Warped Space

Warped Space
Author: Anthony Vidler
Publisher: MIT Press
Total Pages: 324
Release: 2002-02-22
Genre: Art
ISBN: 9780262720410

How psychological ideas of space have profoundly affected architectural and artistic expression in the twentieth century. Beginning with agoraphobia and claustrophobia in the late nineteenth century, followed by shell shock and panic fear after World War I, phobias and anxiety came to be seen as the mental condition of modern life. They became incorporated into the media and arts, in particular the spatial arts of architecture, urbanism, and film. This "spatial warping" is now being reshaped by digitalization and virtual reality. Anthony Vidler is concerned with two forms of warped space. The first, a psychological space, is the repository of neuroses and phobias. This space is not empty but full of disturbing forms, including those of architecture and the city. The second kind of warping is produced when artists break the boundaries of genre to depict space in new ways. Vidler traces the emergence of a psychological idea of space from Pascal and Freud to the identification of agoraphobia and claustrophobia in the nineteenth century to twentieth-century theories of spatial alienation and estrangement in the writings of Georg Simmel, Siegfried Kracauer, and Walter Benjamin. Focusing on current conditions of displacement and placelessness, he examines ways in which contemporary artists and architects have produced new forms of spatial warping. The discussion ranges from theorists such as Jacques Lacan and Gilles Deleuze to artists such as Vito Acconci, Mike Kelley, Martha Rosler, and Rachel Whiteread. Finally, Vidler looks at the architectural experiments of Frank Gehry, Coop Himmelblau, Daniel Libeskind, Greg Lynn, Morphosis, and Eric Owen Moss in the light of new digital techniques that, while relying on traditional perspective, have radically transformed the composition, production, and experience—perhaps even the subject itself—of architecture.

Relativity: A Journey Through Warped Space and Time

Relativity: A Journey Through Warped Space and Time
Author: Daniel R. Mayerson
Publisher: Springer Nature
Total Pages: 178
Release: 2019-11-14
Genre: Science
ISBN: 3030189147

This primer brilliantly exposes concepts related to special and general relativity for the absolute beginner. It can be used either as an introduction to the subject at a high school level or as a useful compass for undergraduates who want to move the first steps towards Einstein's theories. The book is enhanced throughout with many useful exercises and beautiful illustrations to aid understanding. The topics covered include: Lorentz transformations, length contraction and time dilation, the twin paradox (and other paradoxes), Minkowski spacetime, the Einstein equivalence principle, curvature of space and spacetime, geodesics, parallel transport, Einstein’s equations of general relativity, black holes, wormholes, cosmology, gravitational waves, time machines, and much more.

Time Travel and Warp Drives

Time Travel and Warp Drives
Author: Allen Everett
Publisher: University of Chicago Press
Total Pages: 282
Release: 2012
Genre: Space and time
ISBN: 0226224988

Presents the current understanding of the nature of time and space, and an approachable explanation of Einstein's theory of special relativity; then goes on to connect these to possible time travel along with the accompanying paradoxes involved.

Spacewarp

Spacewarp
Author: Pat Mills
Publisher: Millsverse Comics
Total Pages: 70
Release: 2020-11-02
Genre:
ISBN: 9781916338906

DO NOT ADJUST YOUR REALITY. IT'S ALREADY BEEN WARPED! From Pat Mills, creator of 2000AD and developer of Judge Dredd, comes SPACEWARP, a British Science Fiction comic of great NEW hero comic strips for the Science Fiction world we live in today. Featuring Special Forces One at war with Giant Viruses! Jurassic Punks versus Dinosaurs! Xecutioners authorized to terminate Aliens! Slayer - one Robot in a Galactic war against a million Space Knights. Hellbreaker escapes from Hell to punish the Living. Fu-tant - a terrifying school for Mutants! ★Space Cops! ★Mutant secret agents! ★Killer robots! ★Virus armies! ★Alien invaders! All interacting in a unique Spacewarp Universe! Inventive, action-packed, heartfelt, heroic, humorous, fast-paced and fantastic value for money - as only the Brits know how. Aimed at ordinary readers of all ages. COMPLETE in Phase One, so you don't wait for the next issue to find out what happens. Ready NOW for you to upload to your BRAIN. With FREE bonus story Future Schlock: BRANDED! and EXTRAS on spacewarpcomic.com. SPACEWARP: for Today's Science Fiction Readers!

