Handbook Of Pattern Recognition And Computer Vision (2nd Edition)

Handbook Of Pattern Recognition And Computer Vision (2nd Edition)
Author: Chi Hau Chen
Publisher: World Scientific
Total Pages: 1045
Release: 1999-03-12
Genre: Computers
ISBN: 9814497649

The very significant advances in computer vision and pattern recognition and their applications in the last few years reflect the strong and growing interest in the field as well as the many opportunities and challenges it offers. The second edition of this handbook represents both the latest progress and updated knowledge in this dynamic field. The applications and technological issues are particularly emphasized in this edition to reflect the wide applicability of the field in many practical problems. To keep the book in a single volume, it is not possible to retain all chapters of the first edition. However, the chapters of both editions are well written for permanent reference. This indispensable handbook will continue to serve as an authoritative and comprehensive guide in the field.

Image Texture Analysis

Image Texture Analysis
Author: Chih-Cheng Hung
Publisher: Springer
Total Pages: 264
Release: 2019-06-05
Genre: Computers
ISBN: 3030137732

This useful textbook/reference presents an accessible primer on the fundamentals of image texture analysis, as well as an introduction to the K-views model for extracting and classifying image textures. Divided into three parts, the book opens with a review of existing models and algorithms for image texture analysis, before delving into the details of the K-views model. The work then concludes with a discussion of popular deep learning methods for image texture analysis. Topics and features: provides self-test exercises in every chapter; describes the basics of image texture, texture features, and image texture classification and segmentation; examines a selection of widely-used methods for measuring and extracting texture features, and various algorithms for texture classification; explains the concepts of dimensionality reduction and sparse representation; discusses view-based approaches to classifying images; introduces the template for the K-views algorithm, as well as a range of variants of this algorithm; reviews several neural network models for deep machine learning, and presents a specific focus on convolutional neural networks. This introductory text on image texture analysis is ideally suitable for senior undergraduate and first-year graduate students of computer science, who will benefit from the numerous clarifying examples provided throughout the work.

Texture Analysis in Machine Vision

Texture Analysis in Machine Vision
Author: Matti Pietik„inen
Publisher: World Scientific
Total Pages: 284
Release: 2000
Genre: Computers
ISBN: 9789810243739

d104ure analysis is an important generic research area of machine vision. The potential areas of application include biomedical image analysis, industrial inspection, analysis of satellite or aerial imagery, content-based retrieval from image databases, document analysis, biometric person authentication, scene analysis for robot navigation, texture synthesis for computer graphics and animation, and image coding. d104ure analysis has been a topic of intensive research for over three decades, but the progress has been very slow.A workshop on ?d104ure Analysis in Machine Vision? was held at the University of Oulu, Finland, in 1999, providing a forum for presenting recent research results and for discussing how to make progress in order to increase the usefulness of texture in practical applications. This book contains extended and revised versions of the papers presented at the workshop. The first part of the book deals with texture analysis methodology, while the second part covers various applications. The book gives a unique view of different approaches and applications of texture analysis. It should be of great interest both to researchers of machine vision and to practitioners in various application areas.

Computer Analysis of Visual Textures

Computer Analysis of Visual Textures
Author: Fumiaki Tomita
Publisher: Springer Science & Business Media
Total Pages: 179
Release: 2013-11-11
Genre: Computers
ISBN: 1461315530

This book presents theories and techniques for perception of textures by computer. Texture is a homogeneous visual pattern that we perceive in surfaces of objects such as textiles, tree barks or stones. Texture analysis is one of the first important steps in computer vision since texture provides important cues to recognize real-world objects. A major part of the book is devoted to two-dimensional analysis of texture patterns by extracting statistical and structural features. It also deals with the shape-from-texture problem which addresses recovery of the three-dimensional surface shapes based on the geometry of projection of the surface texture to the image plane. Perception is still largely mysterious. Realizing a computer vision system that can work in the real world requires more research and ex periment. Capability of textural perception is a key component. We hope this book will contribute to the advancement of computer vision toward robust, useful systems. vVe would like to express our appreciation to Professor Takeo Kanade at Carnegie Mellon University for his encouragement and help in writing this book; to the members of Computer Vision Section at Electrotechni cal Laboratory for providing an excellent research environment; and to Carl W. Harris at Kluwer Academic Publishers for his help in preparing the manuscript.

