author shares us all his expertise and his passion in Japanese gaming to decipher the creation and the story of this saga and his creator, Yuji Horii. EXTRAIT Even with only limited knowledge of Japanese and somewhat difficult technical conditions, the story was very well told. This was perhaps what surprised players most. Dragon Quest V is a large family cycle of emotions, as transparent as an epic tale by Alexandre Dumas, the author of famous works such as The Three Musketeers. In the end, I was lucky that my first taste of the series was this excellent episode, since VI was far more extravagant, with its tales of parallel universes and heroes traveling on flying beds. A slightly puzzling game, but not without levity nor offbeat humor. One of the most emotional moments of Dragon Quest V is when we end up going back in time to change the past, thus saving the future. The time travel theme has been so often used in science fiction, particularly during the 1980s, that it should have left me impassive. It was not even the first time I had experienced it in a video game. But this adventure, with its simple graphics and persistent melodies, glanced lightly upon feelings that leave no one unmoved. “What would I have done differently if I could have changed things” is a very common concept used in fiction, from A Distant Neighborhood by Jirô Taniguchi to the Quantum Leap series. Well-told, it is so simple and so effective that it affects each and every one of us. CE QU'EN PENSE LA CRITIQUE Un libre passionnant que j'ai dévoré au point de rogner sur mes heures de sommeil. Ici, l'auteur ne nous bassine pas avec des tartines de textes pour nous conter avec détails l'histoire de chaque épisode, les ventes incommensurables de la série ou encore un almanach des jeux estampillés DraQue. - Kaisermeister, Sens Critique Un livre plein d’anecdotes qui feront vibrer votre corde nostalgique et qui donne envie, une fois terminé, de replonger dans l'aventure. - neotsubasa, Sens Critique C'est une biographie très détaillée, riche en anecdotes et bien romancée, Yuji Horii est un personnage fascinant au CV bien rempli et la genèse de la saga est tout aussi passionnante à tel point que j'ai parfois eu du mal à décrocher. - Nixotane, Sens Critique À PROPOS DE L'AUTEUR Daniel Andreyev is an author and journalist of Russian origin. His career in video game journalism began twenty years ago, during the golden years of video gaming, with Player One, Consoles + and Animeland, with a particular interest in Japan. Having spent some time on translation, he is now part of the New Games Journalism movement, which places the player at the heart of the video game experience. He produces the After Hate and Super Ciné Battle podcasts. He also trades memories with his friends in Gaijin Dash, the Gamekult show on Japanese video games. He is a fan of far too many things to list them all here. But when he is not writing, not watching a movie, not reading comics and graphic novels, not climbing mountains or exploring ruined buildings, he might be cooking, exercising or dreaming of one day owning a dog.

Dragonquest

Dragonquest
Author: Anne McCaffrey
Publisher: Del Rey
Total Pages: 354
Release: 2002-02-26
Genre: Fiction
ISBN: 0345453964

FINALIST FOR THE LOCUS AWARD • The second novel in the legendary and magical New York Times bestselling series featuring dragons, adventure, romance, and heroism, from Hugo and Nebula Award–winning author Anne McCaffrey “Pern was one of the first fantasy worlds I fell into, and I am forever grateful.”—Leigh Bardugo, author of Ninth House Lessa and her golden queen dragon may have given their world a fighting chance against the deadly Thread by bringing several hundred dragons and their riders forward in time, but this has also caused other problems to arise. The Oldtimers, as they are known, are having a difficult time adjusting to their more modern world, and tensions are rising. Worse, Threadfall is becoming more unpredictable, which makes it harder to combat. Inspired by Lessa’s example, brown dragonrider F’nor hatches a bold plan to cut through these growing tensions by destroying the Thread at its source: the mysterious Red Star. But his quest to go where no man—or dragon—has gone before will risk not only his life, but the heart of a woman who has already lost far more than she can bear. Don’t miss the original trilogy from Anne McCaffrey’s beloved Dragonriders of Pern series: DRAGONFLIGHT • DRAGONQUEST • THE WHITE DRAGON