Space Warped

Space Warped
Author: Hervé Bourhis
Publisher: KaBOOM!
Total Pages: 0
Release: 2012-07-03
Genre: Juvenile Fiction
ISBN: 9781608866700

An imaginative fan-pleasing romp that skewers the original trilogy of one of the greatest adventure stories ever! Far away, in a land long ago...there was an orphaned farm kid with daddy issues trying to rescue an orphaned princess unaware of her daddy issues! In the tradition of ROBOT CHICKEN: STAR WARS and SPACEBALLS comes a loving, affectionate parody of the greatest science fiction franchise of all time. This is a fan-pleasing romp that skewers the original trilogy of one of the greatest adventure stories ever.

3ds Max 2021 Simulation and Effects Book

3ds Max 2021 Simulation and Effects Book
Author: Serdar Hakan DÜZGÖREN
Publisher: Serdar Hakan DÜZGÖREN
Total Pages: 690
Release:
Genre: Computers
ISBN:

Preface In this book, we talked about how you can create simulations and visual effects with Autodesk 3ds Max 2021. Our book examines the topics in detail and every detail is explained. By applying the information in the book in full detail, you will be able to create your own simulations and visual effects. Now, let's list the important topics in our book; · Space Warp Objects · Particle Systems · MassFX · Hair And Fur Modifier (World Space) · Effects and Environments · Fluids Our book consists of 6 main titles in total and each title is explained in detail. You will now be able to create your own simulations and visual effects. Serdar Hakan DÜZGÖREN Autodesk Expert Elite | Autodesk Offical Member | Autodesk Int. Moderator | Autodesk Consultant

Building Strong Brands and Engaging Customers With Sound

Building Strong Brands and Engaging Customers With Sound
Author: Jaskari, Minna-Maarit
Publisher: IGI Global
Total Pages: 283
Release: 2024-03-25
Genre: Business & Economics
ISBN:

In brand communication, from the nostalgic hum of radio jingles to the digital symphony of streaming platforms, the role of sound in shaping brand identity has emerged as a captivating field of study. How does the strategic integration of sounds and music contribute to constructing robust brand identities and deepening customer engagement across diverse industries and cultural contexts? Building Strong Brands and Engaging Customers With Sound traverses the diverse realms of sonic branding, examining its multifaceted applications and impact on consumer engagement. The book opens a sonic gateway into the historical evolution of sounds in branding, uncovering the roots of sonic branding and its evolution alongside technological advancements. From linguistics and verbal sound symbolism to the semiotics of sounds, the foundational chapters provide a comprehensive understanding of the multidimensionality of sound, offering a synthesis of different disciplinary approaches to sonic branding. The book explores the sonic brand identity. Chapters illuminate the nuanced process of aligning sounds with brand personality, examining the intricate dance between music and brand experience. From crafting sonic logos to curating brand soundtracks, the book offers insights into the strategic deployment of sound across various touchpoints in the customer journey, including products and packaging. This book also explores consumer perception and response by unraveling the psychological impact of music on consumers. Extensive exploration of cognitive, affective, and behavioral responses to sonic branding, coupled with insights into consumer attitudes and preferences, provides a rich tapestry of understanding. The book also examines the role of sound in enhancing consumer well-being.

Kelly L. Murdock's Autodesk 3ds Max 2015 Complete Reference Guide

Kelly L. Murdock's Autodesk 3ds Max 2015 Complete Reference Guide
Author: Kelly L. Murdock
Publisher: SDC Publications
Total Pages: 1290
Release: 2014-10
Genre: Computers
ISBN: 158503911X

Kelly L. Murdock's Autodesk 3ds Max 2015 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users, will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills.