Swift Essentials

Swift Essentials
Author: Dr Alex Blewitt
Publisher: Packt Publishing Ltd
Total Pages: 248
Release: 2016-01-27
Genre: Computers
ISBN: 1785880969

Discover how to build iOS and watchOS applications in Swift 2 using Xcode About This Book Gets you up and running with Swift programming without any prior iOS development experience. A fast paced guide showing best practices and lets you get up to speed with Swift to quickly build your own iOS applications A unique practical approach to make your life with Swift easy. Who This Book Is For Are you interested in learning Swift? Do you want to write iOS applications in Swift? If yes, then this is the book for you. No prior iOS programming experience is assumed; however, having some experience with any programming language will be beneficial. What You Will Learn Dive into Swift and explore its innovative and powerful syntax Work with Swift in Xcode to get a unique and productive approach to development Find out how to create complete iOS applications Discover rapid prototyping with a Swift playground Get to know how to use the Swift storyboard to develop multi-page applications Get to grips with parsing JSON and XML data from network sources Build a network client for GitHub repositories, with full source code on GitHub In Detail Swift was considered one of the biggest innovations last year, and certainly with Swift 2 announced at WWDC in 2015, this segment of the developer space will continue to be hot and dominating. This is a fast-paced guide to provide an overview of Swift programming and then walks you through in detail how to write iOS applications. Progress through chapters on custom views, networking, parsing and build a complete application as a Git repository, all by using Swift as the core language Style and approach This fast-paced practical guide will quickly give you hands-on experience with all the features of Swift programming. Following the practical examples in the book will help you successfully create your own iOS applications.

iOS 8 App Development Essentials - Second Edition

iOS 8 App Development Essentials - Second Edition
Author: Neil Smyth
Publisher: eBookFrenzy
Total Pages: 1074
Release: 2014-12-16
Genre:
ISBN:

iOS 8 App Development Essentials is latest edition of this popular book series and has now been fully updated for the Swift 1.2 programming language, the iOS 8 SDK and Xcode 6.3. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment. An introduction to the architecture of iOS 8 and programming in Swift is provided, followed by an in-depth look at the design of iOS applications and user interfaces. More advanced topics such as file handling, database management, in-app purchases, graphics drawing and animation are also covered, as are touch screen handling, gesture recognition, multitasking, iAds integration, location management, local notifications, camera access and video and audio playback support. Other features are also covered including Auto Layout, Twitter and Facebook integration, App Store hosted in-app purchase content, collection views, Sprite Kit-based game development, local map search and user interface animation using UIKit dynamics. The key new features of the iOS 8 SDK and Xcode 6 are also covered, including Swift playgrounds, universal user interface design using size classes, app extensions, Interface Builder Live Views, embedded frameworks, CloudKit data storage and TouchID authentication. The aim of this book is to teach the range of skills necessary to build apps for iOS 8. iOS 8 App Development Essentials takes a modular approach to the subject of iOS 8 application development for both the iPhone and iPad, with each chapter covering a self contained topic area consisting of detailed explanations, examples and step-by-step tutorials. This makes the book both an easy to follow learning aid and an excellent reference resource.

Classic Computer Science Problems in Java

Classic Computer Science Problems in Java
Author: David Kopec
Publisher: Simon and Schuster
Total Pages: 262
Release: 2020-12-21
Genre: Computers
ISBN: 1638356548

Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz

Swift Essentials

Swift Essentials
Author: Dr Alex Blewitt
Publisher: Packt Publishing Ltd
Total Pages: 309
Release: 2014-12-26
Genre: Computers
ISBN: 1784394955

Whether you are a seasoned Objective-C developer or new to the Xcode platform, Swift Essentials will provide you with all you need to know to get started with the language. Prior experience with iOS development is not necessary, but will be helpful to get the most out of the book.

