The Animation Business Handbook

The Animation Business Handbook
Author: Karen Raugust
Publisher: Macmillan
Total Pages: 384
Release: 2004-09
Genre: Business & Economics
ISBN: 0312284284

"The Animation Business Handbook is written for animators and the executives who support them. It is for creators who need to know about the business side of their craft in order to succeed; for the independent animators who want to gain a better understanding of how the industry works; and for new and experienced practitioners of all types looking for fresh ideas to create a healthy and growing business."--BOOK JACKET.

The Animation Business Handbook

The Animation Business Handbook
Author: Karen Raugust
Publisher: St. Martin's Press
Total Pages: 535
Release: 2004-09-01
Genre: Business & Economics
ISBN: 1429962283

Today, animation is more prevalent than ever in television, films, video games, and the Internet. Karen Raugust has created a much needed, comprehensive look at the entire business. She shows in detail how a successful animation studio or entrepreneur operates, describes the process of developing an animation property from the concept stage through the finished product, and outlines business methods used to create and sell animated media. Topics covered include: * Distribution, sales, and marketing methods * Financing, budgeting, costs and revenue opportunities * The creation of ancillary entertainment and merchandise * Animation in international markets. The Animation Business Handbook is the quintessential reference for anyone in or considering entering the animation industry.

The Animation Producer'S Handbook

The Animation Producer'S Handbook
Author: Milic, Lea
Publisher: McGraw-Hill Education (UK)
Total Pages: 225
Release: 2006-02-01
Genre: Social Science
ISBN: 0335220363

Animation is one of the fastest-growing fields in film and television, and it is also integral to video games and web development. Once an esoteric and hard-won skill, technology has advanced to the point that simple animated projects can now be produced on a home PC. Its many enthusiasts have fuelled a range of new courses in universities, and in public and private colleges. Drawing on their extensive experience in the field, the authors offer a systematic overview of the role of the animation producer and the production process. They explain how to develop a concept, pitch it to obtain funding, and find a market. They offer detailed advice on recruiting a team, managing different stages of production (including overseas suppliers), quality control, budgeting and scheduling. They also outline the key aspects of 2D and 3D production. From project development, seeking investment to pre- and post-production, for film, television, and the web, The Animation Producer’s Handbook is the ‘one-stop shop’ for budding animators everywhere.

The Producer's Business Handbook

The Producer's Business Handbook
Author: John J. Lee, Jr.
Publisher: Taylor & Francis
Total Pages: 215
Release: 2012-11-12
Genre: Performing Arts
ISBN: 1136050493

The Producer's Business Handbook provides a model for making a successful business of independent filmmaking. It will give you a comprehensive understanding of the business of entertainment and supply you with the information and tools you'll need to successfully engage all related aspects of global production and exploitation. The handbook also provides a global orientation to the relationships that the most successful producers have with the various participants in the motion picture industry. This includes how producers direct their relationships with domestic and foreign studios, agencies, attorneys, talent, completion guarantors, banks, and private investors. It provides a thorough orientation to operating production development and single purpose production companies, from solicitation of literary properties through direct rights sales, and the management of global distribution relationships. Also presented is an in-depth discussion of the team roles needed to operate these companies, as well as how to attach and direct them. For those outside of the US, this book also includes information about how to produce successful films without government funding. This edition has been updated to include comprehensive information on the internal greenlighting process, government financing, and determining actual cost-of-money. It includes new simplified project evaluation tools, expediting funding and distribution. Together with its companion CD-ROM, which contains valuable forms and spreadsheets; tutorials; and samples, this handbook presents both instruction and worksheet support to independent producers at all levels of experience.

Voice-Over for Animation

Voice-Over for Animation
Author: Jean Ann Wright
Publisher: Taylor & Francis
Total Pages: 506
Release: 2013-07-24
Genre: Computers
ISBN: 1136139494

Voice Over for Animation takes animation and voice-over students and professionals alike through the animated voice-over world. The book provides information, exercises, and advice from professional voice-over artists. Now you can develop your own unique characters, and learn techniques to exercise your own voice gain the versatility you need to compete. You can also learn how to make a professional sounding demo CD, and find work in the field. The accompanying downloadable resources are professionally recorded, and feature: scripts, Animation Talent Agent interviews, Casting Director interviews and Interviews with Animation Voice-Over Artists like Nancy Cartwright (Bart, The Simpsons) and Cathy Cavadini (Blossom, Power Puff Girls) and Bill Farmer (Goofy). This is an invaluable resource for animators and voice-over artists.

Directing Animation

Directing Animation
Author: David B. Levy
Publisher: Skyhorse Publishing Inc.
Total Pages: 37
Release: 2010-11-02
Genre: Business & Economics
ISBN: 1581157460

"The most comprehensive book on directing animation from one of the best writers in the business."---Bill Plympton, Oscar-nominated indie animation director --

The LEGO Animation Book

The LEGO Animation Book
Author: David Pagano
Publisher: No Starch Press
Total Pages: 216
Release: 2016-10-16
Genre: Performing Arts
ISBN: 159327789X

Have you ever wondered what your LEGO creations would look like on the big screen? The LEGO Animation Book will show you how to bring your models to life with stop-motion animation—no experience required! Follow step-by-step instructions to make your first animation, and then explore the entire filmmaking process, from storyboards to post-production. Along the way, you’ll learn how to: –Create special effects like explosions and flying minifigures –Convey action and emotion with your minifigure actors –Design sets for animation—make three buildings look like an entire city! –Light, frame, and capture consistent photos –Add detail and scope to your films by building in different scales –Build camera dollies and rigs out of LEGO bricks –Choose cameras, software, and other essential animation tools Dive into the world of animation and discover a whole new way to play! For ages 10+

The Animator's Survival Kit

The Animator's Survival Kit
Author: Richard Williams
Publisher: Macmillan
Total Pages: 393
Release: 2012-09-25
Genre: Art
ISBN: 086547897X

"A manual of methods, principles and formulas for classical, computer, games, stop motion and internet animators"--Cover.