Samsung SmartTV Application Development

Samsung SmartTV Application Development
Author: Handstudio Co., Ltd
Publisher: John Wiley & Sons
Total Pages: 278
Release: 2013-09-16
Genre: Computers
ISBN: 1118827953

Take your apps from the small screen to the big screen and start developing for the Samsung SmartTV now! Samsung’s SmartTV platform gives developers the opportunity to bring the app experience to the world of home entertainment, creating a more interactive and engaging way to reach their audience. If you’re ready to expand your app development skills beyond the mobile environment, look no further than Samsung SmartTV Application Development. This unique guide shows you how to incorporate SmartTV features like Smart Interaction, gesture and voice recognition, and personalized recommendations into your app designs and take advantage of movie, video game, web, and other smart content available on the latest SmartTV offerings. Shows how to build a new SmartTV application – from planning the app design to creating a compelling user interface, adding features, and taking the app to market Walks you through the development environment, key platform capabilities, the SmartTV toolset, and testing emulator Includes helpful source code examples to use as inspiration for your own app design and instruction on using video-on-demand, gaming, multi-screen, and Smart Interaction features in your app Written by a team of experts from Handstudio, a global smart media application and solution developer whose clients include Samsung, Humax, and LG, who share their real-world insights and experience developing for the Samsung SmartTV platform Make the smart move and get Samsung SmartTV Application Development today!

Tizen TV - Connect Everything

Tizen TV - Connect Everything
Author: Manuel E. Zamora R.
Publisher: SRT
Total Pages: 169
Release:
Genre: Technology & Engineering
ISBN:

Tizen is an open and flexible operating system built from the ground up to address the needs of all stakeholders of the mobile and connected device ecosystem, including device manufacturers, mobile operators, application developers and independent software vendors (ISVs). Tizen is developed by a community of developers, under open source governance, and is open to all members who wish to participate. This book is a compilation of the technical documentation of Samsung Official website (https://developer.samsung.com/home.do) that will help you understand Tizen overall specifications, limitations and process for app management. Also, it carries a simple to follow guide on how you can install Tizen Studio, the steps on how you can create your first app.

Information Systems: Development, Research, Applications, Education

Information Systems: Development, Research, Applications, Education
Author: Stanislaw Wrycza
Publisher: Springer
Total Pages: 212
Release: 2016-09-21
Genre: Computers
ISBN: 3319466429

This book constitutes the refereed proceedings of the SIGSAND/PLAIS EuroSymposium 2016 titled Information Systems: Development, Research, Applications, Education, held in Gdansk and Sopot, Poland, on September 29, 2016. The objective of this symposium is to promote and develop high-quality research on all issues related to systems analysis and design (SAND). It provides a forum for SAND researchers and practitioners in Europe and beyond to interact, collaborate, and develop their field. The 14 papers presented in this volume were carefully reviewed and selected from 34 submissions. They are organized in topical sections on information systems development, information systems management, and information systems learning.

FCC Record

FCC Record
Author: United States. Federal Communications Commission
Publisher:
Total Pages: 768
Release: 2015
Genre: Telecommunication
ISBN:

Cross-Cultural Design

Cross-Cultural Design
Author: P.L.Patrick Rau
Publisher: Springer
Total Pages: 822
Release: 2014-06-02
Genre: Computers
ISBN: 3319073087

This volume constitutes the refereed proceedings of the 6th International Conference on Cross-Cultural Design, CCD 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI International 2014, held in Heraklion, Crete, Greece, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from numerous submissions. The papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. They thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The 76 papers included in this volume deal with the following topics: cross-cultural product and service design; cross-cultural issues in interaction; social aspects and implications of cross-cultural design; cross-cultural issues in e-commerce, marketing and branding; cross-cultural design for knowledge sharing and learning; cross-cultural design for the smart city and cross-cultural design for creativity.

