Shadowrun Toxic Alleys

Shadowrun Toxic Alleys
Author: Catalyst Game Labs
Publisher: Catalyst Game Labs
Total Pages: 64
Release: 2018-05-02
Genre: Fantasy games
ISBN: 9781941582985

Dark plots and darker magic frequently converge in the capital of the UCAS, and those forces are revving up again. Toxic Alley launches plotlines for Shadowrun involving toxic mages, shedim, and other dark forces, while building on elements from the Sixth World Tarot and Book of the Lost. Runners will have as much as they can handle keeping up with the chaos filling the back alleys of DeeCee!

Shadowrun Howling Shadows

Shadowrun Howling Shadows
Author: Catalyst Game Labs
Publisher:
Total Pages:
Release: 2016-07-20
Genre:
ISBN: 9781942487517

Howling Shadows is a core rulebook for Shadowrun, Fifth Edition, with a wealth of dangerous creatures, sprits, artificial intelligence, and more to add variety and fun to Shadowrun games. The critters were designed with both players and GMs in mind - they can be added as a resource for players to use or obstacles to overcome. The critters also have plot hooks built in to fuel plenty of adventures and campaigns. With full color art, this book displays the bizarre and dangerous critters of the Sixth World in their full glory.

Shadowrun Chrome Flesh (Limited Edition)

Shadowrun Chrome Flesh (Limited Edition)
Author: Catalyst Game Labs
Publisher: Catalyst Game Labs
Total Pages:
Release: 2015-09-02
Genre:
ISBN: 9781941582954

Shadowrunners cannot be limited by what their bodies canor cannotdo. They have to do more, stretch farther, surpass any limits, and accomplish the impossible. Some runners can rely on magic; for everyone else, there are augmentations. From shiny chrome that makes your body into a humanoid semitruck to genetech that alters you at the most fundamental level to drugs and chemicals that give you a quick and dirty boost, Chrome Flesh provides dozens of new ways to alter Shadowrun characters and make them better, stronger, faster, and altogether readier to kick ass and take names on the streets. Along with the gear and a compiled table of all cyberware, bioware, genetech, and nanotech currently available in Shadowrun, Fifth Edition, Chrome Flesh covers how runners break down and what resources can help fix them up, and where augmentation tech might go in the future. It's paydata every shadowrunner needs if they want to overcome everything the Sixth World is going to throw at them.

Magic in the Shadows

Magic in the Shadows
Author: FASA Corporation
Publisher: FASA Corporation
Total Pages: 0
Release: 1998-12
Genre: Shadowrun (Game)
ISBN: 9781555603588

Magic in the Shadows is an advanced magic book that combines all the previously published Shadowrun magic rules with all new rules and magical creatures. This new volume features rewritten, reworked, and expanded rules built on the core magic rules published in Shadowrun: Third Edition and will include a spell creation system as well as advanced rules on all aspects of playing a magical character. This product is a must for any Shadowrun player and gamemaster.

Shadowrun

Shadowrun
Author: Jason M. Hardy
Publisher:
Total Pages: 231
Release: 2016
Genre: Shadowrun (Game)
ISBN: 9781942487241

Shadowrun Core Rulebook

Shadowrun Core Rulebook
Author: Catalyst Game Labs
Publisher: Catalyst Game Labs
Total Pages: 476
Release: 2013-09-25
Genre: Games
ISBN: 9781936876518

"Created by Jordan Weisman ... [et al.]"--Colophon.

Shadowrun Cutting Aces

Shadowrun Cutting Aces
Author: Catalyst Game Labs
Publisher:
Total Pages:
Release: 2017-03-22
Genre:
ISBN: 9781942487630

The Hotel Bartender Who Slips You A Guests Room Number Because He Thinks It Will Help Him Get Lucky. The Security Guard Who Lets A Team Into A Top-Secret Facility Because He Thinks Hes Pitching In On Covert-Ops Training. The Business Suit Who Drops Ten Thousand Nuyen On A Project Because He Thinks Itll Earn Him Fifty Thousand. Marks, All Of Them, And The Sixth World Is Full Of Them. Yeah, Blasting Your Way Into A Well-Guarded Facility Is Fun, But Talking Your Way In, Smooth And Subtle, Might Be More Rewarding. Almost Every Kind Of Shadowrun Involves At Least A Little Con Artistry, And Some Of Them Are Full-On Long Cons. That Means You Need To Sharpen Your Con Game. With Tips, Plot Updates, Spells, Gear, And More To Improve Characters Con Abilities, Cutting Aces Gives Players The Swagger And Skills They Need To Swindle The World. It Also Includes Information On One Of The Sixth Worlds Hottest Spots For Running A Conistanbul, City Of The Worlds Desire. Cuttings Aces Is For Use With Shadowrun, Fifth Edition, And It Also Contains Plot Information, Story Ideas, And Characters That Can Be Used With Shadowrun: Anarchy With Slight Adjustments Of Character Stats.

Shadowrun Data Trails [all Things Matrixy]

Shadowrun Data Trails [all Things Matrixy]
Author: Catalyst Game Labs
Publisher:
Total Pages:
Release: 2015-07-08
Genre:
ISBN: 9781941582909

The last great undiscovered country is vast, wild, and weirder than you can possibly imagine. And it's nearby, waiting, accessible by the press of a button, or a simple gesture, or even just a thought. The Matrix holds a whole lot more than selfies and cat videos-it has artificial intelligences, electronic ghosts of people formerly alive (or perhaps still living), and deep wells of pure data that can swallow you whole. Oh, and a copy of every secret ever recorded electronically. The possible rewards of exploration are great, and the dangers are greater.Data Trails is the Matrix sourcebook for Shadowrun, Fifth Edition, offering more options for decker and technomancer characters, including qualities, programs, gear and more. With detailed examinations of hacker culture, information on diving deep into immersive hosts, and briefings on the strange sites hidden in dark corners of the Matrix, Data Trails is a vital resource for any Shadowrun players involved in the omnipresent flow of information. Non-Matrix specialists have chances to get in on the adventures as well, with game details explaining how their skills and expertise translate into the wild virtual world.Data Trails is for use with Shadowrun, Fifth Edition.

Shadowrun Sprawl Wilds

Shadowrun Sprawl Wilds
Author: Catalyst Game Labs
Publisher:
Total Pages:
Release: 2013-09-11
Genre:
ISBN: 9781936876723

You live in any sprawl long enough, you ll find out that there s a lot more to it than businessmen and soykaf stalls. Any sprawl worth its mettle has its dark corners, its forgotten places, its spots that are just as wild and untamed as the deepest rainforest. Seattle, the prime metroplex in the world for shadowrunning, is filled with such places, and Sprawl Wilds gives shadowrunners a chance to tour them. From a fortress-like Barrens farm recovering from a mysterious attack to a dark secret hidden in a clinic, runners have a chance to see the sites most people never encounter, and uncover information that some people want to stay secret at any cost. They ll meet jaded smugglers, wary police officers, passionate activists, hardened criminals, wounded warriors, and at least one deranged killer. The questions are, will they survive long enough to collect a paycheck and how much of the sprawl will be nothing more than dust when they re done with it? Sprawl Wilds is a collection of Shadowrun Missions developed for major summer gaming conventions. These adventures have been adapted for both Shadowrun, Twentieth Anniversary Edition and Shadowrun, Fifth Edition, and they provide hours of shadowrunning goodness for experienced street veterans and new shadowrunners alike. With complete game information, including NPC stats, these adventures are poised to plunge players into urban chaos!