The Dragon Child

The Dragon Child
Author: Jared Nescher
Publisher: Xlibris Corporation
Total Pages: 339
Release: 2013-11-18
Genre: Fiction
ISBN: 1493122061

The Dragon Child is an adventure/fantasy tale following Dragon, who is a half human and half dragon, born from an ancient magic brought forth by his parents’ love. His father is human, and his dragon mother is the queen of the dragon empire. When they pass, Dragon inherits the throne, as well as a world full of troubles. Dragon's world is turned upside down as he travels with a small band of companions and he finds himself fighting battles that he does not want to be a part of. When everything around him falls apart, he is torn inside by his race and identity. He is not sure whether he should save the humans or save the dragons. As he is forced to make choices, Dragon learns about himself and the races that he is a part of, and in doing so, he becomes who he has always been destined by the Creator to be.

A Warrior’s Journey with a Compassionate Dragon!

A Warrior’s Journey with a Compassionate Dragon!
Author: Ana V. Arango and Christopher C. Cole
Publisher: Outskirts Press
Total Pages: 226
Release: 2021-12-29
Genre: Body, Mind & Spirit
ISBN: 1977243983

Dear Anita has always held Aiki Dragon’s spirit within her heart, giving her protection and guidance for her journey as a warrior. She was born into a family blessed with love, humor, trust, and various philosophies, and she learned how to become one with all that surrounded her. She discovered the universe’s power of love, for it dwelled within her, along with her enthusiasm and high energy. As a child, Dear Anita learned to communicate with a playmate who spoke another language, fly a tricycle, and stand up bravely to the neighborhood bully. She became one of the first and youngest female pilots and aviation attorneys. Then the universe revealed her healing powers, allowing her to become a Chinese medicine doctor. In a time of self-reflection, Dear Anita learned of the beautiful goddess Kannon and was introduced to Aiki Dragon and the world of dragons, where she discovered her Dragon Queen Ryu healing powers. Simultaneously a book from her law school years, on the harmony and techniques of Aikido, fell back into her hands and created a forever path upon her warrior’s journey—where compassion, healing, love, and gratitude unite with the universe’s plan of perfect unison…and we are all one.

Jane's Magical Quest

Jane's Magical Quest
Author: Dr. Maurine J. Mazaruk
Publisher: Xlibris Corporation
Total Pages: 276
Release: 2018-07-24
Genre: Juvenile Fiction
ISBN: 1483668339

There is no available information at this time. Author will provide once available.

Emma's Enchanting Quest: Unveiling the Magic of Enchantia

Emma's Enchanting Quest: Unveiling the Magic of Enchantia
Author: AQEEL AHMED
Publisher: AQEEL AHMED
Total Pages: 40
Release: 2023-05-20
Genre: Fiction
ISBN: 1998810429

