Scratch and Solve Hangman

Scratch and Solve Hangman
Author: Mike Ward
Publisher: Sterling Publishing Company, Inc.
Total Pages: 100
Release: 2005-09
Genre: Games & Activities
ISBN: 9781402725807

In this second Scratch & Solve Hangman book, you'll find new puzzles to play whenever and wherever you like without anyone else! Each game has numbers hidden under 26 scratch-off circles. Pick a letter, rub off the circle, and find out if the letter is in the puzzle and where!

Scratch and Solve Hangman #1

Scratch and Solve Hangman #1
Author: Mike Ward
Publisher: Sterling Publishing Company, Inc.
Total Pages: 102
Release: 2005-09
Genre: Games & Activities
ISBN: 9781402725791

Play your favorite game whenever and wherever you like without anyone else! Each puzzle has numbers hidden under 26 scratch-off silver circles. Pick a number, rub off the circle, and find out if the letter is in the puzzle and where!

Scratch and Solve® Movie Hangman

Scratch and Solve® Movie Hangman
Author: Mike Ward
Publisher: Sterling Publishing Company, Inc.
Total Pages: 100
Release: 2006-09
Genre: Games & Activities
ISBN: 9781402737206

These hangman games with movie themes are as much fun to solve as the best film noir mysteries are to watch. In each puzzle, there are 26 scratch-off circles with numbers hidden underneath. Pick a letter, rub off the circle, and find out if the letter is in the puzzle and where. Spell out the names of favorite actors, movie characters, films, and more.

Scratch and Solve Hangman #3

Scratch and Solve Hangman #3
Author: Mike Ward
Publisher: Sterling Publishing Company, Inc.
Total Pages: 102
Release: 2006-03
Genre: Games & Activities
ISBN: 9781402725821

Hangman's a great way for kids to practice and improve their spelling. Each page of this book features one puzzle and each puzzle has the 26 letters of the alphabet accompanied by silver circles to scratch off. Choose a letter, give it a rub and see if it's in the puzzle and where.

Scratch and Solve Tough Hangman 5

Scratch and Solve Tough Hangman 5
Author: Mike Ward
Publisher: Sterling Publishing Company
Total Pages: 102
Release: 2007-09
Genre: Games & Activities
ISBN: 9781402745140

Real word lovers can take a tough challenge any time they want with this clever, solitary, and scratch-off version of Hangman. Here’s how it goes: each page features one puzzle, and each puzzle has the 26 letters of the alphabet accompanied by silver circles to scratch off. Choose a letter, give it a rub (just like a lottery ticket), and see if it’s in the puzzle, and where. But watch out: six misses and you’re hanged!

Whole Lotta Hangman

Whole Lotta Hangman
Author: Mike Ward
Publisher: Puzzlewright
Total Pages: 0
Release: 2010-07-06
Genre:
ISBN: 9781402772078

A book in which every page features a puzzle that contains 26 letters of the alphabet accompanied by silver circles to scratch off.

Debonair Hangman

Debonair Hangman
Author: Mike Ward
Publisher: Sterling Publishing Company, Inc.
Total Pages: 132
Release: 2009-10
Genre: Crafts & Hobbies
ISBN: 9781402766145

For some highfalutin, letter-filling fun, get yourself a copy of The Debonair Hangman. Each page features a word or phrase for you to figure out by picking a letter and scratching off the lotto-style silver coating. If you guess right, fill in the blank--but if you’re wrong, make sure to add a part to the hangman. Even though it has a whopping 250 puzzles, this sleek-looking book is small enough to fit in your briefcase or handbag, so you’ll always be ready for a quick brain-flexing session.

Scratch and Solve® Sports Hangman

Scratch and Solve® Sports Hangman
Author: Mike Ward
Publisher: Sterling Publishing Company, Inc.
Total Pages: 100
Release: 2006-09
Genre: Games & Activities
ISBN: 9781402737213

You'll feel like an MVP if you can complete every all-star sports hangman game we pitch at you. Tennis? Figure skating? Squash? Football? The world's most popular sports are represented in this collection of games with numbers hidden under 26 scratch-off circles. Pick a letter, rub off the circle, and find out if the letter is in the puzzle and where. Spell out the names of favorite legends, events, athletic venues, and more.

YAHTZEE Scratch and Play to Go!

YAHTZEE Scratch and Play to Go!
Author: Tom Verhoeff
Publisher: Sterling Publishing Company, Inc.
Total Pages: 136
Release: 2009-05
Genre:
ISBN: 9781402764356

No more dice to lose, and it can go anywhere: everybody s a winner with this addictive new book! Just as with Hasbro s real YAHTZEE game, players get to roll five dice three times to find their highest score. But instead of throwing actual dice, they "scratch" them off the page, lottery-styleand keep only the dice they want as they go for better combinations with their remaining rolls. With multiple copies of the book, readers can stage head-to-head competitions. And for extra fun, players can compare their score with the author s, with the score obtained using perfect strategy, and with the best possible score you could get if you had x-ray vision.-Hasbro s popular game meets our own best-selling "Scratch & Solve" series for assured success- Today, more than 50 million YAHTZEE games are sold annually-Written by one of the most esteemed puzzle creators around, a championship winner and bestselling author whose work has appeared in America s top newspapers- This easy-to-play and portable version of YAHTZEE can go anywhere, and be enjoyed solo: it s perfect for trips, commutes, or whenever there are a few minutes to spare"

Scratch and Solve Hangman 5

Scratch and Solve Hangman 5
Author: Mike Ward
Publisher: Sterling Publishing Company
Total Pages: 100
Release: 2007-09
Genre: Games & Activities
ISBN: 9781402745133

An ingenious twist on a classic word game. Hangman’s a great way for kids to practice their spelling, improve their vocabulary, and have fun...all at the same time. And with this game-filled collection, they can play anywhere and anytime they want--even when there’s no friend around. Each page features one puzzle, and each puzzle has the 26 letters accompanied by silver circles to scratch off. Children choose the letter they want, give it a rub, and see if it’s in the puzzle, and where. But watch out: six misses and they’re hanged!