SwiftUI Essentials - iOS Edition

SwiftUI Essentials - iOS Edition
Author: Neil Smyth
Publisher: Payload Media
Total Pages: 370
Release: 2019-11-26
Genre: Computers
ISBN: 1951442067

The goal of this book is to teach the skills necessary to build iOS 13 applications using SwiftUI, Xcode 11 and the Swift 5 programming language. Beginning with the basics, this book provides an outline of the steps necessary to set up an iOS development environment together with an introduction to the use of Swift Playgrounds to learn and experiment with Swift. The book also includes in depth chapters introducing the Swift 5 programming language including data types, control flow, functions, object-oriented programming, property wrappers and error handling. An introduction to the key concepts of SwiftUI and project architecture is followed by a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts including the use of stacks, frames and forms. Other topics covered include data handling using state properties and both observable and environment objects, as are key user interface design concepts such as modifiers, lists, tabbed views, context menus and user interface navigation. The book also includes chapters covering graphics drawing, user interface animation, view transitions and gesture handling. Chapters are also provided explaining how to integrate SwiftUI views into existing UIKit-based projects and explains the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the App Store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. The aim of this book, therefore, is to teach you the skills necessary to build your own apps for iOS 13 using SwiftUI. Assuming you are ready to download the iOS 13 SDK and Xcode 11 and have an Intel-based Mac you are ready to get started.

Swift in Depth

Swift in Depth
Author: Tjeerd in 't Veen
Publisher: Simon and Schuster
Total Pages: 566
Release: 2018-12-10
Genre: Computers
ISBN: 1638356165

Summary Now updated for Swift 5! Swift is more than just a fun language to build iOS applications with. It features a host of powerful tools that, if effectively used, can help you create even better apps with clean, crystal-clear code and awesome features. Swift in Depth is designed to help you unlock these tools and quirks and get developing next-gen apps, web services, and more! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology It's fun to create your first toy iOS or Mac app in Swift. Writing secure, reliable, professional-grade software is a different animal altogether. The Swift language includes an amazing set of high-powered features, and it supports a wide range of programming styles and techniques. You just have to roll up your sleeves and learn Swift in depth. About the Book Swift in Depth guides you concept by concept through the skills you need to build professional software for Apple platforms, such as iOS and Mac; also on the server with Linux. By following the numerous concrete examples, enlightening explanations, and engaging exercises, you'll finally grok powerful techniques like generics, efficient error handling, protocol-oriented programming, and advanced Swift patterns. Author Tjeerd in 't Veen reveals the high-value, difficult-to-discover Swift techniques he's learned through his own hard-won experience. What's inside Covers Swift 5 Writing reusable code with generics Iterators, sequences, and collections Protocol-oriented programming Understanding map, flatMap, and compactMap Asynchronous error handling with ResultBest practices in Swift About the Reader Written for advanced-beginner and intermediate-level Swift programmers. About the Author Tjeerd in 't Veen is a senior software engineer and architect in the mobile division of a large international banking firm. Table of Contents Introducing Swift in depth Modeling data with enums Writing cleaner properties Making optionals second nature Demystifying initializers Effortless error handling Generics Putting the pro in protocol-oriented programming Iterators, sequences, and collections Understanding map, flatMap, and compactMap Asynchronous error handling with Result Protocol extensions Swift patterns Delivering quality Swift code Where to Swift from here

Ubuntu 20. 04 Essentials

Ubuntu 20. 04 Essentials
Author: Neil Smyth
Publisher:
Total Pages: 328
Release: 2020-08-20
Genre:
ISBN: 9781800568525

