Smashwords Style Guide

Smashwords Style Guide
Author: Mark Coker
Publisher:
Total Pages:
Release: 2008
Genre: Electronic books
ISBN:

The Smashwords Style Guide has helped indie authors produce and publish over 65,000 high-quality ebooks. Over 100,000 copies downloaded in three years!

Smashwords Book Marketing Guide (2018 Edition)

Smashwords Book Marketing Guide (2018 Edition)
Author: Mark Coker
Publisher: Mark Coker
Total Pages: 160
Release: 2018-02-08
Genre: Language Arts & Disciplines
ISBN: 1452300038

This free book marketing primer provides authors easy-to-implement advice on how to market their books at Smashwords and major ebook retailers. It starts with an overview of how Smashwords helps promote your book, and then provides 41 simple do-it-yourself marketing tips. The book is useful to all authors, even those who don't yet publish on Smashwords. Updated August 23, 2013.

Indies Unlimited: Authors' Snarkopaedia

Indies Unlimited: Authors' Snarkopaedia
Author: K. S. Brooks
Publisher: Createspace Independent Pub
Total Pages: 136
Release: 2013-01-17
Genre: Language Arts & Disciplines
ISBN: 9781480213425

In Volume One of the Authors' Snarkopaedia, sentences have been painstakingly crafted together using nouns, verbs and other words, bringing you paragraphs of text. These paragraphs flow into pages of expert tips, advice and insight for authors at all levels of the publication food chain. Any book can claim to offer this type of information, but they can't give you what sets the Indies Unlimited Authors' Snarkopaedia above the rest: the "je ne sais squat" of the high decorated staff of the Snarkology Department at the Indies Unlimited Online Academy. Their groundbreaking and empirical research over the years sheds new and snarkified light on subjects ranging from book publishing and marketing to the nuts and bolts of writing and technology. If you like information to grab you by the throat and smack you in the face, the Indies Unlimited Authors' Snarkopaedia is the reference book for you.

How to Make, Market and Sell Ebooks - All for Free

How to Make, Market and Sell Ebooks - All for Free
Author: Jason Matthews
Publisher: Jason Matthews
Total Pages: 131
Release: 2010-03-15
Genre: Language Arts & Disciplines
ISBN: 145240240X

Have you written a book and want advice on what to do next? This manual teaches authors to convert and sell books as ebooks at no cost. Create blogs/websites, cover design, convert formats, upload to major retailers, maximize search rankings, sell with Paypal buttons and more. This book shows authors how to make, market and sell ebooks - all for free. Highly instructional, a valuable read.

The Screenwriter's Bible

The Screenwriter's Bible
Author: David Trottier
Publisher:
Total Pages: 330
Release: 1998
Genre: Performing Arts
ISBN: 9781879505445

One of the most popular and useful books on screenwriting, now greatly expanded and completely updated. This edition includes a list of resources and contains approximately 100 new entries.

Becoming Pablo

Becoming Pablo
Author: Teresa van Bryce
Publisher: Teresa van Bryce
Total Pages: 124
Release: 2021-02-09
Genre: Fiction
ISBN: 1999087216

When a troubled and mysterious woman turns up at Paul Hutchings’ Baja hotel, his thoughts are thrown back to a time when his own life lay in shambles. As he observes Sandra’s struggle to find her way through an unnamed grief, he revisits the losses that threatened to break him. Seven years earlier, after losing a career-changing acting role, the love of his life, and in middle age, his hair, Paul was set adrift until an old friend extended a lifeline, and Paul embarked on a journey which dramatically altered the course of his life. As he left his home in the UK and travelled to Australia, the United States, to Canada, and finally to Mexico, Paul’s journey evolved from running to seeking. A prequel to the women’s fiction/romance novel House of the Blue Sea, Becoming Pablo is a story of finding one’s true self amid the rubble of a life.

