Speculative Everything, With a new preface by the authors

Speculative Everything, With a new preface by the authors
Author: Anthony Dunne
Publisher: MIT Press
Total Pages: 239
Release: 2024-04-02
Genre: Design
ISBN: 0262548682

How to use design as a tool to create not only things but ideas, to speculate about possible futures. Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative Everything, Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be—to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong, again and again. Instead, Dunne and Raby pose “what if” questions that are intended to open debate and discussion about the kind of future people want (and do not want). Speculative Everything offers a tour through an emerging cultural landscape of design ideas, ideals, and approaches. Dunne and Raby cite examples from their own design and teaching and from other projects from fine art, design, architecture, cinema, and photography. They also draw on futurology, political theory, the philosophy of technology, and literary fiction. They show us, for example, ideas for a solar kitchen restaurant; a flypaper robotic clock; a menstruation machine; a cloud-seeding truck; a phantom-limb sensation recorder; and devices for food foraging that use the tools of synthetic biology. Dunne and Raby contend that if we speculate more—about everything—reality will become more malleable. The ideas freed by speculative design increase the odds of achieving desirable futures.

Speculative Everything

Speculative Everything
Author: Anthony Dunne
Publisher: MIT Press
Total Pages: 235
Release: 2013-12-06
Genre: Design
ISBN: 0262019841

How to use design as a tool to create not only things but ideas, to speculate about possible futures. Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative Everything, Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be—to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong, again and again. Instead, Dunne and Raby pose “what if” questions that are intended to open debate and discussion about the kind of future people want (and do not want). Speculative Everything offers a tour through an emerging cultural landscape of design ideas, ideals, and approaches. Dunne and Raby cite examples from their own design and teaching and from other projects from fine art, design, architecture, cinema, and photography. They also draw on futurology, political theory, the philosophy of technology, and literary fiction. They show us, for example, ideas for a solar kitchen restaurant; a flypaper robotic clock; a menstruation machine; a cloud-seeding truck; a phantom-limb sensation recorder; and devices for food foraging that use the tools of synthetic biology. Dunne and Raby contend that if we speculate more—about everything—reality will become more malleable. The ideas freed by speculative design increase the odds of achieving desirable futures.

The Beauty of Everyday Things

The Beauty of Everyday Things
Author: Soetsu Yanagi
Publisher: Penguin UK
Total Pages: 204
Release: 2019-01-31
Genre: Art
ISBN: 0241366364

The daily lives of ordinary people are replete with objects, common things used in commonplace settings. These objects are our constant companions in life. As such, writes Soetsu Yanagi, they should be made with care and built to last, treated with respect and even affection. They should be natural and simple, sturdy and safe - the aesthetic result of wholeheartedly fulfilling utilitarian needs. They should, in short, be things of beauty. In an age of feeble and ugly machine-made things, these essays call for us to deepen and transform our relationship with the objects that surround us. Inspired by the work of the simple, humble craftsmen Yanagi encountered during his lifelong travels through Japan and Korea, they are an earnest defence of modest, honest, handcrafted things - from traditional teacups to jars to cloth and paper. Objects like these exemplify the enduring appeal of simplicity and function: the beauty of everyday things.

Discursive Design

Discursive Design
Author: Bruce M. Tharp
Publisher: MIT Press
Total Pages: 641
Release: 2022-11-22
Genre: Design
ISBN: 0262546558

