Stop! Bot!

Stop! Bot!
Author: James Yang
Publisher: Penguin
Total Pages: 41
Release: 2019-07-23
Genre: Juvenile Fiction
ISBN: 0425288811

Winner of the 2020 Theodor Seuss Geisel Award for most distinguished American book for beginning readers. In this very young picture book mystery, a little boy out for a walk with his family stops to show a building doorman his new "bot": "I have a bot!" Only he doesn't have it for long, because it floats up out of his hands like an escaped balloon. "Stop! Bot!" Springing to action, the kind doorman runs up to each floor of the building to try and catch it -- along with the help of each floor's resident. But while everything looks normal at first, every floor (and resident) is a little more wacky and unusual than the last! Musicians, baseball players, zoo animals, and finally a very large monkey all play a part -- but will they rescue the Bot before it's too late?! Children will love all the funny details and easy-to-read words in this very playful picture book!

Colony's End

Colony's End
Author: Tarah Benner
Publisher: Tarah Benner
Total Pages: 293
Release:
Genre: Fiction
ISBN:

The epic finale to The Elderon Chronicles. After a failed overthrow attempt on Elderon, Maggie is Mordecai’s prisoner. Her trust in Jonah has been shattered, and now she finds herself questioning everything. Meanwhile, back on Earth, Tripp’s troubles are far from over. He has a plan to throw Mordecai’s fortress into chaos, but he’s being hunted by deadly assassins. When their actions trigger a disaster on Elderon, Maggie, Jonah, and Tripp will have to work together to defeat Mordecai and his army of bots. To dismantle the machine, they’ll have to target the man. But can they save Elderon and save the world? In this thrilling conclusion to The Elderon Chronicles, friendships will be tested, love will flicker and burn, and mankind’s greatest achievement could be its undoing. *** KEYWORDS: best science fiction, sci fi, adventure stories, space opera, military sci fi, space marine, military science fiction, space force, action and adventure, robots, AI, artificial intelligence evil robots, space station, space colony, colonization, free space opera, free military science fiction, free military sci fi, sci fi romance, spaceships, space travel, sci fi books that are free, read ebooks for free, stories to read online free, google books free to read, evil corporation, strong female lead, female protagonist, slow-burn romance, near-future technology

Computational Propaganda

Computational Propaganda
Author: Samuel C. Woolley
Publisher:
Total Pages: 273
Release: 2019
Genre: Computers
ISBN: 019093140X

Social media platforms do not just circulate political ideas, they support manipulative disinformation campaigns. While some of these disinformation campaigns are carried out directly by individuals, most are waged by software, commonly known as bots, programmed to perform simple, repetitive, robotic tasks. Some social media bots collect and distribute legitimate information, while others communicate with and harass people, manipulate trending algorithms, and inundate systems with spam. Campaigns made up of bots, fake accounts, and trolls can be coordinated by one person, or a small group of people, to give the illusion of large-scale consensus. Some political regimes use political bots to silence opponents and to push official state messaging, to sway the vote during elections, and to defame critics, human rights defenders, civil society groups, and journalists. This book argues that such automation and platform manipulation, amounts to a new political communications mechanism that Samuel Woolley and Philip N. Noward call "computational propaganda." This differs from older styles of propaganda in that it uses algorithms, automation, and human curation to purposefully distribute misleading information over social media networks while it actively learns from and mimicks real people so as to manipulate public opinion across a diverse range of platforms and device networks. This book includes cases of computational propaganda from nine countries (both democratic and authoritarian) and four continents (North and South America, Europe, and Asia), covering propaganda efforts over a wide array of social media platforms and usage in different types of political processes (elections, referenda, and during political crises).

Game Hacking

Game Hacking
Author: Nick Cano
Publisher: No Starch Press
Total Pages: 305
Release: 2016-07-01
Genre: Computers
ISBN: 1593276699

You don’t need to be a wizard to transform a game you like into a game you love. Imagine if you could give your favorite PC game a more informative heads-up display or instantly collect all that loot from your latest epic battle. Bring your knowledge of Windows-based development and memory management, and Game Hacking will teach you what you need to become a true game hacker. Learn the basics, like reverse engineering, assembly code analysis, programmatic memory manipulation, and code injection, and hone your new skills with hands-on example code and practice binaries. Level up as you learn how to: –Scan and modify memory with Cheat Engine –Explore program structure and execution flow with OllyDbg –Log processes and pinpoint useful data files with Process Monitor –Manipulate control flow through NOPing, hooking, and more –Locate and dissect common game memory structures You’ll even discover the secrets behind common game bots, including: –Extrasensory perception hacks, such as wallhacks and heads-up displays –Responsive hacks, such as autohealers and combo bots –Bots with artificial intelligence, such as cave walkers and automatic looters Game hacking might seem like black magic, but it doesn’t have to be. Once you understand how bots are made, you’ll be better positioned to defend against them in your own games. Journey through the inner workings of PC games with Game Hacking, and leave with a deeper understanding of both game design and computer security.

LEGO® MINDSTORMS® EV3

LEGO® MINDSTORMS® EV3
Author: Mark Bell
Publisher: Apress
Total Pages: 343
Release: 2017-03-17
Genre: Computers
ISBN: 1484222628

Through the use of a fictional story, this book details how to build and design robots. Max, the story's main character, is part of an archaeological expedition investigating a newly discovered Mayan pyramid. During the expedition, the team encounters various problems, each solved with the help of a unique robot that Max creates using the Lego Mindstorms NXT kit. Although the book reveals possible robotic solutions and offers detailed information on how to build and program each robot, readers are encouraged to come up with their own. The book includes complete building theory information and provides worksheets for brainstorming.

Wireless Ad Hoc Networking

Wireless Ad Hoc Networking
Author: Shih-Lin Wu
Publisher: CRC Press
Total Pages: 660
Release: 2007-03-28
Genre: Computers
ISBN: 1420013823

The rapid progress of mobile, wireless communication and embedded micro-sensing MEMS technologies has brought about the rise of pervasive computing. Wireless local-area networks (WLANs) and wireless personal-area networks (WPANs) are now common tools for many people, and it is predicted that wearable sensor networks will greatly improve everyday li