Sams Teach Yourself Dreamweaver UltraDev 4 in 21 Days

Sams Teach Yourself Dreamweaver UltraDev 4 in 21 Days
Author: John Ray
Publisher: Sams Publishing
Total Pages: 796
Release: 2001
Genre: Computers
ISBN: 9780672319013

Ready-to-use building blocks for integrated circuit design. Why start coding from scratch when you can work from this library of pre-tested routines, created by an HDL expert? There are plenty of introductory texts to describe the basics of Verilog, but "Verilog Designer's Library" is the only book that offers real, reusable routines that you can put to work right away. "Verilog Designer's Library" organizes Verilog routines according to functionality, making it easy to locate the material you need. Each function is described by a behavioral model to use for simulation, followed by the RTL code you'll use to synthesize the gate-level implementation. Extensive test code is included for each function, to assist you with your own verification efforts. Coverage includes: Essential Verilog coding techniques Basic building blocks of successful routines State machines and memories Practical debugging guidelines Although "Verilog Designer's Library" assumes a basic familiarity with Verilog structure and syntax, it does not require a background in programming. Beginners can work through the book in sequence to develop their skills, while experienced Verilog users can go directly to the routines they need. Hardware designers, systems analysts, VARs, OEMs, software developers, and system integrators will find it an ideal sourcebook on all aspects of Verilog development.

Sams Teach Yourself Macromedia ColdFusion 5 in 21 Days

Sams Teach Yourself Macromedia ColdFusion 5 in 21 Days
Author: Charles Mohnike
Publisher: Que Publishing
Total Pages: 836
Release: 2001
Genre: Computers
ISBN: 9780672322792

Using client-proven methods, and the success of his popular ColdFusion tutorial for "Wired, " author Mohnike provides reader's with an understanding of the ColdFusion Server, and guides them through the use of ColdFusion Studio, enabling them to create their own ColdFusion applications quickly and easily. The lessons include topics such as easily installing and configuring the Server, working with the ColdFusion Studio, working with SQL, and more.

Sams Teach Yourself Active Server Pages 3.0 in 21 Days

Sams Teach Yourself Active Server Pages 3.0 in 21 Days
Author: Scott Mitchell
Publisher: Pearson Educación
Total Pages: 812
Release: 2000
Genre: Computers
ISBN: 9789684445277

A guide to ASP and IIS fundamentals covers dynamic content, interactivity, writing files on the Web server, personalizing content, reading databases, and debugging scripts.

Sams Teach Yourself ColdFusion in 21 Days

Sams Teach Yourself ColdFusion in 21 Days
Author: Charles Mohnike
Publisher:
Total Pages: 782
Release: 2000
Genre: Computers
ISBN: 9780672317965

This work shows the reader how to create their own database-driven Web applications using Allaire's ColdFusion. Using client-proven methods, the book provides an understanding of the ColdFusion Server and guides the user through the use of the ColdFusion Studio, enabling the creation of ColdFusion applications quickly and easily. Topics include: installing and configuring the ColdFusion Server, working with the ColdFusion Studio, working with SQL, optimizing your datasource, understanding templates and ColdFusion Markup Language (CFML), using ColdFusion tags, manipulating data, creating e-commerce solutions with ColdFusion, and debugging ColdFusion applications.

Dreamweaver MX Application Development in 21 Days

Dreamweaver MX Application Development in 21 Days
Author: John Ray
Publisher: Sams Publishing
Total Pages: 740
Release: 2002
Genre: Computers
ISBN: 9780672324031

Sams Teach Yourself Dreamweaver X in 21 Days teaches the reader all the skills needed to learn how to effectively develop database-driven Web applications with Macromedia Dreamweaver X. The tutorial approach aids the reader in learning the basics quickly and then moves on to the more advanced features and concepts. By the end of the 21 days, the reader will know how to create Web sites with dynamic content, develop a browser-based sales and inventory management system, create a discussion forum, develop a complete e-commerce solution, write custom validations and extend functionality with JavaScript, design enhanced navigation of the Web site, and make an informed decision as to which server platform is the right one for the project at hand.

Sams Teach Yourself J2EE in 21 Days

Sams Teach Yourself J2EE in 21 Days
Author: Martin Bond
Publisher: Sams Publishing
Total Pages: 1130
Release: 2002
Genre: Computers
ISBN: 9780672323843

Sams Teach Yourself J2EE in 21 Days introduces the Java 2 Enterprise Edition to Java programmers in 21 straightforward, example-driven lessons.

Sams Teach Yourself Android Game Programming in 24 Hours

Sams Teach Yourself Android Game Programming in 24 Hours
Author: Jonathan Harbour
Publisher: Sams Publishing
Total Pages: 827
Release: 2012-11-15
Genre: Computers
ISBN: 0133033791

In just 24 sessions of one hour or less, Sams Teach Yourself Android Game Programming in 24 Hours will help you master mobile game development for Android 4. Using a straightforward, step-by-step approach, you’ll gain hands-on expertise with the entire process: from getting access to the hardware via the Android SDK to finishing a complete example game. You’ll learn to use the Android SDK and open source software to design and build fast, highly playable games for the newest Android smartphones and tablets. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Android game programming tasks. Quizzes and exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Jonathan Harbour is a writer and instructor whose love for computers and video games dates back to the Commodore PET and Atari 2600 era. He has a Master’s in Information Systems Management. His portfolio site at http://www.jharbour.com includes a discussion forum. He also authored Sams Teach Yourself Windows Phone 7 Game Programming in 24 Hours. His love of science fiction led to the remake of a beloved classic video game with some friends, resulting in Starflight—The Lost Colony (http://www.starflightgame.com). Learn how to... Install and configure the free development tools, including the Android 4 SDK, Java Development Kit, and Eclipse (or NetBeans) Use the Android graphics system to bring your game characters to life Load and manage bitmaps, and use double buffering for better performance Incorporate timing and animation with threaded game loops Tap into the touch screen for user input Learn to use Android sensors such as the accelerometer, gyroscope, compass, light detector, and thermometer Integrate audio into your games using the media player Build your own game engine library to simplify gameplay code in your projects Animate games with sprites using atlas images and fast matrix transforms Employ object-oriented programming techniques using inheritance and data hiding Create an advanced animation system to add interesting behaviors to game objects Detect collisions and simulate realistic movement with trigonometry Experiment with an evolving engine coding technique that more naturally reflects how games are written

Sams Teach Yourself E-Commerce Programming with ASP in 21 Days

Sams Teach Yourself E-Commerce Programming with ASP in 21 Days
Author: Stephen Walther
Publisher: Sams Publishing
Total Pages: 628
Release: 1996-04-20
Genre: Computers
ISBN: 9780132714396

The friendly, tutorial style of Sams Teach Yourself E-Commerce Programming with ASP in 21 Days empowers you to create your own online stores quickly and easily. Using online-proven methods, Stephen Walther, an expert e-commerce developer, provides you with an understanding of online commerce applications, then guides you through the use of VBScript and ASP's built-in objects, enabling you to create your own dynamic, database-driven e-commerce solutions. This book does not stop at just creating the online store. The author teaches you to create order tracking systems, manage advertising, create store reports, personalize the shopping experience and much more.