Game Programming Patterns

Game Programming Patterns
Author: Robert Nystrom
Publisher: Genever Benning
Total Pages: 353
Release: 2014-11-03
Genre: Computers
ISBN: 0990582914

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Business Writing For Dummies

Business Writing For Dummies
Author: Natalie Canavor
Publisher: John Wiley & Sons
Total Pages: 384
Release: 2013-07-29
Genre: Business & Economics
ISBN: 1118583620

How many pieces of paper land on your desk each day, or emails in your inbox? Your readers – the people you communicate with at work – are no different. So how can you make your communication stand out from the pile and get the job done? Whether you’re crafting a short and sweet email or bidding for a crucial project, Business Writing For Dummies is the only guide you need. Inside you’ll find: The basic principles of how to write well How to avoid the common pitfalls that immediately turn a reader off Crucial tips for self-editing and revision techniques to heighten your impact Lots of practical advice and examples covering a range of different types of communication, including emails, letters, major business documents such as reports and proposals, promotional materials, web copy and blogs - even tweets The global touch - understand the key differences in written communication around the world, and how to tailor your writing for international audiences

Let's Get Digital

Let's Get Digital
Author: David Gaughran
Publisher: David Gaughran
Total Pages: 132
Release: 2020-06-24
Genre: Language Arts & Disciplines
ISBN: 9187109476

Publish like a pro and start building your audience today with the most comprehensive guide on the market. Packed with practical, actionable advice, this brand new fourth edition of Let's Get Digital delivers the very latest best practices on publishing your work and finding readers. · Boost your writing career with marketing strategies that are proven to sell more books. · Get expert tips on platform building, blogging and social media. · Discover which approaches are best for selling fiction vs. non-fiction. · Implement powerful ways to make your ebooks more discoverable. · Increase your visibility by optimizing keywords and categories. · Weigh the pros and cons of Kindle Unlimited, and find out exactly how to tweak your promotional plans depending on whether you stay exclusive to Amazon or opt for wider distribution. And that's just for starters...

Object Design Style Guide

Object Design Style Guide
Author: Matthias Noback
Publisher: Simon and Schuster
Total Pages: 393
Release: 2019-12-23
Genre: Computers
ISBN: 1638350191

”Demystifies object-oriented programming, and lays out how to use it to design truly secure and performant applications.” —Charles Soetan, Plum.io Key Features Dozens of techniques for writing object-oriented code that’s easy to read, reuse, and maintain Write code that other programmers will instantly understand Design rules for constructing objects, changing and exposing state, and more Examples written in an instantly familiar pseudocode that’s easy to apply to Java, Python, C#, and any object-oriented language Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About The Book Well-written object-oriented code is easy to read, modify, and debug. Elevate your coding style by mastering the universal best practices for object design presented in this book. These clearly presented rules, which apply to any OO language, maximize the clarity and durability of your codebase and increase productivity for you and your team. In Object Design Style Guide, veteran developer Matthias Noback lays out design rules for constructing objects, defining methods, and much more. All examples use instantly familiar pseudocode, so you can follow along in the language you prefer. You’ll go case by case through important scenarios and challenges for object design and then walk through a simple web application that demonstrates how different types of objects can work together effectively. What You Will Learn Universal design rules for a wide range of objects Best practices for testing objects A catalog of common object types Changing and exposing state Test your object design skills with exercises This Book Is Written For For readers familiar with an object-oriented language and basic application architecture. About the Author Matthias Noback is a professional web developer with nearly two decades of experience. He runs his own web development, training, and consultancy company called “Noback’s Office.” Table of Contents: 1 ¦ Programming with objects: A primer 2 ¦ Creating services 3 ¦ Creating other objects 4 ¦ Manipulating objects 5 ¦ Using objects 6 ¦ Retrieving information 7 ¦ Performing tasks 8 ¦ Dividing responsibilities 9 ¦ Changing the behavior of services 10 ¦ A field guide to objects 11 ¦ Epilogue