"Emma's Enchanting Quest: Unveiling the Magic of Enchantia" The summary of this story: In this exciting story, Emma, a smart and curious girl, finds a magical world called Enchantia that has been hidden from her. Emma goes through a small door cut into a twisted piece of wood and finds a place she has never seen before. Emma sees mythical creatures in Enchantia, makes friends with Oliver, a talking squirrel, and learns how to control her own magical abilities. They go on exciting adventures together, facing challenges and meeting strange creatures along the way. When Emma is exploring Enchantia, she finds Hearthstone, a powerful rock. With the help of wise elders and the creatures of Enchantia, she finds out that the Hearthstone has a lot of power and is the key to bringing balance back to the world. On their mission to bring peace back, Emma and Oliver have to fight through dangerous marshes, a sphinx that talks in riddles, and a scary dragon that guards the path to the Tree of Wisdom. But their courage and drive never let them down, and they always find a way to win. They finally get to the Tree of Wisdom, which is a big, old thing that has all of Enchantia's information. Emma learns from the tree what it means to be the keeper of the land. When the crystal is put in the Tree of Wisdom, Enchantia comes back to life. Flowers grow, streams come to life, and creatures are happy to see the magic return to their world. Emma's daring and loyalty are noticed, and she is given a magical pendant that will always keep her connected to Enchantia. Even though Emma has to say goodbye to Enchantia, she will always remember her amazing journey. When she gets back to her hometown, she tells her stories to her family and friends to encourage them to use their minds and find magic in everyday life. During her journey in Enchantia, Emma learns how important it is to be brave, to be kind, and to keep magic safe. She looks at her own world with wonder and gratitude because she knows that Enchantia will always be a part of her. This lovely story tells us of the power of our imaginations, the beauty of nature, and how important it is to use magic in our everyday lives. It makes us want to believe in our own strength and enjoy the beauty all around us. The beginning of the story: Emma, an adventurous and curious girl, used to live in a small village in the middle of a forest. Emma was a young woman who was smart and creative. She was always looking for new adventures and puzzles to solve. She was very interested in everything and had a heart full of wonder. She would spend every day looking in all the hidden places in her small town for hidden treasures and hidden paths. On a beautiful afternoon, Emma was walking through the woods near her house when she saw something strange. She caught a glimpse of light shining through the thick trees. She pushed away branches and stepped on fallen leaves as she moved toward the light. As she went deeper into the woods, the gleam got brighter, pointing her in the right direction like a finger pointing. After what seemed like a long time, Emma finally came to a clearing. In the middle of the area stood a big, old oak tree with a trunk that had been carved in many different ways. Emma moved slowly toward the tree, but she couldn't resist its appeal. She got close and saw that the trunk had a small, hidden door cut into it. Her heart was racing because she was so excited. She quickly opened the door, even though she didn't know what was on the other side. Emma was surprised to find herself in a world she had never seen before. There was a lot of magic and wonder in the air. She was in a beautiful field that had colors she had never seen before. Flowers of all shapes and sizes grew all around her, and the petals shone with a light that seemed to come from another world. Emma's eyes got very big when she realized that she had found a secret magical world. She felt a rush of energy and excitement through her veins. This place was full of magic and dreams, and anything was possible. Emma found animals in the fantasy land that were more interesting than she could have ever imagined. She saw playful fairies with feathery wings who danced in the air and left sparkling trails behind them. Unicorns danced gracefully through emerald, green fields, and the sun made their coats shine. She made friends with talking animals, like an old, wise owl who told her stories from the past and Oliver, a happy squirrel who became her best friend. Oliver showed her secret paths and treasures as he led her through magical forests and sparkling lakes. Emma found out that she could do things in this magical world that no one else could. She could talk to animals and understand how they felt and what they were thinking. She could make flowers bloom with a gentle touch and sing beautiful tunes. Emma found out that the magical world needed her help as she learned more about it. Darkness was moving across the land, and it was getting close to putting an end to all the light and magic in it. Emma had to be brave and work hard to save this beautiful land. Emma and Oliver set out on a journey to bring balance and peace back to the world. She went through dangerous woods, climbed up high mountains, and went into deep tunnels. She overcame problems and fears along the way and found her own strength. Emma's bravery and kindness helped her beat the darkness and return the magical world to its former beauty. Emma became known as the Hero of the Hidden Realm, and the animals in the country