Simon's Quest
Author | : Simon Schweitzer |
Publisher | : |
Total Pages | : 192 |
Release | : 2008 |
Genre | : Biography & Autobiography |
ISBN | : |
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Author | : Simon Schweitzer |
Publisher | : |
Total Pages | : 192 |
Release | : 2008 |
Genre | : Biography & Autobiography |
ISBN | : |
Author | : Christopher Howell |
Publisher | : Scholastic Paperbacks |
Total Pages | : 138 |
Release | : 1990 |
Genre | : Adventure and adventurers |
ISBN | : 9780590437752 |
Simon, hero of the Castlevania game, and Tim Bradley, Nintendo wiz, battle monsters and ghouls, break through walls, and defeat Dracula.
Author | : Edward Butts |
Publisher | : Dundurn |
Total Pages | : 283 |
Release | : 2011-08-22 |
Genre | : Biography & Autobiography |
ISBN | : 1459700759 |
During the American Revolution and the border conflicts that followed, Simon Girty’s name struck terror into the hearts of U.S. settlers in the Ohio Valley and the territory of Kentucky. Girty (1741-1818) had lived with the Natives most of his life. Scorned by his fellow white frontiersmen as an "Indian lover," Girty became an Indian agent for the British. He accompanied Native raids against Americans, spied deep into enemy territory, and was influential in convincing the tribes to fight for the British. The Americans declared Girty an outlaw. In U.S. history books he is a villain even worse than Benedict Arnold. Yet in Canada, Girty is regarded as a Loyalist hero, and a historic plaque marks the site of his homestead on the Ontario side of the Detroit River. In Native history, Girty stands out as one of the few white men who championed their cause against American expansion. But was he truly the "White Savage" of legend, or a hero whose story was twisted by his foes?
Author | : Mike Diver |
Publisher | : White Owl |
Total Pages | : 194 |
Release | : 2024-03-30 |
Genre | : Games & Activities |
ISBN | : 1399040502 |
THE CON50LE is a comprehensive yet conversational account of 50 years of home video gaming history, leaving no rarely sighted system unturned and providing a chronological account of the evolution of the biggest entertainment medium in the world. From the earliest consoles of the 1970s to the cutting-edge machines of the here and now, a line is drawn from one man’s eureka moment to the multi-billion-dollar global industry of today. All the well-known names and massive-selling consoles are here: the Nintendo Entertainment System, the SEGA Mega Drive, the Atari 2600, the Xbox 360, the PlayStation 2. But there’s plenty of room for hardware that many a gamer won’t have heard of before, from Japan-only releases and home computer conversions to ill-advised experiments with VHS and all manner of micro-console magic. Learn about the creators and their inspirations, the games that made the biggest consoles’ eternal reputations, and the failures and flops along the way. Even the consoles that came and went without notable commercial success left a mark, an imprint, on this compelling history – and THE CON50LE unravels it, explains it, one fascinating machine at a time.
Author | : Jeff Howard |
Publisher | : CRC Press |
Total Pages | : 316 |
Release | : 2022-04-24 |
Genre | : Art |
ISBN | : 1000576450 |
Combining theory and practice, this updated new edition provides a complete overview of how to create deep and meaningful quests for games. It uses the Unity game engine in conjunction with Fungus and other free plugins to provide an accessible entry into quest design. The book begins with an introduction to the theory and history of quests in games, before covering four theoretical components of quests: their spaces, objects, actors, and challenges. Each chapter also includes a practical section, with accompanying exercises and suggestions for the use of specific technologies for four crucial aspects of quest design: • level design • quest item creation • NPC and dialogue construction • scripting This book will be of great interest to all game designers looking to create new, innovative quests in their games. It will also appeal to new media researchers, as well as humanities scholars in the fields of mythology and depth-psychology that want to bring computer-assisted instruction into their classroom in an innovative way. The companion website includes lecture and workshop slides, and can be accessed at: www.designingquests.com
Author | : Simon Goodman |
Publisher | : Simon and Schuster |
Total Pages | : 368 |
Release | : 2016-08-16 |
Genre | : Art |
ISBN | : 1451697643 |
The passionate, true story of one man's quest to reclaim what the Nazis stole from his family--their beloved art collection--and to restore their legacy. Simon Goodman's grandparents came from German Jewish banking dynasties and perished in concentration camps. And that's almost all he knew--his father rarely spoke of their family history or heritage. But when he passed away, and Simon received his father's papers, a story began to emerge. The Gutmanns, as they were known then, rose from a small Bohemian hamlet to become one of Germany's most powerful banking families. They also amassed a world-class art collection that included works by Degas, Renoir, Botticelli, and many others, including a Renaissance clock engraved with scenes from the legend of Orpheus. The Nazi regime snatched everything the Gutmanns had labored to build: their art, their wealth, their social standing, and their very lives. Simon grew up in London with little knowledge of his father's efforts to recover their family's possessions. It was only after his father's death that Simon began to piece together the clues about the stolen legacy and the Nazi looting machine. He learned much of the collection had gone to Hitler and Goring; other works had been smuggled through Switzerland, sold and resold, with many pieces now in famous museums. More still had been recovered by Allied forces only to be stolen again by bureaucrats-- European governments quietly absorbed thousands of works of art into their own collections. Through painstaking detective work across two continents, Simon proved that many pieces belonged to his family, and successfully secured their return-- the first Nazi looting case to be settled in the United States. Goodman's dramatic story reveals a rich family history almost obliterated by the Nazis. It is not only the account of a twenty-year long detective hunt for family treasure, but an unforgettable tale of redemption and restoration.
