Soul Calibur V

Soul Calibur V
Author: FuturePress (Firm)
Publisher: Prima Games
Total Pages: 0
Release: 2012-02
Genre: Imaginary wars and battles
ISBN: 9783869930558

SoulCalibur V picks up 17 years after the events of SoulCalibur IV with new heroes and returning warriors clashing in an epic showdown between good and evil. The tale of Patroklos, son of Sophitia Alexandra, unfolds as his family's destiny intertwines with the Soul swords.

Tekken Tag Tournament 2

Tekken Tag Tournament 2
Author: Aris Bakhtanians
Publisher:
Total Pages: 0
Release: 2012
Genre: Hand-to-hand fighting
ISBN: 9780307895967

A game guide to "Tekken Tag Tournament 2," covering tournaments, level strategies, characters, and frame data.

Big Book of Zelda

Big Book of Zelda
Author: Kyle Hilliard
Publisher: Triumph Books
Total Pages: 303
Release: 2017-10-15
Genre: Games & Activities
ISBN: 1633199568

The Legend of Zelda: Breath of the Wild is one of the highest-rated, fastest-selling video games of all time, a new crown jewel in the beloved Legend of Zelda series. Having just celebrated its 30th anniversary, the universe of the Legend of Zelda is clearly ever-evolving, gaining new fans and reminding the world why it continues to captivate. The Big Book of Zelda is a comprehensive look at everything to know and love about your favorite games with character profiles, gameplay tips, little-known facts, and more. From A Link to the Past, to Ocarina of Time, to Twilight Princess, and featuring extensive coverage of Breath of the Wild, this is the ultimate guide for fans old and new to explore Hyrule and capture the Triforce!

SoulCalibur

SoulCalibur
Author: Namco Bandai Games
Publisher: Udon Entertainment
Total Pages: 0
Release: 2014-05-06
Genre: Art
ISBN: 9781926778952

" ... Collects the artwork of the ultimate weapons-based fighting game, SoulCalibur V. Included are character designs, rough concepts, storyboards, creator commentary, exclusive interviews, and more!"--Page 4 of cover.

Nintendo Heroes

Nintendo Heroes
Author: Tracey West
Publisher: Scholastic
Total Pages: 74
Release: 2006-01-01
Genre: Children's stories
ISBN: 9780439843645

Link and his fairy guide, Navi, are journeying through Hyrule when they learn that an interdimensional portal has been opened and is sucking in anything and everything that gets near it!

Playing to Win

Playing to Win
Author: David Sirlin
Publisher: Lulu.com
Total Pages: 144
Release: 2006-04-01
Genre: Games & Activities
ISBN: 1411666798

Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.

Level Up!

Level Up!
Author: Scott Rogers
Publisher: John Wiley & Sons
Total Pages: 515
Release: 2010-09-29
Genre: Computers
ISBN: 0470970928

Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

Guild Wars

Guild Wars
Author: David Ladyman
Publisher: Prima Lifestyles
Total Pages: 224
Release: 2005
Genre: Games
ISBN: 9780761548904

"Analysis of every profession and combination, complete skill lists for all professions, PvP tips & tactics, labeled area maps"--Cover back.

Game Feel

Game Feel
Author: Steve Swink
Publisher: CRC Press
Total Pages: 377
Release: 2008-10-13
Genre: Art
ISBN: 1482267330

"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe