Starbyte The Computer Fairy Collection
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Author | : Denise K. Mitchell |
Publisher | : Lulu.com |
Total Pages | : 69 |
Release | : 2009-12-10 |
Genre | : Juvenile Fiction |
ISBN | : 1445224356 |
Starbyte is an impish young fairy who resides in a computer game called Corner of the Garden. Her adventures see her in trouble often but her sweet nature and unique view of life help to see her through. Starbyte and her friends are attactive to children and quickly become a favourite.
Author | : Denise K Mitchell |
Publisher | : Lulu.com |
Total Pages | : 18 |
Release | : |
Genre | : |
ISBN | : 1445222183 |
Author | : Denise K Mitchell |
Publisher | : Lulu.com |
Total Pages | : 18 |
Release | : |
Genre | : |
ISBN | : 1445222167 |
Author | : Tony Feldman |
Publisher | : Psychology Press |
Total Pages | : 164 |
Release | : 1994 |
Genre | : Educational technology |
ISBN | : 9781857130102 |
This book provides a non-technical explanation of multimedia - the combination of words, sounds and pictures in electronic form - and details how new ways of delivering information and entertainment will change our working and recreational lives.
Author | : First Last |
Publisher | : |
Total Pages | : 0 |
Release | : 2010 |
Genre | : Fantasy fiction, American |
ISBN | : 9781902197296 |
This collection features contemporary visions of cosmic transformation, mutation, and madness. Here the primal beings of Lovecraft's "Cthulhu Mythos" stalk a postmodern landscape of social collapse, ethnic cleansing, genetic engineering, and nuclear devastation.
Author | : Garry Young |
Publisher | : Routledge |
Total Pages | : 242 |
Release | : 2012-05-04 |
Genre | : Psychology |
ISBN | : 1136458239 |
Cyberspace is composed of a multitude of different spaces where users can represent themselves in many divergent ways. Why in a video game, is it more acceptable to murder or maim than rape? After all, in each case, it is only pixels that are being assaulted. This book avoids wrestling with the common question of whether the virtual violation of real-world taboos is right or wrong, and instead provides a theoretical framework that helps us understand why such distinctions are typically made, and explores the psychological impact of violating offline taboos within cyberspace. The authors discuss such online areas as: ‘Reality’ sites depicting taboo images Social networking websites and online chatrooms Online dating websites Video game content. This book considers whether there are some interactions that should not be permissible even virtually. It also examines how we might be able to cope with the potential moral freedoms afforded by cyberspace, and who might be vulnerable to such freedoms of action and representation within this virtual space. This book is ideal for researchers and students of internet psychology, philosophy and social policy, as well as therapists, those interested in computer science, law, media and communication studies
Author | : Kai Strand |
Publisher | : Mlr Press |
Total Pages | : 108 |
Release | : 2012-08 |
Genre | : Juvenile Fiction |
ISBN | : 9781608207107 |
Eighth grade inventor, Natalie Isabelle Cailean Edwards is the N.I.C.E. girl who finishes last with the kids in school. Sappy inspirational phrases and monochromatic outfits have all but her best friends wrinkling their nose at her. When Natalie's invention, the Texty-Talky, goes nationwide, she becomes an overnight sensation. Suddenly her days consist of photo shoots and interviews with little time left for her friends. But the spotlight soon turns sour. A local reporter shatters her good-girl image by reporting a graffiti incident and the media launches into a smear campaign. It is so bad, even her friends start to believe the stories. Will Natalie be able to overcome the lies being printed about her?
Author | : Matthew Wysocki |
Publisher | : Bloomsbury Publishing USA |
Total Pages | : 283 |
Release | : 2015-10-22 |
Genre | : Games & Activities |
ISBN | : 1628925760 |
Furthers our understanding of the practices and activities of video games, specifically focusing on the intersection of games with sexual content as considered by a number of different theoretical approaches.
Author | : Phillip R. Robinson |
Publisher | : |
Total Pages | : 370 |
Release | : 1993 |
Genre | : Computers |
ISBN | : 9781566861076 |
Author | : Bobby Derie |
Publisher | : |
Total Pages | : 314 |
Release | : 2014-08-20 |
Genre | : Literary Criticism |
ISBN | : 9781614980889 |
"In this pioneering study, Bobby Derie has presented an objective and scholarly analysis of the signficant uses of love, sex and gender in the work of H.P. Lovecraft and some of his leading disciples"--P. [4] of cover.