applauded. Emma went back to the wonderful world every day after that and told her friends and family about its secrets and joys. She started telling people stories about her adventures to get them to believe in the power of their own minds. When Emma found the secret magical world, it changed her life in a way that couldn't be changed back. Along with excitement and mystery, she found friendship, courage, and a sense of belonging. Emma really accepted who she was in this strange world: a smart and creative kid who might be able to find riches in the world around her. Emma was exploring the woods near her house one sunny afternoon when she came across an old, twisted oak with a small door cut into its trunk. Emma was curious about this mysterious door, so she pulled it open. To her surprise, she found herself in a world she had never seen before. Emma stepped over the barrier and saw a world full of bright colors and sparkling light. She was in a beautiful yard with flowers from all over the world. Their sweet smells filled the air. Butterfly wings were a variety of colors, and they flew from flower to flower. Emma's eyes got very big when she saw all the trees around her. They weren't like other trees; their limbs seemed to touch the clouds and reach for the sky. As the wind rustled through their leaves and made a nice sound, they told each other secrets. Emma kept looking around because she was curious, and she soon found a sparkling brook running through the magical area. Its water was so clear that it looked like gems when the sun was shining on it. She knelt down by the edge and cupped her hands around the water to taste it. As Emma went deeper into the magical area, she saw animals that she had only read about in books. A family of mischievous gnomes poked their heads out of their cozy tunnels to meet her. An old owl sat on a tree, its golden eyes shining with experience. The animals in the magical world could feel Emma's kind heart and warm spirit. Emma gently touched the smooth hair of a silver-colored fox as it cautiously walked up to her. A beautiful stag walked out of the bush with its magnificent antlers held high. It lowered its head as a sign of kindness. Emma's heart was full of happiness and thanks for all the beauty around her. She knew she had found something special, a secret prize that only people who believed in magic knew where to find. Emma kept looking, and she found a cute town hidden in a clearing. The houses were covered with bright flowers and twinkling fairy lights. The air was full of laughter and music, and the people of the village received Emma with open arms and warm smiles. They told her that she had gone to Fantasia, a place where dreams come true, and imaginations flew. The locals invited her to join them in their celebrations, where they danced and sang to honor the magic in their world. Emma grew into an important member of the community over time. She made close friends and memories that will last a lifetime. She learned to dance with elegant fairies, paint with funny sprites, and make tasty treats with mischievous pixies. Emma had a great time in Fantasia, but she knew she had a place to live in the real world. She was sad to leave her new friends, but she promised to come back and tell them about her adventures. Emma took a step back through the opening in the twisting tree and left Fantasia behind. She went back to the forest she knew with a heart full of wonder and joy. She felt like her life had been changed in a way that couldn't be changed back. She decided to keep looking for excitement and solving mysteries, knowing that something amazing was always just around the corner. So, Emma went back to her own world, but she never forgot the wonderful place she had found. Every time the sun went down, she looked toward the sky and thought of Fantasia's bright colors. And in her dreams, she kept dancing with fairies, painting with sprites, and finding out more about the wonderful world that would always be a part of her. Emma walked through the opening and into a beautiful, bright field with bright flowers, sparkling streams, and tall, silent trees that seemed to be telling her something. The air was full of a beautiful, happy song, and she could hear animals laughing that she couldn't see. In the field, wildflowers moved in the light breeze as far as the eye could see. Butterflies flew through the flowers, their thin wings spotted with all the colors of the rainbow. Emma couldn't help but twist and turn as she joined the dance of nature. Emma kept looking around, and she found a beautiful brook that ran through the field. Its clear waters made her want to put her toes in and feel the coolness. As she did, tiny water sprites came out of the water and laughed. Their laughter sounded like the prettiest bells. Emma was excited as she followed the sound of giggles, hoping to meet these imaginary friends. Out of nowhere, a mischievous fairy called Pip appeared, hovering in the air with sparkling eyes. Pip said, "Welcome to the Enchanted Meadow!" "We've been waiting for someone like you," Emma said, her eyes growing in surprise. "Who are you?" she asked with awe in her voice. Pip laughed and led Emma to a field where he had hidden a bunch of magical animals. There were playful pixies who liked to play tricks, kind nymphs who took care of the flowers, and wise old tree spirits who kept the secrets of the forest safe. They looked in all the corners and crevices of the meadow together, finding secret treasures and figuring