Stronghold Rising

Stronghold Rising
Author: Lisanne Norman
Publisher: Astra Publishing House
Total Pages: 724
Release: 2000-06-01
Genre: Fiction
ISBN: 1101524316

The sixth book in Lisanne Norman's Sholan Alliance long-running science fiction series of alien contact and interspecies conflict The Primes are the upper class of the original Valtegan home world, pacifistic intellectuals who are unable to defend themselves from either their own warrior class—the Valtegans who have been making war on the entire galaxy—or any other species. To protect themselves, the Primes have made secret alliances with other races while concealing their own true identities and the location of their home world. Now, after an ill-advised, accidental kidnapping of the vessel carrying Kusac, Carrie, and Kaid, the Primes have been forced to reveal themselves to the members of the Sholan Alliance. But in the midst of delicate diplomatic negotiations to create a new pact between the Sholan Alliance and the Primes, power struggles on both Shola and the Prime world threaten to jeopardize the treaty. Still recovering from being tortured by a rogue Prime group, Kusac is about to set out on a secret mission of his own, a mission which could see him branded as a traitor to his own kind. And what he discovers could well lead to the overthrow of the Prime leadership and to the destruction of the delicate balance that is the only thing staving off interstellar war....

Stronghold Rising

Stronghold Rising
Author: Lisanne Norman
Publisher: Daw Books
Total Pages: 722
Release: 2000
Genre: Fiction
ISBN: 9780886778989

A rebellion spawned in a laboratory engaged in illegal breeding experiments threatens diplomatic negotiations to create a new relationship between the Primes and the Sholan Alliance, and an interstellar war could be the result.

New Dawn

New Dawn
Author: Christopher Lapides
Publisher: Cal-Productions
Total Pages: 456
Release: 2020-09-26
Genre: Fiction
ISBN:

In war, no one is safe. War has come to Thornstone, Tarkin’s Point, and Thoriddon, throwing all three nations into chaos. Led by the demon lord Vagborar, the legions of orcs are bent on nothing less than the total annihilation of both human and dwarf. With their demonic allies, they just might succeed. But not without a fight. As Serena tries to find answers and a path to victory, Orin and Brom fight with both sword and spell to turn back the tide of darkness. Beside them are a kingdom of dwarves and a city of humans, but even they may not be enough to beat back such a force. If they hope to survive, they need to come together, but with each nation under siege, uniting as one is easier said than done. When one of them is freed from battle, hope is rekindled, but prejudices rise to the surface, threatening everything. If any of them hope to survive, past actions and old hatreds must be forgotten. Hard decisions and painful sacrifices must be made. And pride and egotism must be set aside for the greater good. If not, a new age of evil will dawn upon the world.

London

London
Author: Geraldine Edith Mitton
Publisher:
Total Pages: 128
Release: 1911
Genre: London (England)
ISBN:

Manasseh

Manasseh
Author: Manasseh (grandson of Eliasheb.)
Publisher:
Total Pages: 250
Release: 1842
Genre:
ISBN:

Kingdoms & Warfare

Kingdoms & Warfare
Author: Matthew Colville
Publisher:
Total Pages:
Release: 2021-11
Genre:
ISBN: 9781737512431

Kingdoms and Warfare, the sequel to Strongholds & Followers, is a 5th edition supplement that introduces Domain-level play to your game, allowing players to become Regents running a Kingdom, Duchy, or Barony! Or a Church! A Thieves' Guild! A Bard's College! Whichever you choose, it's your Domain. Your domain can take actions, raise armies, conduct espionage, and wage war! Kingdoms and Warfare also adds mechanics for player Titles for several different organizations. Titles give your characters new, limited abilities and proficiencies that let them shore up the deficiencies of a limited-class party. Expanded rules for Warfare allowing faster, more balanced battles, more and different kinds of units. New Maneuvers allow characters to directly command their units, executing daring ploys that can change the course of war! New rules for the Tide of Battle create a connection between the Encounter your characters are fighting and the Battle your units are waging. New rules for using PCs and monsters as units, as well as more advice for building an army and waging war. The rules for Warfare in Strongholds & Followers are only the beginning of a more robust system.Any book of new rules as big as this requires an adventure to show you how to use it. The Regent of Bedegar acts as a sequel to the Siege of Castle Rend and introduces players to Domain Level play. The heroes manage their new domain, putting out fires in Gravesford and other local towns while encountering various organizations in Aendrim, some friendly, some not so much.