Author | : Mie Augier |
Publisher | : MIT Press |
Total Pages | : 582 |
Release | : 2022-11-01 |
Genre | : Social Science |
ISBN | : 0262546493 |
Essays that pay tribute to the wide-ranging influence of the late Herbert Simon, by friends and colleagues. Herbert Simon (1916-2001), in the course of a long and distinguished career in the social and behavioral sciences, made lasting contributions to many disciplines, including economics, psychology, computer science, and artificial intelligence. In 1978 he was awarded the Nobel Prize in economics for his research into the decision-making process within economic organizations. His well-known book The Sciences of the Artificial addresses the implications of the decision-making and problem-solving processes for the social sciences. This book (the title is a variation on the title of Simon's autobiography, Models of My Life) is a collection of short essays, all original, by colleagues from many fields who felt Simon's influence and mourn his loss. Mixing reminiscence and analysis, the book represents "a small acknowledgment of a large debt." Each of the more than forty contributors was asked to write about the one work by Simon that he or she had found most influential. The editors then grouped the essays into four sections: "Modeling Man," "Organizations and Administration," "Modeling Systems," and "Minds and Machines." The contributors include such prominent figures as Kenneth Arrow, William Baumol, William Cooper, Gerd Gigerenzer, Daniel Kahneman, David Klahr, Franco Modigliani, Paul Samuelson, and Vernon Smith. Although they consider topics as disparate as "Is Bounded Rationality Unboundedly Rational?" and "Personal Recollections from 15 Years of Monthly Meetings," each essay is a testament to the legacy of Herbert Simon—to see the unity rather than the divergences among disciplines.
Author | : Alina Cherry |
Publisher | : Rowman & Littlefield |
Total Pages | : 215 |
Release | : 2016-08-16 |
Genre | : Literary Criticism |
ISBN | : 1611478979 |
Claude Simon: Fashioning the Past by Writing the Present considers the aesthetic, cultural, and philosophical facets of a temporal paradox in the works of French novelist Claude Simon (1913-2005), and its broader implications for the study of narrative, and for cultural and post-modern theory. This paradox emerges from the problematic representation of the past through an aesthetic rooted in an exclusive valorization of the present. In his 1985 Nobel speech, as well as on other numerous occasions, Simon expressed a fascination with simultaneity through the provocative claim that he never wrote about the past, but attempted to capture only what was happening during the writing process, that is, in the “present of writing,” as he put it. Simon’s seemingly unambiguous claim raises significant issues and contradictions that become extensively apparent when the statement is considered in the light of his fictional works, since these must be construed, for the most part, as explorations of the past. In this study Alina Cherry propose to look at the tensions that arise from this paradox, and examine the present of writing holistically—that is both as a stylistic device and within the thematic context of Simon’s works—in order to assess its capacity for becoming an instrument of ontological and epistemological inquiry that can also intervene powerfully in the decisive philosophical and socio-political debates that have animated the cultural landscape of post-World War II France. Simon’s vivid portrayals of suffering and devastation open new ways of understanding the impact of some of the most traumatic historical events of the twentieth century: the two World Wars and the Spanish Civil War. This impact is necessarily connected with a need to tell these events, and to tell them in highly innovative ways, namely by creating a distinctive style that revolutionizes the outworn narrative traditions of a world whose very foundations have been shattered by the chaos of war and effectively undermines various institutions and dominant socio-cultural structures, revealing implicitly and explicitly, a strong ethical vein.