Tap to Play!

Tap to Play!
Author: Salina Yoon
Publisher: Balzer + Bray
Total Pages: 0
Release: 2014-10-07
Genre: Juvenile Fiction
ISBN: 9780062286840

In this interactive video-game-inspired picture book perfect for fans of Press Here and Tap the Magic Tree, Blip needs to reach the bar to win his game—but he needs the reader’s help. If he wins, he gets a surprise! Tap, tickle, and shake Blip. Tilt, turn, and bounce Blip. Help Blip win the game in this spirited interactive book, perfect for reading—and playing—again and again!

The Tapping Solution

The Tapping Solution
Author: Nick Ortner
Publisher: Hay House, Inc
Total Pages: 258
Release: 2013-04-02
Genre: Self-Help
ISBN: 1401939449

In the New York Times best-selling book The Tapping Solution, Nick Ortner, founder of the Tapping World Summit and best-selling filmmaker of The Tapping Solution, is at the forefront of a new healing movement. In this book, he gives readers everything they need to successfully start using the powerful practice of tapping—or Emotional Freedom Techniques (EFT).Tapping is one of the fastest and easiest ways to address both the emotional and physical problems that tend to hamper our lives. Using the energy meridians of the body, practitioners tap on specific points while focusing on particular negative emotions or physical sensations. The tapping helps calm the nervous system to restore the balance of energy in the body, and in turn rewire the brain to respond in healthy ways. This kind of conditioning can help rid practitioners of everything from chronic pain to phobias to addictions. Because of tapping’s proven success in healing such a variety of problems, Ortner recommends to try it on any challenging issue. In The Tapping Solution, Ortner describes not only the history and science of tapping but also the practical applications. In a friendly voice, he lays out easy-to-use practices, diagrams, and worksheets that will teach readers, step-by-step, how to tap on a variety of issues. With chapters covering everything from the alleviation of pain to the encouragement of weight loss to fostering better relationships, Ortner opens readers’ eyes to just how powerful this practice can be. Throughout the book, readers will see real-life stories of healing ranging from easing the pain of fibromyalgia to overcoming a fear of flying.The simple strategies Ortner outlines will help readers release their fears and clear the limiting beliefs that hold them back from creating the life they want.

Power Play

Power Play
Author: Asi Burak
Publisher: Macmillan + ORM
Total Pages: 237
Release: 2017-01-31
Genre: Social Science
ISBN: 1250089344

“An insider’s view of the good things that can emerge from being glued to a screen. . . . A solid piece of pop-culture/business journalism.” —Kirkus Reviews The phenomenal growth of gaming has inspired plenty of hand-wringing since its inception—from the press, politicians, parents, and everyone else concerned with its effect on our brains, bodies, and hearts. But what if games could be good, not only for individuals but for the world? In Power Play, Asi Burak and Laura Parker explore how video games are now pioneering innovative social change around the world. As the former executive director and now chairman of Games for Change, Asi Burak has spent the last ten years supporting and promoting the use of video games for social good, in collaboration with leading organizations like the White House, NASA, World Bank, and The United Nations. The games for change movement has introduced millions of players to meaningful experiences around everything from the Israeli-Palestinian conflict to the US Constitution. Power Play looks to the future of games as a global movement. Asi Burak and Laura Parker profile the luminaries behind some of the movement’s most iconic games, including former Supreme Court judge Sandra Day O’Connor and Pulitzer Prize–winning authors Nicholas Kristof and Sheryl WuDunn. They also explore the promise of virtual reality to address social and political issues with unprecedented immersion, and see what the next generation of game makers have in store for the future.

Playing to Win

Playing to Win
Author: Alan G. Lafley
Publisher: Harvard Business Press
Total Pages: 274
Release: 2013
Genre: Business & Economics
ISBN: 142218739X

Explains how companies must pinpoint business strategies to a few critically important choices, identifying common blunders while outlining simple exercises and questions that can guide day-to-day and long-term decisions.

What's That Noise? TAP! TAP!

