Sams Teach Yourself Adobe Illustrator 9 in 24 Hours

Sams Teach Yourself Adobe Illustrator 9 in 24 Hours
Author: Mordy Golding
Publisher: Sams Publishing
Total Pages: 486
Release: 2000
Genre: Computers
ISBN: 9780672319389

This step-by-step tutorial uses a friendly, conversational, noncondescending approach to teaching readers the basics of Illustrator 9. Covering both Macintosh and Windows platforms, this book covers the following topics: the interface, tools and palettes; setting preferences; drawing and editing objects; layers; working with selections, and more.

Sams Teach Yourself Paint Shop Pro 6 in 24 Hours

Sams Teach Yourself Paint Shop Pro 6 in 24 Hours
Author: T. Michael Clark
Publisher:
Total Pages: 438
Release: 2000
Genre: Computers
ISBN: 9780672317200

Clark, an award-winning graphic artist, makes learning how to use Paint Shop Pro X fun, quick and easy with easy-to-understand instructions and clear, concise examples for beginners and non-graphically inclined users.

Sams' Teach Yourself CorelDRAW 8 in 24 Hours

Sams' Teach Yourself CorelDRAW 8 in 24 Hours
Author: David Karlins
Publisher: Sams Publishing
Total Pages: 406
Release: 1998
Genre: Computers
ISBN: 9780672312533

For anyone who needs to learn to use CorelDRAW quickly and efficiently, this book is for beginning graphic and Web page designers, home users, and small business operations needing additional desktop publishing graphics or Web pages. Twenty-four, one-hour lessons guide the user through real-world tasks.

Sams Teach Yourself Adobe Illustrator 10 in 24 Hours

Sams Teach Yourself Adobe Illustrator 10 in 24 Hours
Author: Peter Bauer
Publisher: Sams Publishing
Total Pages: 582
Release: 2001
Genre: Computers
ISBN: 9780672323133

In just 24 lessons of one hour or less, you will get up to speed on the basics of creating and editing computer graphics with Adobe Illustrator. Using a straightforword, step-by-step approach, each lesson builds upon the previous one, allowing you to learn the fundamentals of Illustrator from the ground up.

Sams Teach Yourself SVG in 24 Hours

Sams Teach Yourself SVG in 24 Hours
Author: Micah Laaker
Publisher: Sams Publishing
Total Pages: 458
Release: 2002
Genre: Computer graphics
ISBN: 0672322900

Annotation An easy-to-follow tutorial that introduces developers, programmers, and designers to Scalable Vector Graphics (SVG). Micah Laaker is the art director of a leading New York Web development firm that implemented Battlebots.com, the first commercial application of SVG. Distribution of the Adobe SVG Viewer is expected to exceed 50 million by the end of 2001. Provides a clear introduction to SVG, a technology that is set to revolutionize the way graphics function on the Web. Sams Teach Yourself SVG in 24 Hours provides a thorough understanding of the technology, complete with working examples and practical answers to common development questions. The book focuses on how to create imagery in SVG for static and dynamic graphics. Micah Laaker is the art director of Iguana Studios, Inc., a leading New York City-based creative digital services firm. Iguana received a contract from Adobe Systems to create the first commercial application of SVG (Battlebots.com). Laaker and Iguana have won numerous awards for design and Web development, including the 2000 Web Marketing Association Award. He has lectured on new media topics at New York's Fordham University and serves as a judge of Web advertising for the annual New York Festivals Award committee. His corporate and entertainment clients have included Disney Channel, Sprint PCS, Lockheed Martin, and Adobe Systems.

Sams Teach Yourself Adobe GoLive 5 in 24 Hours

Sams Teach Yourself Adobe GoLive 5 in 24 Hours
Author: Adam Pratt
Publisher:
Total Pages: 484
Release: 2001
Genre: Computers
ISBN: 9780672319006

The 24 one-hour lessons in this tutorial make information concerning Adobe GoLive manageable for readers. Pratt provides snippets of HTML code or Web site addresses that complement the material. Includes undocumented features and shortcuts, related Web-site links, and HTML code for special tricks and layouts.

The Complete Idiot's Guide to Macromedia Flash 5

The Complete Idiot's Guide to Macromedia Flash 5
Author: David Karlins
Publisher: Penguin
Total Pages: 326
Release: 2001
Genre: Computers
ISBN: 9780789724427

Showcases the computer animation program's newly designed interface while explaining how to build interactive Web sites using innovative graphics, text, and animated images.

Macromedia Flash 5

Macromedia Flash 5
Author: Joe Sullivan
Publisher: Que Publishing
Total Pages: 196
Release: 2002
Genre: Computers
ISBN: 9780789726735

Because most people don't have the luxury of sitting down uninterrupted for hours at a time to learn Flash, the 10 Minute Guide to Macromedia Flash 5 focuses on the most often used features, covering them in lessons designed to take 10 minutes or less to complete. Ten minutes is all you need to learn how to Create and edit graphics Import graphics Use text Use layers Attach actions and sounds