Handbook of Texture Analysis

Handbook of Texture Analysis
Author: Ayman El-Baz
Publisher: CRC Press
Total Pages: 271
Release: 2024-06-21
Genre: Computers
ISBN: 1040008909

The major goals of texture research in computer vision are to understand, model, and process texture and, ultimately, to simulate the human visual learning process using computer technologies. In the last decade, artificial intelligence has been revolutionized by machine learning and big data approaches, outperforming human prediction on a wide range of problems. In particular, deep learning convolutional neural networks (CNNs) are particularly well suited to texture analysis. This volume presents important branches of texture analysis methods which find a proper application in AI-based medical image analysis. This book: Discusses first-order, second-order statistical methods, local binary pattern (LBP) methods, and filter bank-based methods Covers spatial frequency-based methods, Fourier analysis, Markov random fields, Gabor filters, and Hough transformation Describes advanced textural methods based on DL as well as BD and advanced applications of texture to medial image segmentation Is aimed at researchers, academics, and advanced students in biomedical engineering, image analysis, cognitive science, and computer science and engineering This is an essential reference for those looking to advance their understanding in this applied and emergent field.

Computer Vision Using Local Binary Patterns

Computer Vision Using Local Binary Patterns
Author: Matti Pietikäinen
Publisher: Springer Science & Business Media
Total Pages: 213
Release: 2011-06-21
Genre: Mathematics
ISBN: 0857297481

The recent emergence of Local Binary Patterns (LBP) has led to significant progress in applying texture methods to various computer vision problems and applications. The focus of this research has broadened from 2D textures to 3D textures and spatiotemporal (dynamic) textures. Also, where texture was once utilized for applications such as remote sensing, industrial inspection and biomedical image analysis, the introduction of LBP-based approaches have provided outstanding results in problems relating to face and activity analysis, with future scope for face and facial expression recognition, biometrics, visual surveillance and video analysis. Computer Vision Using Local Binary Patterns provides a detailed description of the LBP methods and their variants both in spatial and spatiotemporal domains. This comprehensive reference also provides an excellent overview as to how texture methods can be utilized for solving different kinds of computer vision and image analysis problems. Source codes of the basic LBP algorithms, demonstrations, some databases and a comprehensive LBP bibliography can be found from an accompanying web site. Topics include: local binary patterns and their variants in spatial and spatiotemporal domains, texture classification and segmentation, description of interest regions, applications in image retrieval and 3D recognition - Recognition and segmentation of dynamic textures, background subtraction, recognition of actions, face analysis using still images and image sequences, visual speech recognition and LBP in various applications. Written by pioneers of LBP, this book is an essential resource for researchers, professional engineers and graduate students in computer vision, image analysis and pattern recognition. The book will also be of interest to all those who work with specific applications of machine vision.

Feature Extraction and Image Processing for Computer Vision

Feature Extraction and Image Processing for Computer Vision
Author: Mark Nixon
Publisher: Academic Press
Total Pages: 629
Release: 2012-12-18
Genre: Computers
ISBN: 0123978246

Feature Extraction and Image Processing for Computer Vision is an essential guide to the implementation of image processing and computer vision techniques, with tutorial introductions and sample code in Matlab. Algorithms are presented and fully explained to enable complete understanding of the methods and techniques demonstrated. As one reviewer noted, "The main strength of the proposed book is the exemplar code of the algorithms." Fully updated with the latest developments in feature extraction, including expanded tutorials and new techniques, this new edition contains extensive new material on Haar wavelets, Viola-Jones, bilateral filtering, SURF, PCA-SIFT, moving object detection and tracking, development of symmetry operators, LBP texture analysis, Adaboost, and a new appendix on color models. Coverage of distance measures, feature detectors, wavelets, level sets and texture tutorials has been extended. - Named a 2012 Notable Computer Book for Computing Methodologies by Computing Reviews - Essential reading for engineers and students working in this cutting-edge field - Ideal module text and background reference for courses in image processing and computer vision - The only currently available text to concentrate on feature extraction with working implementation and worked through derivation

Machine Vision

Machine Vision
Author: Jürgen Beyerer
Publisher: Springer
Total Pages: 802
Release: 2015-10-01
Genre: Technology & Engineering
ISBN: 3662477947

The book offers a thorough introduction to machine vision. It is organized in two parts. The first part covers the image acquisition, which is the crucial component of most automated visual inspection systems. All important methods are described in great detail and are presented with a reasoned structure. The second part deals with the modeling and processing of image signals and pays particular regard to methods, which are relevant for automated visual inspection.

Texture Feature Extraction Techniques for Image Recognition

Texture Feature Extraction Techniques for Image Recognition
Author: Jyotismita Chaki
Publisher: Springer Nature
Total Pages: 109
Release: 2019-10-24
Genre: Technology & Engineering
ISBN: 9811508534

The book describes various texture feature extraction approaches and texture analysis applications. It introduces and discusses the importance of texture features, and describes various types of texture features like statistical, structural, signal-processed and model-based. It also covers applications related to texture features, such as facial imaging. It is a valuable resource for machine vision researchers and practitioners in different application areas.