Sams Teach Yourself Qt Programming in 24 Hours

Sams Teach Yourself Qt Programming in 24 Hours
Author: Daniel Solin
Publisher: Sams Publishing
Total Pages: 454
Release: 2000
Genre: Computers
ISBN: 9780672318696

Consisting of 24 one-hour lessons, this book teaches the reader how to quickly and easily write graphical programs for both X Windows-based systems, such as Linux and Microsoft Windows. Six sections guide the reader through the basic to advanced functions and shows how to apply that knowledge to make a Qt programming language.

Beginning Programming in 24 Hours, Sams Teach Yourself

Beginning Programming in 24 Hours, Sams Teach Yourself
Author: Dean Miller
Publisher: Sams Publishing
Total Pages: 955
Release: 2019-12-02
Genre: Computers
ISBN: 0135836719

Sams Teach Yourself Beginning Programming in 24 Hours explains the basics of programming in the successful 24 Hours format. The book's examples are easily readable and understandable by even those with no previous exposure to programming. This book covers the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? Readers will learn how to program the computer and will explore some of the most popular programming languages in use. This book will introduce the reader to common programming fundamentals using Python and will provide an overview of other common programming languages and their uses.

Python Programming for Raspberry Pi, Sams Teach Yourself in 24 Hours

Python Programming for Raspberry Pi, Sams Teach Yourself in 24 Hours
Author: Richard Blum
Publisher: Sams Publishing
Total Pages: 599
Release: 2013-10-24
Genre: Technology & Engineering
ISBN: 0133490173

In just 24 sessions of one hour or less, Sams Teach Yourself Python Programming for Raspberry Pi in 24 Hours teaches you Python programmingon Raspberry Pi, so you can start creating awesome projects for homeautomation, home theater, gaming, and more. Using this book’s straightforward,step-by-step approach, you’ll move from the absolute basics all theway through network and web connections, multimedia, and even connectingwith electronic circuits for sensing and robotics. Every lesson and casestudy application builds on what you’ve already learned, giving you arock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Raspberry Pi Python programming tasks. Quizzes at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Get your Raspberry Pi and choose the right low-cost peripherals Set up Raspian Linux and the Python programming environment Learn Python basics, including arithmetic and structured commands Master Python 3 lists, tuples, dictionaries, sets, strings, files, and modules Reuse the same Python code in multiple locations with functions Manipulate string data efficiently with regular expressions Practice simple object-oriented programming techniques Use exception handling to make your code more reliable Program modern graphical user interfaces with Raspberry Pi and OpenGL Create Raspberry Pi games with the PyGame library Learn network, web, and database techniques you can also use in business software Write Python scripts that send email Interact with other devices through Raspberry Pi’s GPIO interface Walk through example Raspberry Pi projects that inspire you to do even more

Sams Teach Yourself Beginning Programming in 24 Hours

Sams Teach Yourself Beginning Programming in 24 Hours
Author: Greg M. Perry
Publisher: Sams Publishing
Total Pages: 508
Release: 2001
Genre: Computers
ISBN: 9780672323072

"Sams Teach Yourself Beginning Programming in 24 Hours, Second Edition" explains the basics of programming in the successful 24-Hours format. The book begins with the absolute basics of programming: Why program? What tools to use? How does a program tell the computer what to do? It teaches readers how to program the computer and then moves on by exploring the some most popular programming languages in use. The author starts by introducing the reader to the Basic language and finishes with basic programming techniques for Java, C++, and others.

Sams Teach Yourself HTML5 Mobile Application Development in 24 Hours

Sams Teach Yourself HTML5 Mobile Application Development in 24 Hours
Author: Jennifer Kyrnin
Publisher: Sams Publishing
Total Pages: 495
Release: 2011-11-15
Genre: Computers
ISBN: 0132853302

In just 24 sessions of one hour or less, learn how to build rich, robust mobile apps that run on smartphones, tablets, and other devices and interact with users in powerful new ways. Using this book’s straightforward, step-by-step approach, you’ll master leading-edge practical skills you can use whether you’re developing for the iPad/iPhone or Android. Discover how to quickly build new mobile apps and upgrade older apps, provide cutting-edge media content, leverage advanced features ranging from geolocation to the semantic web, and even simplify complex back-end development. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common HTML5 mobile development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did you Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Work with the new HTML5 tags most valuable for mobile development Get started fast with HTML5 features already supported by today’s browsers Detect mobile devices and HTML5 support and upgrade sites to support them Style and build more efficient, usable mobile pages Use jQuery Mobile to quickly create mobile apps Leverage HTML5’s breakthrough drawing and typography features Efficiently integrate media content into your apps Add meaning with HTML5 sectioning and semantic elements Implement drag-and-drop more easily than ever Build offline applications and other apps that use local storage Detect and work with location data via the GeoLocation API Use microformats and microdata to make web pages friendlier to computers Add powerful back-end functionality with WebSockets, Web Workers, and File APIs Improve user navigation with the History API

