Super Mario Bros Franchise
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Author | : Kentaro Takekuma |
Publisher | : VIZ Media LLC |
Total Pages | : 0 |
Release | : 2016-10-11 |
Genre | : Comics & Graphic Novels |
ISBN | : 9781421588643 |
From the pages of Nintendo Power magazine, a full-color graphic novel inspired by the classic Super Mario Bros. video game franchise! Super Mario Adventures, inspired by the bestselling Super Mario video game franchise, is a collection of comics that originally ran in Nintendo Power magazine in 1992-93. The peril-plagued Princess Toadstool is kidnapped by the diabolical deadbeat Bowser but super plumbers Mario and Luigi hatch a plan with their new friend Yoshi to rescue her. Are the Super Mario Bros’ plans a pipe dream? Can they stop the Koopa King before he forces the Princess to be his bride?! Long out of print, this stunning, full-color graphic novel is now available once again!
Author | : Kenny Abdo |
Publisher | : ABDO |
Total Pages | : 27 |
Release | : 2020-08-01 |
Genre | : Juvenile Nonfiction |
ISBN | : 109822244X |
This title focuses on video game heroes Mario and Luigi! It breaks down the origin of their characters, explores the Super Mario Bros. franchise, and their legacy. This hi-lo title is complete with thrilling and colorful photographs, simple text, glossary, and an index. Aligned to Common Core Standards and correlated to state standards. Fly! is an imprint of Abdo Zoom, a division of ABDO.
Author | : Kenny Abdo |
Publisher | : ABDO |
Total Pages | : 27 |
Release | : 2024-07-30 |
Genre | : Juvenile Nonfiction |
ISBN | : 1098286308 |
This title explores the Super Mario Bros. franchise and gives information related to its origins, history, and the impact it has had on popular culture through the years. This hi-lo title is complete with vibrant photographs, simple text, glossary, and an index. Aligned to Common Core Standards and correlated to state standards. Fly! is an imprint of Abdo Zoom, a division of ABDO.
Author | : Jon Irwin |
Publisher | : Boss Fight Books |
Total Pages | : 126 |
Release | : 2014 |
Genre | : Computers |
ISBN | : 1940535050 |
In perhaps the most famous switcheroo in all of game history, the Japanese version of Super Mario Bros. 2 was declared "too hard" by Nintendo of America and replaced with a Mario-ified port of the Famicom hit, Yume Kōjō Doki Doki Panic. The new game (dubbed Super Mario USA in Japan) was a huge success for its four playable characters, improved graphics, immersive levels, and catchy music, and eventually became the 3rd bestselling game for the NES. And yet. Because of its strange new villains, its wild gameplay, and its mysterious touches, SMB2 has for years been regarded as the Odd Mario Out, even as it has seen popular updates on the Super NES and Game Boy Advance. Irwin's Mario is not a simple retelling of a 25-year-old story, but instead an examination of the game with fresh eyes: both as a product of its time and as a welcome change from the larger Super Mario franchise. Along the way he searches for clues, pulling up a few vegetables of his own. What he finds is not at all what he expected.
Author | : Kari Cornell |
Publisher | : Lerner Publications (Tm) |
Total Pages | : 36 |
Release | : 2016 |
Genre | : Juvenile Nonfiction |
ISBN | : 1467795313 |
Have you ever played Super Mario Brothers, Donkey Kong, or The Legend of Zelda? Learn about Shigeru Miyamoto, the Japanese designer who created these famous games.
Author | : David Sheff |
Publisher | : Vintage |
Total Pages | : 558 |
Release | : 2011-11-02 |
Genre | : Business & Economics |
ISBN | : 0307800741 |
More American children recognize Super Mario, the hero of one of Nintendo’s video games, than Mickey Mouse. The Japanese company has come to earn more money than the big three computer giants or all Hollywood movie studios combined. Now Sheff tells of the Nintendo invasion–a tale of innovation and cutthroat tactics.
Author | : Jeff Ryan |
Publisher | : Penguin |
Total Pages | : 322 |
Release | : 2012-09-25 |
Genre | : Business & Economics |
ISBN | : 1591845637 |
The definitive story of the rise of Nintendo. In 1981, Nintendo of America was a one-year-old business already on the brink of failure. Its president, Mino Arakawa, was stuck with two thousand unsold arcade cabinets for a dud of a game (Radar Scope). So he hatched a plan. Back in Japan, a boyish, shaggy-haired staff artist named Shigeru Miyamoto designed a new game for the unsold cabinets featuring an angry gorilla and a small jumping man. Donkey Kong brought in $180 million in its first year alone and launched the career of a short, chubby plumber named Mario. Since then, Mario has starred in over two hundred games, generating profits in the billions. He is more recognizable than Mickey Mouse, yet he’s little more than a mustache in bib overalls. How did a mere smear of pixels gain such huge popularity? Super Mario tells the story behind the Nintendo games millions of us grew up with, explaining how a Japanese trading card company rose to dominate the fiercely competitive video-game industry.
Author | : Luke Cuddy |
Publisher | : Open Court Publishing |
Total Pages | : 296 |
Release | : 2008 |
Genre | : Philosophy |
ISBN | : 0812696549 |
"Chapters address philosophical aspects of the video game The Legend of Zelda and video game culture in general"--Provided by publisher.
Author | : Bob Chipman |
Publisher | : |
Total Pages | : 205 |
Release | : 2013-04-19 |
Genre | : Super Mario Bros. (Game) |
ISBN | : 9780615806105 |
Author | : Yukio Sawada |
Publisher | : VIZ Media LLC |
Total Pages | : 160 |
Release | : 2020-12-08 |
Genre | : Comics & Graphic Novels |
ISBN | : 9781974718481 |
Experience the zany world of Super Mario through manga! Join Mario and pals in crazy adventures inspired by the hit video games! In this collection of short stories, Mario and Luigi go on adventures that showcase the fan-favorite characters of the Mario world in new, unconventional and hilarious ways. This compilation, handpicked from years of Mario comics in Japan, has never been available in English—until now!