Dazzling Mazes

Dazzling Mazes
Author: Ulrich Koch
Publisher: Courier Corporation
Total Pages: 84
Release: 1985-12
Genre: Games & Activities
ISBN: 0486249867

Famous German artist and designer offers a fabulous collection of convoluted constructions designed to dazzle the most practiced puzzlist. Includes op art effects, Escher-like illusions, various architectural fabrications, three-dimensional constructs accompanied by solutions for the frustrated beginner and the baffled connoisseur. Solutions. Contents. Captions.

How to Solve Sudoku Puzzles

How to Solve Sudoku Puzzles
Author: Arnold Snyder
Publisher: Cardoza Publishing
Total Pages: 215
Release:
Genre:
ISBN: 1580426182

Master gamesmith, Arnold Snyder, presents a step-by-step approach to attacking Sudoku with simple tips and tricks to help readers solve the puzzles faster! Easy-to-follow move-by-move solution examples help readers identify the key patterns essential to success. Snyder goes beyond the superficial solution approach of other Sudoku titles, showing players never-before-published solutions to conquer the puzzles— using the same approach that has made him a best-seller in the field of gaming. Includes 100 free puzzles from easy to challenging to very dificult so readers can practice their newly learned skills. table { }tr { }col { }br { }td { padding: 0px; color: windowtext; font-size: 10pt; font-weight: 400; font-style: normal; text-decoration: none; font-family: Arial, sans-serif; vertical-align: bottom; border: medium none; white-space: nowrap; }.xl66 { font-family: "Franklin Gothic Book", sans-serif; border: 0.5pt solid windowtext; }

Expert Sudoku

Expert Sudoku
Author: Nikoli Publishing
Publisher: Workman Publishing Company
Total Pages: 0
Release: 2009-11-19
Genre: Games & Activities
ISBN: 9780761158356

Expert Sudoku is an all-new collection of handcrafted puzzles for the expert puzzle-solver. This is the book that challenges skilled solvers and Sudoku-lovers at the top level—every one of the 320 puzzles is rated "difficult." Good luck!

The Total Brain Workout

The Total Brain Workout
Author: Marcel Danesi
Publisher: Harlequin
Total Pages: 261
Release: 2009-03-01
Genre: Games & Activities
ISBN: 142682954X

Have fun and flex your mental muscle with brainteasers, word searches, cryptograms, optical illusions, sudoku, frameworks, logic puzzles, trivia and more. Did you know that different parts of your brain control different functions, and that with exercise, you can make each part of your brain stronger? In The Total Brain Workout you’ll find 450 fun, challenging and absorbing puzzles designed to specifically target the core parts of your brain that control language, logic, memory, reasoning and visual perception. Each set of puzzles ranges from easy to challenging, and is presented with information on the area of your brain being targeted and the functions it controls, so you can customize your own workout to the specific areas you want to improve.

Ai Escargot

Ai Escargot
Author: Arto Inkala
Publisher:
Total Pages: 108
Release: 2007-06-01
Genre: Games
ISBN: 9781847534514

This book contains AI Escargot, the world famous sudoku puzzle which became the most difficult sudoku puzzle known in 2006. There are also several hints for solving AI Escargot in the shortest and most logical way. In addition, the book has 166 other sudoku puzzles in 11 categories. This makes it very convenient to find out your own level and to learn more! The author, Arto Inkala, is a puzzle creator and a doctor of science in the field of applied mathematics.

Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)

Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)
Author: Denis Berthier
Publisher:
Total Pages: 568
Release: 2015-07-11
Genre: Games & Activities
ISBN: 9781326350642

""Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)"" develops a pure logic, pattern-based perspective of solving the finite Constraint Satisfaction Problem (CSP), with emphasis on finding the ""simplest"" solution. Different ways of reasoning with the constraints are formalised by various families of ""resolution rules,"" each of them carrying its own notion of simplicity. A large part of the book illustrates the power of the approach by applying it to various popular logic puzzles. It provides a unified view of how to model and solve them, even though they involve very different types of constraints: obvious symmetric ones in Sudoku, non-symmetric but transitive ones in Futoshiki, topological and geometric ones in Map colouring, Numbrix and Hidato, non-binary arithmetic ones in Kakuro and both non-binary and non-local ones in Slitherlink. It also shows that the most familiar techniques for these puzzles can be understood as mere application-specific presentations of the general rules.

Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times

Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times
Author: Jim Bumgardner
Publisher: Krazydad Two Not Touch
Total Pages: 92
Release: 2020-07-27
Genre: Games & Activities
ISBN: 9781946855367

From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.

The Hidden Logic of Sudoku

The Hidden Logic of Sudoku
Author: Denis Berthier
Publisher: Lulu.com
Total Pages: 0
Release: 2007
Genre: Games & Activities
ISBN: 9781847534729

The "Hidden Logic of Sudoku" provides the first systematic perspective of the logical symmetries of the popular game. These are fully exploited to define new graphical representations, new kinds of resolution rules and a precedence ordering of the rules consistent with their logical complexity. The set of rules defined in the book is illustrated with a hundred of puzzles together with their full resolution paths. It suffices to solve almost any puzzle without making guesses or assuming the uniqueness of a solution. It has been fed into an Artificial Intelligence (AI) engine and a large database of puzzles has been processed, leading to a precise evaluation of the efficiency of each rule. The book is intended for both advanced Sudoku players (who will discover many new facets of the game and a new, systematic approach to the resolution rules) and for teachers or students of Logic or AI (who will appreciate the strict logical foundations).

How to Solve it

How to Solve it
Author: George Pólya
Publisher: Princeton University Press
Total Pages: 288
Release: 2014
Genre: Mathematics
ISBN: 069116407X

"Polya reveals how the mathematical method of demonstrating a proof or finding an unknown can be of help in attacking any problem that can be "reasoned" out--from building a bridge to winning a game of anagrams."--Back cover.