Teach Yourself Borland C++ 4.5 in 21 Days

Teach Yourself Borland C++ 4.5 in 21 Days
Author: Namir Clement Shammas
Publisher: Prentice Hall
Total Pages: 1224
Release: 1995
Genre: Computers
ISBN:

A 21-day tutorial that instructs the reader in the fundamentals of Borland C++. The 21 days structure provides a logical and easy-to-follow sequence. Handy references with short examples are provided in shaded syntax boxes. Daily lessons, review sections, and clear examples of everyday programming code are included. All listings are numbered for easy reference.

Teach Yourself Borland C++ 4 in 21 Days

Teach Yourself Borland C++ 4 in 21 Days
Author: Namir Clement Shammas
Publisher: Prentice Hall
Total Pages: 1028
Release: 1994
Genre: Computers
ISBN: 9780672304835

A 21-day tutorial that instructs the reader in the fundamentals of Borland C++ 4 through a variety of teaching elements. The 21 days structure provides a logical and easy-to-follow sequence. Handy references with short examples are provided in shaded syntax boxes. Daily lessons, review sections, and clear examples of everyday programming code are included.

Teach Yourself Object-oriented Programming with Turbo C++ in 21 Days

Teach Yourself Object-oriented Programming with Turbo C++ in 21 Days
Author: Greg M. Perry
Publisher: Prentice Hall
Total Pages: 804
Release: 1993
Genre: Computers
ISBN: 9780672303074

Object-oriented programming is fast becoming the only way to program flexible, speed efficient code. This book focuses on learning Turbo C++ and object-oriented programming with no prior knowledge of C. It takes readers step-by-step in a friendly, easy-to-follow style of learning about classes, objects, and all the aspects of object-oriented programming.

Teach Yourself Turbo C++ 4.5 for Windows in 21 Days

Teach Yourself Turbo C++ 4.5 for Windows in 21 Days
Author: Craig Arnush
Publisher: Sams
Total Pages: 770
Release: 1995
Genre: Computers
ISBN:

This book teaches the user not only how to use the product and tools, but also how to program. The 21-day structure provides a logical and easy-to-follow sequence. Handy references with short examples are provided in shaded syntax boxes. Daily lessons, review sections, and clear examples of programming code are included.

Sams Teach Yourself Visual C++ .Net in 21 Days

Sams Teach Yourself Visual C++ .Net in 21 Days
Author: Davis Howard Chapman
Publisher: Sams Publishing
Total Pages: 802
Release: 2002
Genre: Computers
ISBN: 9780672321979

This book emphasizes using VC++ tools and wizards to generate code. Code examples are augmented with C++ language sidebars. Readers who need a refresher on the language or want to go further "under the hood" will have a context, while those who don't can easily skip that coverage. The revision includes more information throughout on Microsoft Foundation Classes (MFC).

Sams Teach Yourself Borland C++ Builder 4 in 24 Hours

Sams Teach Yourself Borland C++ Builder 4 in 24 Hours
Author: Kent Reisdorph
Publisher: Sams Publishing
Total Pages: 486
Release: 1999
Genre: Computers
ISBN: 9780672316265

"Artful Making" offers the first proven, research-based framework for engineering ingenuity and innovation. This book is the result of a multi-year collaboration between Harvard Business School professor Robert Austin and leading theatre director and playwright Lee Devin. Together, they demonstrate striking structural similarities between theatre artistry and production and today's business projects--and show how collaborative artists have mastered the art of delivering innovation "on cue," on immovable deadlines and budgets. These methods are neither mysterious nor flaky: they are rigorous, precise, and--with this book's help--absolutely learnable and reproducible. They rely on cheap and rapid iteration rather than on intensive up-front planning, and with the help of today's enabling technologies, they can be applied in virtually any environment with knowledge-based outputs. Moreover, they provide an overarching framework for leveraging the full benefits of today's leading techniques for promoting flexibility and innovation, from agile development to real options.

Teach Yourself Game-programming in 21 Days

Teach Yourself Game-programming in 21 Days
Author: André LaMothe
Publisher: Prentice Hall
Total Pages: 980
Release: 1994
Genre: Computers
ISBN: 9780672305627

Marketed as the only beginning DOS game programming book on the market, this how-to guide leads readers through the game development process with game design basics. Another addition to the successful Teach Yourself series, it includes many sample game programming techniques such as joy-stick control and use of graphics. The disk offers sample source code from the book.

Teach Yourself OWL Programming in 21 Days

Teach Yourself OWL Programming in 21 Days
Author: Ian Spencer
Publisher: Prentice Hall
Total Pages: 1034
Release: 1995
Genre: Computers
ISBN: 9780672306006

Readers learn how to create object-oriented Windows programs using OWL II with this guide's 21-day structure and easy-to-follow approach. -- Teaches the fundamentals of OWL II -- Contains various teaching elements, including syntax boxes, daily lessons, review sections, and examples -- Uses C++, the language of choice for Windows developers

Sams Teach Yourself Object Oriented Programming in 21 Days

Sams Teach Yourself Object Oriented Programming in 21 Days
Author: Anthony Sintes
Publisher: Sams Publishing
Total Pages: 724
Release: 1997-09-11
Genre: Computers
ISBN: 0132715546

Sams Teach Yourself Object Oriented Programming in 21 Days differs from other OOP books in two main ways. Many classic OOP books are designed for software engineers and teach at an academic level. Sams Teach Yourself Object Oriented Programming in 21 Days presents accessible, user-friendly lessons designed with the beginning programmer in mind. Other OOP books work to present both OOP and to teach a programming language (for example: Object-Oriented Programming in C++). Although Sams Teach Yourself Object Oriented Programming in 21 Days uses Java to present the examples, the book is designed to present concepts that apply to any OOP environment.