Samsung Gear S2 For Dummies

Samsung Gear S2 For Dummies
Author: Eric Butow
Publisher: John Wiley & Sons
Total Pages: 288
Release: 2016-07-25
Genre: Antiques & Collectibles
ISBN: 1119279984

The Gear S2 is a mobile device that offers an easy way to get information quickly by glancing at your wrist. This book provides easy-to-follow guidance to make this new technology efficient and productive.--

Sams Teach Yourself Google TV App Development in 24 Hours

Sams Teach Yourself Google TV App Development in 24 Hours
Author: Carmen Delessio
Publisher: Sams Publishing
Total Pages: 690
Release: 2013-01-31
Genre: Business & Economics
ISBN: 013301908X

In just 24 sessions of one hour or less, Sams Teach Yourself Google TV App Development in 24 Hours will help you master app development with the radically improved new version of Google TV running Android 3.2 and Android second-screen apps using 4.2. Using its straightforward, step-by-step approach, you’ll gain the hands-on skills you need to build all three types of Google TV apps: Web, Android, and second-screen apps. You’ll learn today’s Google TV development best practices. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Google TV development tasks Quizzes and Exercises at the end of each chapter help you test your knowledge Notes present interesting information related to the discussion Tips offer advice or show you easier ways to perform tasks Cautions alert you to possible problems and give you advice on how to avoid them Carmen Delessio is an expert Android and application developer who has worked as a programmer, technical architect, and CTO at large and small organizations. He began his online development career at Prodigy working on early Internet applications. He has written for Androidguys.com, Mashable, and ScreenItUp.com. His apps can be found at Bffmedia.com. Learn how to... n Develop for TV watchers and the “10-foot user experience” n Create highly interactive and responsive TV apps n Use Google TV’s optimized HTML templates and layouts n Integrate HTML5 and jQuery into your Google TV apps n Design effective user interaction, dialogs, navigation, and video sitemaps n Organize Google TV apps intuitively with Tabs and the ActionBar n Use Fragments to simplify your development process n Store structured data locally in SQLite for instant user access n Create and use ContentProviders n Use the Channel Listing Provider for apps with TV listings and changing channels n Build second-screen apps to connect Google TV with a second device n Use the Anymote protocol to handle messaging between TVs and remote devices n Bring it all together to build a complete Google TV app, from start to finish

Global ICT Industry and Market Report: 2013 Edition

Global ICT Industry and Market Report: 2013 Edition
Author: MIC Research Team
Publisher: 資策會產業情報研究所
Total Pages: 203
Release: 2016-08-01
Genre: Computers
ISBN: 9575817060

The rigid economic conditions in 2012 stemming from the European debt crisis, slow recovery of mature economies, and less expected growth in the emerging markets had caused government and enterprise sectors to cut down their spending and led to low consumer confidence. Improved broadband service quality and increased income per capita in emerging countries have made smart handheld devices and other consumer electronic devices the engine of growth for the ICT Industry. This report profiles the development of motherboard, notebook PC (including netbook), server, tablet, smartphone, large-, medium, and small LCD panels, LCD TV, and DSC (Digital Still Camera) in 2013 and examines their future trends beyond.

Applications and Usability of Interactive TV

Applications and Usability of Interactive TV
Author: María José Abásolo
Publisher: Springer
Total Pages: 151
Release: 2015-10-27
Genre: Computers
ISBN: 3319226568

This book constitutes the refereed proceedings of the Third Iberoamerican Conference on Applications and Usability of Interactive TV, jAUTI 2014, and the Third Workshop on Interactive Digital TV, WTVDI 2014, held as part of Webmedia 2014, João Pessoa, Brazil, in November 2014. The 10 revised full papers presented were carefully reviewed and selected from 26 submissions. The papers are organized in topical sections on IDTV overview; IDTV development tools; IDTV evaluation and testing; IDTV accessibility and usability.

2015 Worldwide Supply Chain Analysis: Notebook PC, Tablet, LCD TV and LCD TV Panel

2015 Worldwide Supply Chain Analysis: Notebook PC, Tablet, LCD TV and LCD TV Panel
Author: MIC Research Team
Publisher: 資策會產業情報研究所
Total Pages: 113
Release: 2016-08-01
Genre: Computers
ISBN: 9575816919

Global notebook PC market has been challenged since 2012, and the prevalence of smart handheld devices continues to put a dent in the notebook PC market in 2015. Meanwhile, after four years of rapid growth, development of the worldwide tablet market slowed down in 2014, with mature markets of the United States and Western Europe reaching a saturation point. By contrast, LCD TV shipments managed to grow slightly in 2014, thanks to the 2014 FIFA World Cup. This book presents an overview of component supply chains of notebook PC, tablet, LCD TV and LCD TV panel, examines product development trends, and analyzes the strategies of branded vendors as well as contract makers.