Shovel Knight Official Design Works
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Author | : Jason Schreier |
Publisher | : HarperCollins |
Total Pages | : 312 |
Release | : 2017-09-05 |
Genre | : Business & Economics |
ISBN | : 0062651242 |
NATIONAL BESTSELLER “The stories in this book make for a fascinating and remarkably complete pantheon of just about every common despair and every joy related to game development.” — Rami Ismail, cofounder of Vlambeer and developer of Nuclear Throne Developing video games—hero's journey or fool's errand? The creative and technical logistics that go into building today's hottest games can be more harrowing and complex than the games themselves, often seeming like an endless maze or a bottomless abyss. In Blood, Sweat, and Pixels, Jason Schreier takes readers on a fascinating odyssey behind the scenes of video game development, where the creator may be a team of 600 overworked underdogs or a solitary geek genius. Exploring the artistic challenges, technical impossibilities, marketplace demands, and Donkey Kong-sized monkey wrenches thrown into the works by corporate, Blood, Sweat, and Pixels reveals how bringing any game to completion is more than Sisyphean—it's nothing short of miraculous. Taking some of the most popular, bestselling recent games, Schreier immerses readers in the hellfire of the development process, whether it's RPG studio Bioware's challenge to beat an impossible schedule and overcome countless technical nightmares to build Dragon Age: Inquisition; indie developer Eric Barone's single-handed efforts to grow country-life RPG Stardew Valley from one man's vision into a multi-million-dollar franchise; or Bungie spinning out from their corporate overlords at Microsoft to create Destiny, a brand new universe that they hoped would become as iconic as Star Wars and Lord of the Rings—even as it nearly ripped their studio apart. Documenting the round-the-clock crunches, buggy-eyed burnout, and last-minute saves, Blood, Sweat, and Pixels is a journey through development hell—and ultimately a tribute to the dedicated diehards and unsung heroes who scale mountains of obstacles in their quests to create the best games imaginable.
Author | : Various |
Publisher | : Udon Entertainment |
Total Pages | : 0 |
Release | : 2018-11-20 |
Genre | : Computer adventure games |
ISBN | : 9781772940640 |
Collects the gritty and hair-raising artwork behind Dark Souls III, featuring armor and weapon designs, character concepts, enemies, bosses, environments, DLC artwork, and more!
Author | : Capcom |
Publisher | : Udon Entertainment |
Total Pages | : 0 |
Release | : 2014-09-30 |
Genre | : Art |
ISBN | : 9781927925201 |
The classic Breath of Fire series stands out as Capcom's most acclaimed foray into the fantasy RPG genre. Now, gamers can revisit the many worlds and characters of this beloved franchise through it's wonderful characters and visuals. Breath of Fire: Official Complete Works collects the artwork of all five games in the the series, including character designs, rough sketches, game covers, pinups, character profiles, creator commentary, and more!
Author | : Virginia Lee Burton |
Publisher | : Houghton Mifflin Harcourt |
Total Pages | : 51 |
Release | : 2010-06-28 |
Genre | : Juvenile Fiction |
ISBN | : 0547350570 |
A modern classic that no child should miss. Since it was first published in 1939, Mike Mulligan and His Steam Shovel has delighted generations of children. Mike and his trusty steam shovel, Mary Anne, dig deep canals for boats to travel through, cut mountain passes for trains, and hollow out cellars for city skyscrapers -- the very symbol of industrial America. But with progress come new machines, and soon the inseparable duo are out of work. Mike believes that Mary Anne can dig as much in a day as one hundred men can dig in a week, and the two have one last chance to prove it and save Mary Anne from the scrap heap. What happens next in the small town of Popperville is a testament to their friendship, and to old-fashioned hard work and ingenuity.
Author | : Studio MDHR |
Publisher | : Dark Horse Comics |
Total Pages | : 272 |
Release | : 2020-03-17 |
Genre | : Art |
ISBN | : 1506713211 |
Get transported back to the golden age of 1930s animation with an art book celebrating the acclaimed run & gun game, Cuphead! Each page of this curated collection of artwork is designed to capture the vintage look and feel of the 1930's. Take a gander at the game's traditional hand-drawn frame-by-frame animation. Peek at the early concepts, production work, and early ideas that went into the making of Cuphead's characters, bosses, stages and more including never-before-seen content from the upcoming DLC! Relive the most cherished and challenging moments of Cuphead and Mugman's adventure to reclaim their souls from The Devil, all in a way you've never seen before! Guided by personal insights from game directors Chad and Jared Moldenhauer, take a one-of-a-kind trip through the Inkwell Isles and discover an all-new appreciation for Cuphead's animation style and challenging retro gameplay. Dark Horse Books and Studio MDHR are thrilled to present The Art of Cuphead! This vintage-style art extravaganza is the perfect book for fans of Cuphead!
Author | : Vanillaware |
Publisher | : Udon Entertainment |
Total Pages | : 0 |
Release | : 2019-10-29 |
Genre | : Dragon's Crown (Video game) |
ISBN | : 9781772941111 |
Swords, dungeons, sorcery, and dragons... Dragon's Crown is the ultimate side-scrolling action role-playing game! DRAGON'S CROWN: OFFICIAL ARTWORKS spotlights the fantastic artwork from the fan-favorite fantasy epic. Included is character & enemy artwork, story cutscenes, location illustrations, and tribute pieces from some of Japan's top video game concept artists.
Author | : David L. Craddock |
Publisher | : Boss Fight Books |
Total Pages | : 135 |
Release | : 2018 |
Genre | : Computers |
ISBN | : 1940535190 |
Based on extensive original interviews with the Yacht Club Games team, writer David L. Craddock unearths the story of a fledgling group of game developers who worked so well together at WayForward Games that they decided to start their own studio.
Author | : Walt Williams |
Publisher | : Simon and Schuster |
Total Pages | : 304 |
Release | : 2017-09-19 |
Genre | : Biography & Autobiography |
ISBN | : 1501129953 |
"An award-winning videogame writer offers a rare behind-the-scenes look inside the gaming industry, and expands on how games are transformed from mere toys into meaningful, artistic experiences"--
Author | : WayForward |
Publisher | : Udon Entertainment |
Total Pages | : 224 |
Release | : 2021-08-24 |
Genre | : |
ISBN | : 9781772940978 |
Shantae! She's the half-genie, belly-dancing, hair-whipping hero of her very own platforming video game franchise from WayForward Technologies! The Art of Shantae collects the fantastic artwork behind all five games in the Shantae series. Included are key artwork, rough concepts, style explorations, creature and environment designs, and much more! Follow the creative development of Risky Boots, Rottytops, Sky, Bolo, and the titular heroine herself, in this fantastic hardcover celebration of Shantae!
Author | : Matt Sainsbury |
Publisher | : No Starch Press |
Total Pages | : 278 |
Release | : 2015-09-01 |
Genre | : Games & Activities |
ISBN | : 1593276656 |
Game Art is a collection of breathtaking concept art and behind-the-scenes interviews from videogame developers, including major players like Square Enix, Bioware, and Ubisoft as well as independent but influential studios like Tale of Tales and Compulsion Games. Immerse yourself in fantastic artwork and explore the creative thinking behind over 40 console, mobile, and PC games. A lone independent developer on a tiny budget can create an experience as powerful and compelling as a triple-A blockbuster built by a team of 1,000. But like all works of art, every game begins with a spark of inspiration and a passion to create. Let Game Art take you on a visual journey through these beautiful worlds, as told by the minds that brought them to life.