Games and Rules

Games and Rules
Author: Beat Suter
Publisher: transcript Verlag
Total Pages: 323
Release: 2019-03-31
Genre: Social Science
ISBN: 3839443040

Why do we play games and why do we play them on computers? The contributors of »Games and Rules« take a closer look at the core of each game and the motivational system that is the game mechanics. Games are control circuits that organize the game world with their (joint) players and establish motivations in a dedicated space, a »Magic Circle«, whereas game mechanics are constructs of rules designed for interactions that provide gameplay. Those rules form the base for all the excitement and frustration we experience in games. This anthology contains individual essays by experts and authors with backgrounds in Game Design and Game Studies, who lead the discourse to get to the bottom of game mechanics in video games and the real world - among them Miguel Sicart and Carlo Fabricatore.

Hexen 2

Hexen 2
Author: Brady Games
Publisher: Brady Publishing
Total Pages: 0
Release: 1997-10
Genre: Hexen (Computer file)
ISBN: 9781566867245

The third and last known Serpent Rider, Eidolon, lives. Only the "Authorized Guide to Hexen 2" can give players the maps, walkthroughs, and secrets they need to defeat the Dark Generals and their Hell-spawned legions.

Imperialism

Imperialism
Author: Michael Knight
Publisher: Prima Games
Total Pages: 0
Release: 1997
Genre: Imperialism (Computer file)
ISBN: 9780761510918

Imperialism is a strategy game based on a fictional 19th century, Earth-like world, with a number of great powers competing to conquer undeveloped regions. Players must balance economic development, military power, and diplomacy in order to succeed. This guide includes maps, strategies, hints, tips, and walkthroughs.

Myth-Fortunes

Myth-Fortunes
Author: Robert Asprin
Publisher: Penguin
Total Pages: 254
Release: 2011-11-29
Genre: Fiction
ISBN: 1101550414

Aahz falls for a literal pyramid scheme, selling it stone by stone as a burial site, while claiming the coveted pointed stone top for himself. But Skeeve wants to be know why the construction site is having so many accidents-before both he and Aahz end up in the afterlife before their time...

Quake 64, Authorized Strategy Guide

Quake 64, Authorized Strategy Guide
Author: BradyGames Staff
Publisher: Bradygames
Total Pages: 112
Release: 1998
Genre:
ISBN: 9781566867290

Rise through each level and develop killer strategies for Quake 64 with the help of this strategy guide. Complete level maps show the locations of all the hidden areas, special items, and power-ups. The game will have 25 single player levels and six death-match levels.

Panzer General II

Panzer General II
Author: Michael Knight
Publisher: Prima Games
Total Pages: 0
Release: 1997
Genre: Computer war games
ISBN: 9780761501053

The sequel to the mega hit Panzer General, Panzer General II is played across four campaigns of linked scenarios. Michael Knight reveals all the strategies needed to earn victory medals as you play alone or over a LAN or the Internet.

Steel Panthers III

Steel Panthers III
Author: Michael Knight
Publisher: Prima Games
Total Pages: 0
Release: 1997
Genre: Steel Panthers
ISBN: 9780761511502

It's tank vs. tank in this modern-day version of one of the most successful wargames ever. Author Michael Knight has the inside scoop on Steel Panthers III, having created scenario disks for SSI's wargames. He leads gamers through all the tricks and moves they'll need as they command their own squad or battalion.

Perfect General II

Perfect General II
Author: Marc Dultz
Publisher: Prima Games
Total Pages: 388
Release: 1995
Genre: Games & Activities
ISBN: 9781559587662

From the executive editor of Strategy Plus Magazine comes the official strategy guide for Perfect General II. Marc Dultz presents strategies and tips all loyal fans of this highly successful compauter war games will want.