What's That Noise? TAP! TAP!
Author: Cocoretto
Publisher: What's That Noise
Total Pages: 0
Release: 2015-07-20
Genre: Animals
ISBN: 9781846437472

Invites young readers to identify the parts that make sounds in toys with which various animals are about to play from the noises they make and clues in the illustrations, and to lift the flap in each spread to see the answer.

Rules of Play

Rules of Play
Author: Katie Salen Tekinbas
Publisher: MIT Press
Total Pages: 680
Release: 2003-09-25
Genre: Computers
ISBN: 9780262240451

An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as film or television—but game design has yet to develop a theoretical framework or critical vocabulary. In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like "play," "design," and "interactivity." They look at games through a series of eighteen "game design schemas," or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance. Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Can I Play Too? (An Elephant and Piggie Book)

Can I Play Too? (An Elephant and Piggie Book)
Author:
Publisher: Hyperion
Total Pages: 64
Release: 2010-06-08
Genre: Juvenile Fiction
ISBN: 9781423119913

Gerald the elephant and Piggie learn to play catch with their new friend Snake, even though Snake doesn't have any arms! By the author of the Theodor Seuss Geisel Medal-winning book, Are You Ready to Play Outside?

You Can’t Say You Can’t Play

You Can’t Say You Can’t Play
Author: Vivian Gussin Paley
Publisher: Harvard University Press
Total Pages: 95
Release: 1993-07-16
Genre: Education
ISBN: 0674417615

Who of us cannot remember the pain and humiliation of being rejected by our classmates? However thick-skinned or immune to such assaults we may become as adults, the memory of those early exclusions is as palpable to each of us today as it is common to human experience. We remember the uncertainty of separating from our home and entering school as strangers and, more than the relief of making friends, we recall the cruel moments of our own isolation as well as those children we knew were destined to remain strangers. In this book Vivian Paley employs a unique strategy to probe the moral dimensions of the classroom. She departs from her previous work by extending her analysis to children through the fifth grade, all the while weaving remarkable fairy tale into her narrative description. Paley introduces a new rule—“You can’t say you can’t play”—to her kindergarten classroom and solicits the opinions of older children regarding the fairness of such a rule. We hear from those who are rejected as well as those who do the rejecting. One child, objecting to the rule, says, “It will be fairer, but how are we going to have any fun?” Another child defends the principle of classroom bosses as a more benign way of excluding the unwanted. In a brilliant twist, Paley mixes fantasy and reality, and introduces a new voice into the debate: Magpie, a magical bird, who brings lonely people to a place where a full share of the sun is rightfully theirs. Myth and morality begin to proclaim the same message and the schoolhouse will be the crucible in which the new order is tried. A struggle ensues and even the Magpie stories cannot avoid the scrutiny of this merciless pack of social philosophers who will not be easily caught in a morality tale. You Can’t Say You Can’t Play speaks to some of our most deeply held beliefs. Is exclusivity part of human nature? Can we legislate fairness and still nurture creativity and individuality? Can children be freed from the habit of rejection? These are some of the questions. The answers are to be found in the words of Paley’s schoolchildren and in the wisdom of their teacher who respectfully listens to them.

Fair Play

Fair Play
Author: Tove Jansson
Publisher: New York Review of Books
Total Pages: 121
Release: 2012-10-17
Genre: Fiction
ISBN: 1590176855

Fair Play is the type of love story that is rarely told, a revelatory depiction of contentment, hard-won and exhilarating. Mari is a writer and Jonna is an artist, and they live at opposite ends of a big apartment building, their studios connected by a long attic passageway. They have argued, worked, and laughed together for decades. Yet they’ve never really stopped taking each other by surprise. Fair Play shows us Mari and Jona’s intertwined lives as they watch Fassbinder films and Westerns, critique each other’s work, spend time on a solitary island (recognizable to readers of Jansson’s The Summer Book), travel through the American Southwest, and turn life into nothing less than art.

Baby Einstein Discover and Play

Baby Einstein Discover and Play
Author: Baby Einstein
Publisher:
Total Pages: 12
Release: 2005-07
Genre: Children's poetry
ISBN: 9781412705783

Lively classical music plays as children explore the world of Baby Einstein in these colorful pop-ups.