Scoring with Logic Pro

Scoring with Logic Pro
Author: Jay Asher
Publisher: Course Technology
Total Pages: 0
Release: 2013
Genre: Computers
ISBN: 9781133693345

Annotation This title offers concise and easy-to-follow tutorials to guide the reader in inputting, formatting, and printing music notation using Logic Pro's score editor.

Scoring the Screen

Scoring the Screen
Author: Andy Hill
Publisher: Hal Leonard Corporation
Total Pages: 425
Release: 2017-07-01
Genre: Music
ISBN: 1540004813

(Music Pro Guides). Today, musical composition for films is more popular than ever. In professional and academic spheres, media music study and practice are growing; undergraduate and postgraduate programs in media scoring are offered by dozens of major colleges and universities. And increasingly, pop and contemporary classical composers are expanding their reach into cinema and other forms of screen entertainment. Yet a search on Amazon reveals at least 50 titles under the category of film music, and, remarkably, only a meager few actually allow readers to see the music itself, while none of them examine landmark scores like Vertigo , To Kill a Mockingbird , Patton , The Untouchables , or The Matrix in the detail provided by Scoring the Screen: The Secret Language of Film Music . This is the first book since Roy M. Prendergast's 1977 benchmark, Film Music: A Neglected Art , to treat music for motion pictures as a compositional style worthy of serious study. Through extensive and unprecedented analyses of the original concert scores, it is the first to offer both aspiring composers and music educators with a view from the inside of the actual process of scoring-to-picture. The core thesis of Scoring the Screen is that music for motion pictures is indeed a language , developed by the masters of the craft out of a dramatic and commercial necessity to communicate ideas and emotions instantaneously to an audience. Like all languages, it exists primarily to convey meaning . To quote renowned orchestrator Conrad Pope (who has worked with John Williams, Howard Shore, and Alexandre Desplat, among others): "If you have any interest in what music 'means' in film, get this book. Andy Hill is among the handful of penetrating minds and ears engaged in film music today."

Going Pro with Logic Pro 9

Going Pro with Logic Pro 9
Author: Jay Asher
Publisher: Muska/Lipman
Total Pages: 0
Release: 2010
Genre: Composition
ISBN: 9781435455634

Logic Pro is arguably the number-one digital audio workstation among professional musicians and composers, at home in both professional and project studios worldwide. Going Pro with Logic Pro 9 is an expert levelbook that addresses the needs of the professional Logic user. This book picks up where the manual leaves off, guiding you from customizing setups of Logic Pro 9 for workflow enhancement, through the recording and editing processes, to preparing final delivery media, dropping power-user tips and tricks throughout the process. Topics covered include building custom mixers; designing templates; organizing your sound palette; dealing with third-party software, applications, and hardware, such as UAD cards and the Akai MPC3000; mixing tips; mastering tips; and much more.

Logic Pro X For Dummies

Logic Pro X For Dummies
Author: Graham English
Publisher: John Wiley & Sons
Total Pages: 515
Release: 2018-08-02
Genre: Music
ISBN: 1119506190

Spend less time learning and more time recording Logic Pro X offers Mac users the tools and power they need to create recordings ready to share with the world. This book provides the know-how for navigating the interface, tweaking the settings, picking the sounds, and all the other tech tasks that get in the way of capturing the perfect take. Written by a Logic Pro X trainer who’s used the software to further his own music career, Logic Pro X For Dummies cuts back on the time needed to learn the software and allows for more time making amazing recordings. Record live sound sources or built-in virtual instruments Arrange your tracks to edit, mix, and master Discover tips to speed the process and record on an iPad Make sense of the latest software updates A favorite among Logic Pro X beginners, this book is updated to reflect the ongoing changes added to enhance Logic Pro X’s recording power.

Scoring to Picture in Logic Pro

Scoring to Picture in Logic Pro
Author: Prof. Chris Piorkowski
Publisher: Packt Publishing Ltd
Total Pages: 412
Release: 2023-09-29
Genre: Music
ISBN: 183763842X

Learn from a seasoned Hollywood film composer the intricacies of synchronizing music to picture in Logic Pro 10.6 and later versions, and apply these lessons to elevate your own projects in this part-color guide Key Features Learn essential film music terminologies and practices used in Hollywood with this illustrated guide Explore crucial synchronization techniques using a hands-on example of writing music to picture Prepare yourself for a real gig as a film, TV, and multimedia composer Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionThis book will help you leverage the Logic Pro digital audio workstation (DAW) for scoring to picture. With the help of expert insights from a Hollywood film composer, you'll understand how the film music industry works and be ready to meet the demands of film directors or producers, exploring common scenarios and the process of post-production and final film score delivery. Packed with all the technical and practical skills needed when scoring to picture in Logic Pro, along with insights into real film scoring tasks, this book will prepare you for success in the industry. You’ll start by getting acquainted with film scoring terminology and then advance to working with QuickTime video and its components, getting an overview of how to set up and sync a movie file in Logic Pro. You’ll see the different methods of creating tempo maps, find a suitable tempo for a film scene using hit points and scene markers, and work with time signature and beat mapping functions. You’ll also work with a pre-composed score of a Mercedes commercial that you can analyze and emulate in your own Logic Pro session. By the end of this book, you’ll have gained new skills and the knowledge of commonly used industry scenarios to help you enter the professional market of scoring to picture.What you will learn Master film and multimedia tasks as a film composer Use QuickTime video in Logic Pro Create tempo maps and calculate the best tempos for film cues Understand advanced concepts to deal with timing in film music Acquire essential skills to thrive in the competitive film music industry Gain the knowledge necessary to communicate confidently with film industry professionals Develop the technical skills of scoring to picture Who this book is for This book is for aspiring multimedia composers and musicians as well as advanced film, TV, and game music composers. Music supervisors, editors, and orchestrators will also find this book useful. Basic knowledge of Logic Pro, music theory, composition, and film scoring is expected.

Apple Pro Training Series

Apple Pro Training Series
Author: Mary Plummer
Publisher: Peachpit Press
Total Pages: 337
Release: 2014-07-09
Genre: Computers
ISBN: 0133901173

This book covers GarageBand 10.0. The content and/or media files do not work with subsequent releases of the software. In the only Apple-certified guide to GarageBand 10.0.0, readers will be creating original works within the first few chapters. Using real-life material and practical lessons that they can apply immediately to their own projects, this book/media combo offers a complete, self-paced course in all aspects of GarageBand. Focused lessons take you step-by-step through fun, real-world projects, and GarageBand 10.0.0 features. Exclusively for this book, author/musician Mary Plummer works with a host of talented artists ranging from a student songwriter to a professional touring guitarist, an award-winning poet, an independent hip hop recording artist, and award winning dancers to create all new, real-world projects that readers will step-through. Along the way readers will get to mix a songwriter’s demo, test amp simulators and stomp boxes with an electric guitar solo, edit spoken dialog for an audio book, lay down original hip-hop beats using a drum machine patch and dynamic tempo changes, and add percussion and effects to a dance video to enhance the sound. For mobile users, the book includes an overview of GarageBand for iOS and sharing GarageBand songs via iCloud between iOS devices and your Mac. This self-paced learning tool pairs an easy, accessible style with ample illustrations and keyboard shortcuts to guarantee that readers become proficient with GarageBand 10.0.0 in no time.

Using Logic® Pro X's Updated Score Editor

Using Logic® Pro X's Updated Score Editor
Author: Jay Asher
Publisher:
Total Pages: 44
Release: 2014
Genre: Interactive multimedia
ISBN:

If you're a Logic Pro Score Editor user, this information-packed eBook will quickly get you up to speed on the new features in the latest version of Score Editor in Logic Pro X including the new Styles Editor, Score Set Editor, and more. Written by film scoring artist and columnist Jay Asher, USING LOGIC PRO X'S UPDATED SCORE EDITOR includes easy-to-follow, illustrated tutorials and walk-throughs that will help you get the most out of these new and enhanced Score Editor features.

Composing for the Cinema

Composing for the Cinema
Author: Ennio Morricone
Publisher: Scarecrow Press
Total Pages: 311
Release: 2013-10-10
Genre: Performing Arts
ISBN: 0810892421

With nearly 400 scores to his credit, Ennio Morricone is one of the most prolific and influential film composers working today. He has collaborated with many significant directors, and his scores for such films as The Good, the Bad, and the Ugly; Once Upon a Time in America; Days of Heaven; The Mission; The Untouchables; Malèna; and Cinema Paradiso leave moviegoers with the conviction that something special was achieved—a conviction shared by composers, scholars, and fans alike. In Composing for the Cinema: The Theory and Praxis of Music in Film, Morricone and musicologist Sergio Miceli present a series of lectures on the composition and analysis of film music. Adapted from several lectures and seminars, these lessons show how sound design can be analyzed and offer a variety of musical solutions to many different kinds of film. Though aimed at composers, Morricone’s expositions are easy to understand and fascinating even to those without any musical training. Drawing upon scores by himself and others, the composer also provides insight into his relationships with many of the directors with whom he has collaborated, including Sergio Leone, Giuseppe Tornatore, Franco Zeffirelli, Warren Beatty, Ridley Scott, Roland Joffé, the Taviani Brothers, and others. Translated and edited by Gillian B. Anderson, an orchestral conductor and musicologist, these lessons reveal Morricone’s passion about musical expression. Delivered in a conversational mode that is both comprehensible and interesting, this groundbreaking work intertwines analysis with practical details of film music composition. Aimed at a wide audience of composers, musicians, film historians, and fans, Composing for the Cinema contains a treasure trove of practical information and observations from a distinguished musicologist and one of the most accomplished composers on the international film scene.

Writing Interactive Music for Video Games

Writing Interactive Music for Video Games
Author: Michael Sweet
Publisher: Addison-Wesley Professional
Total Pages: 513
Release: 2014-09-19
Genre: Computers
ISBN: 0133563510

“This book is a must read for newcomers and experienced composers wanting to learn more about the art of video game composition.” —Chuck Doud, Director of Music, Sony Computer Entertainment Worldwide Studios All You Need to Know to Create Great Video Game Music Written by the developer of Berklee School of Music’s pioneering game scoring program, this guide covers everything professional composers and music students need to know about composing interactive music for video games, and contains exclusive tools for interactive scoring—tools that were previously available only at Berklee. Drawing on twenty years of professional experience in the game industry, Michael Sweet helps you master the unique language of music storytelling in games. Next, he walks you through the entire music composition process, from initial conceptualization and creative direction through implementation. Inside, you’ll find dozens of examples that illustrate adaptive compositional techniques, from small downloadable games to multimillion dollar console titles. In addition, this guide covers the business side of video game composition, sharing crucial advice about contracts, pricing, sales, and marketing. Coverage includes Overcoming the unique challenges of writing for games Composing music that can adapt in real time to player actions Developing thematic ideas Using audio middleware to create advanced interactive scores Working effectively with game development teams Understanding the life of a video game composer Managing contracts, rights, estimating, and negotiation Finding work The companion website contains software tools to help you master interactive music concepts explored in this book, with additional resources and links to learn more about scoring for games. See Appendix A for details.

Sound & Score

Sound & Score
Author: Virginia Anderson (Musicologist)
Publisher: Leuven University Press
Total Pages: 232
Release: 2013
Genre: Education
ISBN: 9058679764

Sound and Score brings together music expertise from prominent international researchers and performers to explore the intimate relations between sound and score and the artistic possibilities that this relationship yields for performers, composers and listeners. Considering "notation" as the totality of words, signs, and symbols encountered on the road to an accurate and effective performance of music, this book embraces different styles and periods in a comprehensive understanding of the complex relations between invisible sound and mute notation, between aural perception and visual representation, and between the concreteness of sound and the iconic essence of notation. Three main perspectives structure the analysis: a conceptual approach that offers contributions from different fields of enquiry (history, musicology, semiotics), a practical one that takes the skilled body as its point of departure (written by performers), and finally an experimental perspective that challenges state-of-the-art practices, including transdisciplinary approaches in the crossroads to visual arts and dance.