Immersive Sound Production

Immersive Sound Production
Author: Dennis Baxter
Publisher: CRC Press
Total Pages: 295
Release: 2022-06-27
Genre: Technology & Engineering
ISBN: 1000521583

Immersive Sound Production is a handbook for the successful implementation of immersive sound for live sports and entertainment. This book presents thorough explanations of production practices and possibilities and takes the reader through the essentials of immersive sound capture and creation with real world examples of microphones, mixing and mastering practices. Additionally, this book examines the technology that makes immersive sound possible for the audio mixer, sound designer and content producer to craft a compelling soundscape. This book serves as a guide for all audio professionals, from aspiring audio mixers to sound designers and content producers, as well as students in the areas of sound engineering, TV and broadcast and film.

Immersive Sound

Immersive Sound
Author: Agnieszka Roginska
Publisher: Taylor & Francis
Total Pages: 364
Release: 2017-10-17
Genre: Technology & Engineering
ISBN: 1317480112

Immersive Sound: The Art and Science of Binaural and Multi-Channel Audio provides a comprehensive guide to multi-channel sound. With contributions from leading recording engineers, researchers, and industry experts, Immersive Sound includes an in-depth description of the physics and psychoacoustics of spatial audio as well as practical applications. Chapters include the history of 3D sound, binaural reproduction over headphones and loudspeakers, stereo, surround sound, height channels, object-based audio, soundfield (ambisonics), wavefield synthesis, and multi-channel mixing techniques. Knowledge of the development, theory, and practice of spatial and multi-channel sound is essential to those advancing the research and applications in the rapidly evolving fields of 3D sound recording, augmented and virtual reality, gaming, film sound, music production, and post-production.

Musical Sound Effects

Musical Sound Effects
Author: Jean-Michel Réveillac
Publisher: John Wiley & Sons
Total Pages: 381
Release: 2017-12-27
Genre: Technology & Engineering
ISBN: 1119482682

For decades performers, instrumentalists, composers, technicians and sound engineers continue to manipulate sound material. They are trying with more or less success to create, to innovate, improve, enhance, restore or modify the musical message. The sound of distorted guitar of Jimi Hendrix, Pierre Henry’s concrete music, Pink Flyod’s rock psychedelic, Kraftwerk ‘s electronic music, Daft Punk and rap T-Pain, have let emerge many effects: reverb, compression, distortion, auto-tune, filter, chorus, phasing, etc. The aim of this book is to introduce and explain these effects and sound treatments by addressing their theoretical and practical aspects.

Spatial Audio

Spatial Audio
Author: Woon Seng Gan
Publisher: MDPI
Total Pages: 363
Release: 2018-03-23
Genre: Technology & Engineering
ISBN: 3038425850

This book is a printed edition of the Special Issue "Spatial Audio" that was published in Applied Sciences

A Practical Guide to Television Sound Engineering

A Practical Guide to Television Sound Engineering
Author: Dennis Baxter
Publisher: Taylor & Francis
Total Pages: 267
Release: 2014-06-20
Genre: Technology & Engineering
ISBN: 1136125175

Television audio engineering is like any other business-you learn on the job--but more and more the industry is relying on a freelance economy. The mentor is becoming a thing of the past. A PRACTICAL GUIDE TO TELEVISION SOUND ENGINEERING is a cross training reference guide to industry technicians and engineers of all levels. Packed with photographs, case studies, and experience from an Emmy-winning author, this book is a must-have industry tool.

Mic It!

