Eddie Obeng's Soundbytes
Author | : Eddie Obeng |
Publisher | : Pentacle |
Total Pages | : 180 |
Release | : 1999 |
Genre | : Success in business |
ISBN | : 9780953486908 |
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Author | : Eddie Obeng |
Publisher | : Pentacle |
Total Pages | : 180 |
Release | : 1999 |
Genre | : Success in business |
ISBN | : 9780953486908 |
Author | : Frank Sabatte |
Publisher | : Paulist Press |
Total Pages | : 148 |
Release | : 2002 |
Genre | : Religion |
ISBN | : 9780809140794 |
Eighty sayings touching on spirituality, along with commentary on them, for twenty-somethings.
Author | : Kathy Foster |
Publisher | : Great Achievements Press |
Total Pages | : 289 |
Release | : 2010-03 |
Genre | : Reading |
ISBN | : 0982066600 |
Teach your child four consonant sounds and one vowel and he or she will be able to read the first story! Teach another sound and read a new story. This unique step-by-step method of teaching reading gives instant success to even the most reluctant readers. Phonics instruction is brief, focused on only a few sounds at a time, and strongly supported with practice reading decodable stories that students enjoy. The lessons build students' confidence along with their reading ability, helping them become skilled and independent readers. This approach works well for all students, especially for beginning readers and students who have not had success with other methods. The 90 stories and accompanying skills lessons take students up to a beginning third grade reading level. A carefully sequenced list of recommended books helps older students go on to reach a fourth to sixth grade reading level. Most students are able to complete the program in just four months, with 15 to 30 minutes of instruction per day. A spelling game is included to help students develop accurate spelling skills. The simple, clear instructions in each lesson are easy for any parent, teacher, or tutor to follow. Sound Bytes Reading is easy to understand and easy to teach. It produces amazing results for beginning readers, struggling readers, and English Language Learners. Sound Bytes Reading is a dynamic way to teach your students how to read.
Author | : Toyin Falola |
Publisher | : |
Total Pages | : 442 |
Release | : 2019 |
Genre | : Business & Economics |
ISBN | : 158046954X |
Explores the culturally complex and cosmopolitan histories of islands off the African coast
Author | : Katherine Hoover |
Publisher | : |
Total Pages | : 24 |
Release | : 1991 |
Genre | : Flute music (Flutes (2)) |
ISBN | : |
Author | : Matthew David |
Publisher | : Taylor & Francis |
Total Pages | : 30 |
Release | : 2012-10-12 |
Genre | : Language Arts & Disciplines |
ISBN | : 1136022171 |
Learn how you can tap into the Android specific extensions with ActionScript to add a rich level of control to your apps. Get up and running quickly, with these mobile features: Gestures Orientation Geolocation Loading data into Flash Loading web pages into WebView Microphone Camera/video
Author | : Robert J. Garmston |
Publisher | : Rowman & Littlefield |
Total Pages | : 247 |
Release | : 2013-07-02 |
Genre | : Education |
ISBN | : 1442224304 |
This guidebook is ideal for anyone who has ever had to stand up in front of a group and make a presentation--novices and experts alike! This book is a practical hands-on resource full of ideas and success-proven strategies that not only put you at ease when you're the focus of everyone's attention, but actually help you improve the effectiveness of your presentations.
Author | : Matthew David |
Publisher | : CRC Press |
Total Pages | : 330 |
Release | : 2012-10-12 |
Genre | : Computers |
ISBN | : 113602249X |
Build rich media applications for the iOS and Android platforms with this primer to Flash mobile development. You get all of the essentials-from setting up your development environment to publishing your apps to the Google Market Place/Apple iTunes App Store. Develop elementary applications without coding; then realize the power of ActionScript 3 to add rich complexity to your applications. Step-by-step instruction is combined with practical tutorial lessons to deliver a working understanding of the development stages including: *Rapid prototyping *Adding interactivity, audio, and video *Employing iOS and Android Interface Calls *Hardware optimization with AIR *Game development; game engines, controlling physics, and 3D *Designing for iPad, Android tablets, and Google TV *Code optimization, testing, and debugging User interfaces are presented in full color to illustrate their nuances. The companion website, www.visualizetheweb/flashmobile, includes all of the AS3 code, project files, and a blog to keep you up to date with related news and developments.
Author | : Facts On File, Incorporated |
Publisher | : Infobase Publishing |
Total Pages | : 815 |
Release | : 2009 |
Genre | : People with disabilities |
ISBN | : 1438110472 |
Each two-volume book contains four major sections: . - Introduction and Overview: Provides forewords by notables in the field and an outline of the book. - Essays: Features eight to 10 essays on topics such as workplace issues, financial aid, diversity, and more. - Directory: Contains descriptions and contact information for hundreds of organizations, schools, and associations, arranged by topic. - Further Resources/Indexes: Includes glossaries, appendixes, further reading, and indexes
Author | : Matthew David |
Publisher | : CRC Press |
Total Pages | : 380 |
Release | : 2014-02-03 |
Genre | : Computers |
ISBN | : 1135048509 |
In 2007, Apple released the iPhone. With this release came tools as revolutionary as the internet was to businesses and individuals back in the mid- and late-nineties: Apps. Much like websites drove (and still drive) business, so too do apps drive sales, efficiencies and communication between people. But also like web design and development, in its early years and iterations, guidelines and best practices for apps are few and far between. Designing Apps for Success provides web/app designers and developers with consistent app design practices that result in timely, appropriate, and efficiently capable apps. This book covers application lifecycle management that designers and developers use when creating apps for themselves or the entities that hired them. From the early discussions with a company as to how to what kind of app they want, to storyboarding, to developing cross platform, to troubleshooting, to publishing, Designing Apps for Success gives a taut, concise, and pragmatic roadmap from the beginning of the process all the way to the end. Developers and designers will learn not only best practices on how to design an app but how to streamline the process while not losing any quality on the end result. Other topics in this book include: Case studies that best showcase the development process at work (or not at work). Global examples of apps developed all over the world. Future proofing your apps Post-publishing: Promoting and marketing your apps and keeping it relevant. Consistent app design practices for consistently successful results.