Exploring how design can be used for good—prompting self-reflection, igniting the imagination, and affecting positive social change. Good design provides solutions to problems. It improves our buildings, medical equipment, clothing, and kitchen utensils, among other objects. But what if design could also improve societal problems by prompting positive ideological change? In this book, Bruce and Stephanie Tharp survey recent critical design practices and propose a new, more inclusive field of socially minded practice: discursive design. While many consider good design to be unobtrusive, intuitive, invisible, and undemanding intellectually, discursive design instead targets the intellect, prompting self-reflection and igniting the imagination. Discursive design (derived from “discourse”) expands the boundaries of how we can use design—how objects are, in effect, good(s) for thinking. Discursive Design invites us to see objects in a new light, to understand more than their basic form and utility. Beyond the different foci of critical design, speculative design, design fiction, interrogative design, and adversarial design, Bruce and Stephanie Tharp establish a more comprehensive, unifying vision as well as innovative methods. They not only offer social criticism but also explore how objects can, for example, be used by counselors in therapy sessions, by town councils to facilitate a pre-vote discussions, by activists seeking engagement, and by institutions and industry to better understand the values, beliefs, and attitudes of those whom they serve. Discursive design sparks new ways of thinking, and it is only through new thinking that our sociocultural futures can change.

Designing Interactions

Designing Interactions
Author: Bill Moggridge
Publisher:
Total Pages: 802
Release: 2007
Genre: Architecture
ISBN:

Accompanying DVD contains filmed interviews with many of the designer/inventors in the book.

Hertzian Tales

Hertzian Tales
Author: Anthony Dunne
Publisher: MIT Press
Total Pages: 193
Release: 2008-09-26
Genre: Art
ISBN: 0262541998

How design can improve the quality of our everyday lives by engaging the invisible electromagnetic environment in which we live. As our everyday social and cultural experiences are increasingly mediated by electronic products—from "intelligent" toasters to iPods—it is the design of these products that shapes our experience of the "electrosphere" in which we live. Designers of electronic products, writes Anthony Dunne in Hertzian Tales, must begin to think more broadly about the aesthetic role of electronic products in everyday life. Industrial design has the potential to enrich our daily lives—to improve the quality of our relationship to the artificial environment of technology, and even, argues Dunne, to be subverted for socially beneficial ends. The cultural speculations and conceptual design proposals in Hertzian Tales are not utopian visions or blueprints; instead, they embody a critique of present-day practices, "mixing criticism with optimism." Six essays explore design approaches for developing the aesthetic potential of electronic products outside a commercial context—considering such topics as the post-optimal object and the aesthetics of user-unfriendliness—and five proposals offer commentary in the form of objects, videos, and images. These include "Electroclimates," animations on an LCD screen that register changes in radio frequency; "When Objects Dream...," consumer products that "dream" in electromagnetic waves; "Thief of Affection," which steals radio signals from cardiac pacemakers; "Tuneable Cities," which uses the car as it drives through overlapping radio environments as an interface of hertzian and physical space; and the "Faraday Chair: Negative Radio," enclosed in a transparent but radio-opaque shield. Very little has changed in the world of design since Hertzian Tales was first published by the Royal College of Art in 1999, writes Dunne in his preface to this MIT Press edition: "Design is not engaging with the social, cultural, and ethical implications of the technologies it makes so sexy and consumable." His project and proposals challenge it to do so.

Of This New World

Of This New World
Author: Allegra Hyde
Publisher: University of Iowa Press
Total Pages: 141
Release: 2016-10-01
Genre: Fiction
ISBN: 1609384431

Of This New World offers a menagerie of utopias: real, imagined, and lost. Starting with the Garden of Eden and ending in a Mars colony, the stories wrestle with conflicts of idealism and practicality, communal ambition and individual kink. Stories jump between genres—from historical fiction to science fiction, realism to fabulism—but all ask that fundamental human question: is paradise really so impossible? Over the course of twelve stories, Hyde writes with a mix of lyricism, humor, and masterful detail. A group of environmental missionaries seeks to start an ideal eco-society on an island in The Bahamas, only to unwittingly tyrannize the local inhabitants. The neglected daughter of a floundering hippie commune must adjust to conventional life with her un-groovy grandmother. Haunted by her years at a collegiate idyll, a young woman eulogizes a friendship. After indenturing his only son to the Shakers, an antebellum vegan turns to Louisa May Alcott’s famous family for help. And in the final story, a former drug addict chases a second chance at life in a government-sponsored space population program. An unmissable debut, the collection charts the worlds born in our dreams and bred in hope.

Speculative Los Angeles

Speculative Los Angeles
Author: Denise Hamilton
Publisher: Akashic Books
Total Pages: 194
Release: 2021-02-02
Genre: Fiction
ISBN: 161775868X

The debut title in a new city-based anthology series featuring all-new stories with speculative, sci-fi, and paranormal themes—each using distinct neighborhood settings as a launching pad. “A stimulating anthology of 14 futuristic L.A. fables . . . Some of the best of these tales seem illumined by the humanistic spirit of the late Ray Bradbury, poet laureate of Southern California fantasy literature.” —Wall Street Journal As an incubator of the future, Los Angeles has long mesmerized writers from Aldous Huxley to Octavia E. Butler. With its natural disasters, Hollywood artifice, staggering wealth and poverty, and urban sprawl, one can argue that Los Angeles is already so weird, surreal, irrational, and mythic that any fiction emerging from this place should be considered speculative. So, bestselling author Denise Hamilton commissioned fourteen stories (including one of her own) and did exactly that. In Speculative Los Angeles, some of the city’s most prophetic and diverse voices reimagine the metropolis in very different ways. In these pages, you’ll encounter twenty-first-century changelings, dirigibles plying the suburban skies, black holes and jacaranda men lurking in deep suburbia, beachfront property in Century City, walled-off canyons and coastlines reserved for the wealthy, psychic death cults, robot nursemaids, and an alternate LA where Spanish land grants never gave way to urbanization. As with our city-based Akashic Noir Series, each story in Speculative Los Angeles is set in a distinct neighborhood filled with local color, landmarks, and flavor. Since the best speculative fiction provides a wormhole into other worlds while also commenting on our own, that is exactly what you’ll find here. Featuring brand-new stories by: Charles Yu, Aimee Bender, Lisa Morton, Alex Espinoza, Ben H. Winters, Denise Hamilton, Lynell George, Stephen Blackmoore, Francesca Lia Block, Duane Swierczynski, Luis J. Rodriguez, A.G. Lombardo, Kathleen Kaufman, and S. Qiouyi Lu.

Speculative Everything

Speculative Everything
Author: Anthony Dunne
Publisher: MIT Press
Total Pages: 235
Release: 2013-12-06
Genre: Design
ISBN: 0262318512

How to use design as a tool to create not only things but ideas, to speculate about possible futures. Today designers often focus on making technology easy to use, sexy, and consumable. In Speculative Everything, Anthony Dunne and Fiona Raby propose a kind of design that is used as a tool to create not only things but ideas. For them, design is a means of speculating about how things could be—to imagine possible futures. This is not the usual sort of predicting or forecasting, spotting trends and extrapolating; these kinds of predictions have been proven wrong, again and again. Instead, Dunne and Raby pose “what if” questions that are intended to open debate and discussion about the kind of future people want (and do not want). Speculative Everything offers a tour through an emerging cultural landscape of design ideas, ideals, and approaches. Dunne and Raby cite examples from their own design and teaching and from other projects from fine art, design, architecture, cinema, and photography. They also draw on futurology, political theory, the philosophy of technology, and literary fiction. They show us, for example, ideas for a solar kitchen restaurant; a flypaper robotic clock; a menstruation machine; a cloud-seeding truck; a phantom-limb sensation recorder; and devices for food foraging that use the tools of synthetic biology. Dunne and Raby contend that if we speculate more—about everything—reality will become more malleable. The ideas freed by speculative design increase the odds of achieving desirable futures.

Design and Futures

Design and Futures
Author: Cher Potter
Publisher:
Total Pages: 306
Release: 2019-12-20
Genre:
ISBN: 9781709990083

"As Nobel Laureate Herbert Simon famously observed: ''Everyone designs who devises courses of action aimed at changing existing situations into preferred ones.'' Designers and futurists, it turns out, have a great deal in common. This mutual recognition is reaching critical mass as each comes to appreciate how their respective traditions have much to offer to making urgent change in the world, and even more so, together." - From the Editors'' Introduction Design and Futures is a landmark collection of essays, manifestos and peer-reviewed articles, edited by Stuart Candy (Carnegie Mellon University) and Cher Potter (Victoria and Albert Museum), documenting ''design futures'' discourse and practice around the world. Originally appearing in back-to-back issues of the open access Journal of Futures Studies (Tamkang University Press, Taiwan), the present compilation preserves the original formatting while unifying all 30 pieces between covers for the first time. Topics range from worldbuilding and curriculum design to temporality and decolonisation, as well as new methods and processes that build on over a decade of experiential futures, speculative design and related practices. Design and Futures will be an essential reference for anyone working or studying in either field. Contributors * Danah ABDULLA (Brunel University, UK) * Ahmed ANSARI (Carnegie Mellon University, USA) * Paola ANTONELLI (Museum of Modern Art, USA) * Tina AUER (Time''s Up, Austria) * James AUGER (Madeira Interactive Technologies Institute, Portugal) * Nik BAERTEN (Pantopicon, Belgium) * Ralph BORLAND (Independent Artist and Curator, South Africa) * Tim BOYKETT (Time''s Up, Austria) * Anne BURDICK (Art Center College of Design, USA; University of Technology Sydney, Australia) * Stuart CANDY (Carnegie Mellon University, USA) * Ece CANLI (Independent Scholar, Portugal) * Kuo-Hua CHEN (Tamkang University, Taiwan) * David DELGADO (NASA JPL, USA) * Alida DRAUDT (Strategic Foresight Partners LLC, USA) * Jake DUNAGAN (Institute for the Future, USA) * Tony FRY (University of Tasmania, Australia) * Nik GAFFNEY (FoAM, Belgium) * JJ HADLEY (Slalom, USA) * Julian HANNA (Madeira Interactive Technologies Institute, Portugal) * Dan HILL (Vinnova, Sweden) * Jeanne HOFFMAN (Tamkang University, Taiwan) * Ryan HOGAN (Mozilla, USA) * Jamer HUNT (The New School, USA) * Anab JAIN (Superflux, UK; University of Applied Arts, Austria) * Mahmoud KESHAVARZ (Uppsala University, Sweden) * Matthew KIEM (Independent Scholar, Australia) * Lucy KIMBELL (University of the Arts London, UK) * Kelly KORNET (Kalypso, Canada) * Maja KUZMANOVIC (FoAM, Belgium) * Ramia MAZÉ (Aalto University, Finland) * Alex MCDOWELL (University of Southern California, USA) * Timothy MORTON (Rice University, USA) * Mugendi K. M''RITHAA (Independent Designer-Researcher, Kenya) * Leticia MURRAY (Gensler, USA) * Pedro OLIVEIRA (Heinrich-Heine Universität Düsseldorf, Germany) * Stefanie A. OLLENBURG (Freie Universität Berlin, Germany) * DK OSSEO-ASARE (Pennsylvania State University, USA) * Karla PANIAGUA (CENTRO Advanced Design Institute, Mexico) * Cher POTTER (University of the Arts London; Victoria and Albert Museum, UK) * Luiza PRADO (MeetFactory, Czech Republic) * Aaron ROSA (Fraunhofer Institute for Systems and Innovation Research, Germany) * Tristan SCHULTZ (Griffith University, Australia) * Gregory STOCK (Firefly, USA) * John A. SWEENEY (Narxoz University, Kazakhstan) * Maya VAN LEEMPUT (Erasmus University College, Belgium) * Julia Rose WEST (Ancestry, USA) * Lizzie YARINA (MIT Urban Risk Lab, USA) * Liam YOUNG (SCI-Arc, USA) * Leah ZAIDI (Independent Scholar, Canada)