Mic It!
Author: Ian Corbett
Publisher: Routledge
Total Pages: 441
Release: 2020-12-29
Genre: Music
ISBN: 1000289176

Capture great sound in the first place and spend less time "fixing it in the mix" with Ian Corbett’s Mic It! With this updated and expanded second edition, you’ll quickly understand essential audio concepts as they relate to microphones and mic techniques and learn how to apply them to your recording situation. Mic It! gives you the background to explore, discover, and design your own solutions, enabling you to record great source tracks that can be developed into anything from ultra-clean mixes to massive, organic soundscapes. Beginning with essential audio theory and a discussion of the desirable characteristics of "good sound", Mic It! covers microphones, mono and stereo mic techniques, the effect of the recording space or room, and large classical and jazz ensemble recording. This second edition also features new chapters on immersive audio, immersive recording concepts, drum tuning, and recording techniques for audio for video. Mic It! provides in-depth information on how different mic techniques can be used, modified, and fine-tuned to capture not only the best sound, but the best sound for the mix, as well as how to approach and set up the recording session, prepare for mixing, and avoid common recording and mixing mistakes. • Train your ears with practical audio examples on the companion website. • Develop and test your knowledge as you learn, with concise, applicable exercises and examples that cover the concepts presented. • Record the best sound possible in any situation with Mic It! Corbett’s expert advice ranges from vital knowledge no novice should be without, to advanced techniques that more experienced engineers can explore to benefit and vary the sound of their recordings. Whether you only ever buy one microphone, are equipping a studio on a budget, or have a vast selection of great mics to use, with Mic It! you’ll learn how to make the most of the tools you have.

Mixing in Dolby Atmos - #1 How it Works

Mixing in Dolby Atmos - #1 How it Works
Author: Edgar Rothermich
Publisher: Independently Published
Total Pages: 286
Release: 2021-09-28
Genre:
ISBN:

The book is also available as a pdf file for $14 from the author's website DingDingMusic.com "Mixing in Dolby Atmos - #1 How it Works" is the first book about Dolby Atmos. It covers the software application "Dolby Atmos Renderer" in all detail with lots of unique diagrams and graphics. In addition, it provides the context of the Dolby Atmos eco-system, from production to delivery, to the end consumer and all the related technologies. The last chapter discusses new workflows for mixing and mastering in Dolby Atmos. If you plan to produce mixes in Dolby Atmos or just want to get a better understanding of this "Next Generation Audio (NGA)" format, then this is the right book. What are Graphically Enhanced Manuals (GEM)? They are a different type of manual with a visual approach that helps you UNDERSTAND a program, not just LEARN it. No need to read through 500 pages of dry text explanations. Rich graphics and diagrams help you to get that "aha" effect and make it easy to comprehend difficult concepts. The Graphically Enhanced Manuals help you master a program much faster with a much deeper understanding of concepts, features, and workflows in a very intuitive way that is easy to understand. Testimonials: Readers love this unique way of learning applications no matter how easy or complicated the app might be. Here are some responses from satisfied customers: "I wish all the manuals on software were like yours!" - Giovanni C. "You have the gift of making difficult concepts understandable" - William B. "Your style is the most informative and clear I have ever seen" - Mark D. "Great stuff Edgar! I bought your other Logic GEM books and love em..." - freeform "Thank you so much for your fantastic guides; I've learned so much!" - Brandon B. "I love your manuals." - Eli. "Love your writing!" - Magnus N "Your book is awesome" - Geoff S. "I am really impressed by the quality and the user-friendliness of the book" - Giovanni "I cannot praise you enough, you are great at this" - Scot C. "Thanks for a fantastic series of books - just what the doctor ordered." - Peter W. "Many thanks for the effort you put into these books. A true gem". - Alan M

Leading with Sound

Leading with Sound
Author: Rob Bridgett
Publisher: CRC Press
Total Pages: 303
Release: 2021-05-18
Genre: Computers
ISBN: 1000372731

Leading with Sound is the must-have companion guide to working on video game projects. Focused on the creative, collaborative, philosophical and organizational skills behind game sound and eschewing the technical, this book celebrates the subjects most essential to leading with sound in video game development at any level. Refuting the traditional optics of sound as a service in favour of sound as a pro-active visionary department, , this book examines each of the four food-groups of dialogue, sound design, music and mix, not through the usual technical and production lenses of ‘how’ and ‘when’, but the essential lens of ‘why’ that enables leadership with sound. Leading with Sound is essential reading for aspiring sound designers, inside and outside of the classroom, as well as experienced professionals in the game industry.