Introductory Technology

Introductory Technology
Author: Adrian Owens
Publisher: Resource Book
Total Pages: 148
Release: 1990
Genre: Education
ISBN:

Teaching and training material, technology, Nigeria.

Science in Action

Science in Action
Author: Bruno Latour
Publisher: Harvard University Press
Total Pages: 292
Release: 1987
Genre: History
ISBN: 9780674792913

From weaker to stronger rhetoric : literature - Laboratories - From weak points to strongholds : machines - Insiders out - From short to longer networks : tribunals of reason - Centres of calculation.

Crafting Wearables

Crafting Wearables
Author: Sibel Deren Guler
Publisher: Apress
Total Pages: 229
Release: 2016-08-13
Genre: Computers
ISBN: 1484218086

Enter the exciting intersection of technology and fashion known as wearable computing. Learn about the future of electronics in clothing and textiles, and be a part of creating that future! Crafting Wearables begins with the history of the field, then covers current practices and future trends. You will gain deeper insight into the strategy behind the design of wearable devices while learning about the tools and materials needed to start your own wearables toolbox. In a time when consumer electronics are becoming smaller and seamlessly integrated into our lives, it is important to understand how technology can improve and augment your lifestyle. Wearables are in a sense the most organic and natural interface we can design, yet there is still doubt about how quickly wearable technologies will become the cultural norm. Furthermore, skills that have become less valuable over the years, such as sewing, are making a return with the wearables movement. Gives a better understanding of wearable technology and how it has evolved Teaches basic skills and techniques to familiarize you with the tools and materials Showcases breakthrough designs and discoveries that impact our everyday interactions What You'll Learn Learn the history of how technology in fashion has evolved over time Discover interesting materials and fabrics for use in wearable technology Glimpse new tools for designing wearable technology and fashion Rediscover sewing and related skills that every wearables enthusiast should learn Learn how new techniques in textile manufacturing could disrupt the fashion industry Understand and respond to the cultural and societal developments around wearables Who This Book Is For The curious designer, engineer, or creative who is looking for insight into the world of fashion technology. It is for someone who wants to start exploring wearables with basic projects and dig deeper into the methods and tools of an expert. Crafting Wearables is intended to impart comprehensive general knowledge of the state of wearables in different industries while providing a well-curated list of example projects and resources by which to begin your personal journey into e-textiles. It is a wonderful read for those who are looking to expand their understanding of fashion and technology from both a hands-on and research-based perspective.

Printing in Plastic

Printing in Plastic
Author: James Floyd Kelly
Publisher: Apress
Total Pages: 456
Release: 2011-08-13
Genre: Computers
ISBN: 143023444X

Printing in Plastic: Build Your Own 3D Printer is your gateway into the exciting world of personal fabrication. The “printer” that you'll build from this book is a personal fabricator capable of creating small parts and other objects from drops of molten plastic. Design a part using a modeling tool such as Google SketchUp. Then, watch while the fabricator head sweeps back and forth and upwards, depositing plastic in all the right places. You can build anything from a replacement tab to hold a bookshelf in place, to a small art project, to a bashguard for your bicycle. If you can conceive it and design it, you can build it, and you'll have fun doing it! Printing in Plastic is aimed at creative people comfortable using power tools such as a table saw, circular saw, and drill press. Authors James Kelly and Patrick Hood-Daniel lead you through building a personal fabrication machine based upon a set of blueprints downloaded from their website. Example projects get you started in designing and fabricating your own parts. Bring your handyman skills, and apply patience during the build process. You too can be the proud owner of a personal fabricator—a three-dimensional printer. Leads you through building a personal fabrication machine capable of creating small parts and objects from plastic Provides example projects to get you started on the road to designing and fabricating your own parts Provides an excellent parent/child, or small group project

Arduino Wearables

Arduino Wearables
Author: Tony Olsson
Publisher: Apress
Total Pages: 327
Release: 2012-09-13
Genre: Computers
ISBN: 1430243600

You've probably seen LED-decorated t-shirts and hats, and maybe even other electronic gadgets embedded in clothing, but with Arduino Wearables you can learn to make your own wearable electronic creations. This book is an introduction to wearable computing, prototyping, and smart materials using the Arduino platform. Every chapter takes you all the way from idea to finished project. Even if you have no experience with Arduino, this book will get you set up with all the materials, software, and hardware you need; you'll complete simple projects first, and then build on your growing expertise to make more complex projects. By the end of the book, you'll have learned: Electronics basics How to prototype successfully Arduino programming How to design and build your own wearable Arduino creations Along the way you'll create fun and inspiring wearables, such as: An LED bracelet: learn the basics of wearable electronics A synthesizer tie: accept user input and create output in response A solar-powered glow in the dark bag: create self-sufficient wearables A shape memory flower: store state and manipulate your wearables An EL wire dress: add designer touches to your wearables A beatbox hoodie: use a voice-activated sequencer and skin resistance to create the coolest of urban wearables Arduino Wearables is the complete guide to getting started with Arduino and wearable computing. The 10 inspiring projects to make, learn from, and build upon will equip you for creating your own projects; the only limit is your imagination.