Sams Teach Yourself Linux-Mandrake in 24 Hours

Sams Teach Yourself Linux-Mandrake in 24 Hours
Author: Craig Witherspoon
Publisher: Sams Publishing
Total Pages: 416
Release: 2000
Genre: Computers
ISBN: 9780672318771

A results oriented, step-by-step guide designed to help readers learn about the Linux-Mandrake distribution in a non-threatening environment. It gives a tour of the operating system and many of the applications that come with the distribution. After reading this book and working through the exercises, users should be able to install and configure the Linux-Mandrake distribution on a variety of machines and possess a good knowledge of Linux in general. It provides a coherent introduction to command line usage and good opportunities to gain experience with command line usage as a logical part of a productive work exercise. (Operating Systems)

Sams Teach Yourself Apache 2 in 24 Hours

Sams Teach Yourself Apache 2 in 24 Hours
Author: Daniel López Ridruejo
Publisher: Sams Publishing
Total Pages: 498
Release: 2002
Genre: Computers
ISBN: 9780672323553

Sams Teach Yourself Apache in 24 Hours covers the installation, configuration, and ongoing administration of the Apache Web server, the most popular Internet Web server. It covers both the 1.3 and the new 2.0 versions of Apache. Using a hands-on, task-oriented format, it concentrates on the most popular features and common quirks of the server. The first part of the book helps the reader build, configure, and get started with Apache. After completing these chapters the reader will be able to start, stop, and monitor the Web server. He also will be able to serve both static content and dynamic content, customize the logs, and restrict access to certain parts of the Web server. The second part of the book explains in detail the architecture of Apache and how to extend the server via third-party modules like PHP and Tomcat. It covers server performance and scalability, content management, and how to set up a secure server with SSL.

Designing of pre-stressed concrete with an internet based software

Designing of pre-stressed concrete with an internet based software
Author: Michael Kollinger
Publisher: diplom.de
Total Pages: 89
Release: 2002-07-26
Genre: Technology & Engineering
ISBN: 3832456716

Inhaltsangabe:Abstract: The increasing interest in the Internet of the recent years results in a growing number of users as well as improved network infrastructure, quality and performance. This is the basis for a new kind of software, which is running via the Internet. That means the software is installed an a server connected to the Internet and accessed and executed by a remote client. Such Internet based software provides several benefits. Once distributed by a server, Internet based software is available world-wide and depending on its implementation it can be executed without previous installation on the client machine. Further software updates and patches are not distributed to the users any more. Only the server has to be updated and the new version is available to all users immediately. For commercial use it is not necessary that customers buy the software any more, they download and pay only the module they need or they pay just for every access with the server application. It is also possible to place a high-performance or application specific computer at the server side and provide computation time for special tasks to the users. Inhaltsverzeichnis:Table of Contents: Abstract1 Chapter 1: Introduction1 Chapter 2: Project Objective1 Chapter 3: Methodology2 3.1An Overview of TCP/IP Protocols and the Internet2 3.1.1Definition of Internet2 3.1.2What is TCP/IP?2 3.1.3The TCP/IP Protocol Architecture2 3.1.4The Network Interface Layer2 3.1.5The Internet Layer2 3.1.6The Transport Layer Protocol (TCP)3 3.1.7The TCP/IP Application Layer3 3.1.8TCP/IP Paket3 3.1.9TCP/IP Transport Diagram4 3.2What are Ports?4 3.3What is a Socket?4 3.4Programming Languages5 3.4.1Advantages of Java5 3.4.1.1Java is Distributed6 3.4.1.2Java is Interpreted6 3.4.1.3Java is Architecture Neutral and Portable6 3.4.2Advantages of C++6 3.4.2.1C++ is High Performanced6 3.4.2.2C++ is Platform independent with QT7 3.4.2.3C++ is a popular Language7 3.4.2.4C++ is a powerful Language7 3.4.3Solution of our Task7 Chapter 4: Detail Description of the Program8 4.1Class Overview of the Program8 4.1.1UML Illustration of the Java Client8 4.1.2Detail Descriptionof the Java Client8 4.1.2.1AppletClient Class8 4.1.2.2NetClient Class10 4.1.2.3SocketOpener Class10 4.1.2.4ClientInputStream Class10 4.1.2.5ClientOutputStream Class11 4.1.3UML Illustration of the QT Server11 4.1.4Detail Descriptionof the QT Server12 4.1.4.1Main [...]

Sams Teach Yourself Adobe Illustrator 10 in 24 Hours

Sams Teach Yourself Adobe Illustrator 10 in 24 Hours
Author: Peter Bauer
Publisher: Sams Publishing
Total Pages: 582
Release: 2001
Genre: Computers
ISBN: 9780672323133

In just 24 lessons of one hour or less, you will get up to speed on the basics of creating and editing computer graphics with Adobe Illustrator. Using a straightforword, step-by-step approach, each lesson builds upon the previous one, allowing you to learn the fundamentals of Illustrator from the ground up.