out what was going on below the surface. Emma found herself talking to the animals, who told her stories of where they had been and what they knew. Emma went deeper into the field and saw a beautiful old tree with branches that reached all the way to the sky. It was tall and proud, and its bark had a lot of symbols and pictures carved into it. Emma was pulled to the tree by the feeling of ancient wisdom that it gave off. "Welcome, young adventurer," a soft voice said from the tree. Elderwood told Emma, "I am Elderwood, the guardian of this enchanted realm." He told her stories about the magical world and told her that she has a special talent: she can talk to nature. She could feel the pulse of life in the trees, hear the sounds of the wind, and understand what animals were saying just by touching them. Emma was able to protect the Enchanted Meadow with her new abilities. She worked with the animals in the forest to take care of the plants and keep the balance of the magical realm. She learned how to heal hurt animals, bring back dead flowers, and make the field peaceful again whenever it was in danger. As time went on in the Enchanted Meadow, Emma's heart grew to love this wonderful place more and more. She wished she could stay there forever, but she knew she had to go back to her own life. The animals in the field said goodbye to her with tears in their eyes. They promised to always remember her and the magic she had brought into their lives. Emma went back to the trees near her house as soon as she walked back in the door. She remembered the bright meadow, the sweet tunes, and the laughs of the animals she couldn't see. After that, Emma looked at the world with new eyes. She saw the magic and beauty in all living things. She knew that even in the most ordinary things, there was a spark of magic waiting to be found. She would close her eyes, listen to the wind whisper, and let her thoughts take her back to the Enchanted Meadow whenever she missed it. Emma told her friends and family about her amazing trip, and the stories she told about the Enchanted Meadow held their attention. She taught kids to love the beauty of nature and to believe in the magic that is all around them. They went on hikes through woods, meadows, and streams together. They listened to the songs of the birds, picked up pretty leaves, and were amazed by the intricate patterns on the flowers. Emma told them to close their eyes, open their hearts, and feel the magical animals that live in every corner of nature that they can't see. Emma's adventures quickly got around, and kids from nearby towns came to find her to hear her stories and try out the magic for themselves. Emma became a great storyteller. She would gather kids under the shade of an old, twisted tree and use her words to paint beautiful pictures. Every time Emma told a story, she took her listeners to the Enchanted Meadow and let their minds run wild. They laughed with the happy pixies, danced with the beautiful nymphs, and listened to the wise wisdom of Elderwood. Emma's stories brought out the magic in each child, making them feel closer to nature and giving them their own sense of wonder. Emma's stories have kept inspiring people for a long time. Her stories were told to children by their parents, which kept the magic of the Enchanted Meadow alive. The tree with the little door became a place for kids to hang out and a doorway to their own worlds of making things up and learning new things. Emma would never forget how magic the field made her feel. She went there often to get comfort and ideas from the wind's words and the sounds of nature. She realized that the magic she'd found wasn't just in a secret place, but was all around her, ready to be discovered by people with open hearts and minds. So, Emma, the girl who found the old, twisted tree, kept celebrating the magic of the Enchanted Meadow for the rest of her life. Her stories and spirit lived on, making both kids and grown-ups want to go on adventures, solve mysteries, and enjoy the beauty and wonder of the natural world. For the magic of the Enchanted Meadow would live on in the realm of fantasy and the embrace of nature. Emma started to look around this beautiful place with wide-open eyes. Soon, she met Oliver, a friendly squirrel who could talk and became her guide and friend. Oliver called the secret world "Enchanted." He said it was a place where magic grew and where mythical animals lived.

Dragon Quest XI: Echoes of an Elusive Age - Strategy Guide

Dragon Quest XI: Echoes of an Elusive Age - Strategy Guide
Author: GamerGuides.com
Publisher: Gamer Guides
Total Pages: 1025
Release: 2018-11-14
Genre: Games & Activities
ISBN: 1630415138

An epic battle between Light and Darkness is about to begin as the Luminary awakens on his 16th birthday. Join a diverse cast of characters as you traverse the world of Erdrea on a quest to discover why you've been branded the Darkspawn and the many mysteries of the Luminary. The most complete guide for Dragon Quest XI: Echoes of an Elusive Age features all there is to do and see in the world of Erdrea. A step-by-step walkthrough featuring every item, quest and side activity illustrated with gorgeous screenshots. Version 1.2 - Differences between the original game and the Definitive Edition - Walkthrough for all Tickington Locations - Deep dive for all characters, including a suggested build for each one - Locations of every in-game recipe - Full Walkthrough of the main storyline - Coverage of every quest - All mini-games blown open