Integrating Educational Technology Into Teaching

Integrating Educational Technology Into Teaching
Author: M. D. Roblyer
Publisher: Pearson College Division
Total Pages:
Release: 2004
Genre: Education
ISBN: 9780130423191

Integration methods should be based in both learning theory and teaching practice. Integration should match specific teaching and learning needs. Old integration strategies are not necessarily bad; new strategies are not necessarily good. Using these three premises as a foundation, this book presents effective theory- and research-based strategies for integrating technology resources and technology-based methods into everyday classroom practices. It is written from the teacher's perspective, making it ideal for both novice and experienced computer users. Unique coverage of integrating technology into specific content areas in Part IV demonstrates how to use technology to teach language arts, social studies, science, math, music, art, phys ed/health, and special education, rather than just providing generic strategies. For practicing teachers and computer users.

Outlines and Highlights for Technology in Action, Introductory by Alan Evans, Kendall Martin, Mary Ann Poatsy, Isbn

Outlines and Highlights for Technology in Action, Introductory by Alan Evans, Kendall Martin, Mary Ann Poatsy, Isbn
Author: Cram101 Textbook Reviews
Publisher: Academic Internet Pub Incorporated
Total Pages: 400
Release: 2010-01
Genre: Education
ISBN: 9781616983499

Never HIGHLIGHT a Book Again! Virtually all testable terms, concepts, persons, places, and events are included. Cram101 Textbook Outlines gives all of the outlines, highlights, notes for your textbook with optional online practice tests. Only Cram101 Outlines are Textbook Specific. Cram101 is NOT the Textbook. Accompanys: 9780132452618

Build Your Own CNC Machine

Build Your Own CNC Machine
Author: James Floyd Kelly
Publisher: Apress
Total Pages: 224
Release: 2010-02-09
Genre: Computers
ISBN: 1430224908

Do you like to build things? Are you ever frustrated at having to compromise your designs to fit whatever parts happen to be available? Would you like to fabricate your own parts? Build Your Own CNC Machine is the book to get you started. CNC expert Patrick Hood-Daniel and best-selling author James Kelly team up to show you how to construct your very own CNC machine. Then they go on to show you how to use it, how to document your designs in computer-aided design (CAD) programs, and how to output your designs as specifications and tool paths that feed into the CNC machine, controlling it as it builds whatever parts your imagination can dream up. Don't be intimidated by abbreviations like CNC and terms like computer-aided design. Patrick and James have chosen a CNC-machine design that is simple to fabricate. You need only basic woodworking skills and a budget of perhaps $500 to $1,000 to spend on the wood, a router, and various other parts that you'll need. With some patience and some follow-through, you'll soon be up and running with a really fun machine that'll unleash your creativity and turn your imagination into physical reality. The authors go on to show you how to test your machine, including configuring the software. Provides links for learning how to design and mill whatever you can dream up The perfect parent/child project that is also suitable for scouting groups, clubs, school shop classes, and other organizations that benefit from projects that foster skills development and teamwork No unusual tools needed beyond a circular saw and what you likely already have in your home toolbox Teaches you to design and mill your very own wooden and aluminum parts, toys, gadgets—whatever you can dream up

Information and Communication Technologies in Action

Information and Communication Technologies in Action
Author: Larry D. Browning
Publisher: Routledge
Total Pages: 303
Release: 2010-09-28
Genre: Computers
ISBN: 1135889449

The stories in this book introduce readers to individuals talking about how they communicate today via information ad communication technologies (ICTs) in business or organizational contexts. The theories, presented in accessible language, illuminate the implicit patterns in these stories.

Technology in Action Introductory

Technology in Action Introductory
Author: Alan Evans
Publisher: Pearson
Total Pages: 0
Release: 2016-02-10
Genre: Computer networks
ISBN: 9780134474502

For introductory courses in computer concepts, digital literacy, or computer literacy, often including instruction in Microsoft Office. Explore, discover, and experience technology with the interactive and adaptive Technology in Action-the book that uses technology to teach technology! This book offers a learning system that pushes the envelope of what is possible in technology, and what is helpful in teaching. Although students are more comfortable with the digital environment than ever, their knowledge of the devices they use every day is still limited. The authors focus on tasks that students can accomplish with their devices, and skills they can apply immediately in the workplace, the classroom, and at home. This book fits the way students are learning today. Also available with MyITLab MyITLab(R) is an online homework, tutorial, and assessment program designed for Information Technology (IT) courses, to engage students and improve results. MyITLab for Computer Concepts provides activities for Instruction, Practice, Review, and Assessment in a fully integrated course, providing a seamless learning experience. The Integrated eText allows students to experience continuous digital learning in an interactive environment.