Explore the potential of Ubuntu 20.04 to manage your local machine and external servers with easeKey Features* Learn how to install Ubuntu on a clean disk drive and with the network installer* Find out how to set up a firewall to protect your system from vulnerable attacks* Explore file-sharing services such as Samba and NFS to share files from Ubuntu to third-party systemsBook DescriptionUbuntu is undeniably one of the most highly regarded and widely used Debian-based Linux distributions available today. Thanks to its ease of use and reliability, Ubuntu has a loyal following of Linux users and an active community of developers.Ubuntu 20.04 Essentials is designed to take you through the installation, use, and administration of the Ubuntu 20.04 distribution in detail. For beginners, the book covers topics such as operating system installation, the basics of the GNOME desktop environment, configuring email and web servers, and installing packages and system updates. Additional installation topics such as dual booting with Microsoft Windows are also covered along with crucial security topics such as configuring a firewall and user and group administration.For the experienced user, the book delves into topics such as remote desktop access, the Cockpit web interface, logical volume management (LVM), disk partitioning, and swap management. Further, it also explores KVM virtualization, Secure Shell (SSH), Linux containers, and file sharing using both Samba and NFS to provide a thorough overview of this enterprise-class operating system.What you will learn* Get to grips with the process of installing and booting Ubuntu* Configure SSH key-based authentication on Ubuntu* Create KVM virtual machines using Cockpit and the Virtual Machine Manager (VMM)* Install, run, and manage containers on Ubuntu* Send and receive emails using a third-party SMTP relay server* Add a new disk to an Ubuntu volume group and logical volumeWho this book is forIf you are into network engineering or system administration or are a Linux enthusiast looking to get hands-on with Ubuntu 20.04 to manage local and virtual machines, this book is for you. A solid understanding of basic Linux commands and knowledge of Ubuntu is recommended.

Swift Programming

Swift Programming
Author: Matthew Mathias
Publisher: Pearson Technology Group
Total Pages: 611
Release: 2016-11-23
Genre: Computers
ISBN: 0134610695

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Through the authors' carefully constructed explanations and examples, you will develop an understanding of Swift grammar and the elements of effective Swift style. This book is written for Swift 3.0 and will also show you how to navigate Xcode 8 and get the most out of Apple's documentation. Throughout the book, the authors share their insights into Swift to ensure that you understand the hows and whys of Swift and can put that understanding to use in different contexts. After working through the book, you will have the knowledge and confidence to develop your own solutions to a wide range of programming challenges using Swift.

SwiftUI Essentials - IOS 14 Edition

SwiftUI Essentials - IOS 14 Edition
Author: Neil Smyth
Publisher:
Total Pages: 494
Release: 2021
Genre:
ISBN: 9781801813228

Acquire and hone the skills to develop iOS apps for iPhone and iPad devices using the Xcode development environment, SwiftUI, and the Swift programming language Key Features Learn to write object-oriented code using the Swift programming language Understand how to work with the SwiftUI app lifecycle Become comfortable developing apps using Xcode Book Description Do you want to create iOS apps with SwiftUI, Xcode 12, and Swift 5.3, and want to publish it on the app store? This book helps you achieve these skills with a step-by-step approach. This course first walks you through the steps necessary to set up an iOS development environment together and introduces Swift Playgrounds to learn and experiment with Swift--specifically, the Swift 5.3 programming language. After establishing key concepts of SwiftUI and project architecture, this course provides a guided tour of Xcode in SwiftUI development mode. The book also covers the creation of custom SwiftUI views and explains how these views are combined to create user interface layouts, including the use of stacks, frames, and forms. One of the more important skills you'll learn is how to integrate SwiftUI views into existing UIKit-based projects and explain the integration of UIKit code into SwiftUI. Finally, the book explains how to package up a completed app and upload it to the app store for publication. Along the way, the topics covered in the book are put into practice through detailed tutorials, the source code for which is also available for download. By the end of this course, you will be able to build your own apps for iOS 14 using SwiftUI and publish it on the app store. What you will learn Install and configure the Xcode integrated development environment Add navigation and lists to your apps Draw graphics and animate your user interfaces Recognize and respond to touches and gestures Integrate SiriKit into your iOS apps Integrate legacy UIKit iOS code into SwiftUI apps and vice versa Who this book is for This book is best suited for iOS developers who want to build their own apps for iOS 14 using SwiftUI. This course assumes that you have an Apple Mac system and are ready to download the iOS 14 SDK while following along with the course.