Sam S Chance
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Author | : Jr. Horatio Alger |
Publisher | : Createspace Independent Publishing Platform |
Total Pages | : 182 |
Release | : 2018-07-31 |
Genre | : |
ISBN | : 9781723294600 |
This book is part of the TREDITION CLASSICS series. The creators of this series are united by passion for literature and driven by the intention of making all public domain books available in printed format again - worldwide. At tredition we believe that a great book never goes out of style. Several mostly non-profit literature projects provide content to tredition. To support their good work, tredition donates a portion of the proceeds from each sold copy. As a reader of a TREDITION CLASSICS book, you support our mission to save many of the amazing works of world literature from oblivion.
Author | : Sam Hyatt |
Publisher | : |
Total Pages | : |
Release | : 2019-07-19 |
Genre | : |
ISBN | : 9781733229333 |
In this introduction to the Lil' Hoofy Nay-Nays, Grant must make a choice. Should he do what he wants and break the rule? Or, should he obey what he learned at Hyatt Horse School? Find out what happens as this "real life" event unfolds.
Author | : Michael Morrison |
Publisher | : Sams Publishing |
Total Pages | : 510 |
Release | : 2003 |
Genre | : Computers |
ISBN | : 9780672324611 |
A gentle introduction to game programming on the Windows platform for the complete beginner.
Author | : Charlotte Lewis |
Publisher | : Xlibris Corporation |
Total Pages | : 102 |
Release | : 2010-10-19 |
Genre | : Fiction |
ISBN | : 1456800493 |
While being interviewed by a television news crew on the occasion of her 101st birthday, Agnes Willoughby is asked if there is one person that stands out in her lifetime. The ensuing memory is the story of Samuel Christian Olenger who, as an infant, was found abandoned on a doorstep. Agnes says the best place to start is at the beginning which is nearly a hundred years ago. Agnes lays the storyline for a charming tale of a boy and his dog growing up in a small coastal town during the 1920s, 30s and 40s. But this is not your usual boy and dog story.
Author | : John Ray |
Publisher | : Pearson Education |
Total Pages | : 1018 |
Release | : 2010-10-15 |
Genre | : Computers |
ISBN | : 0132601184 |
In just 24 sessions of one hour or less, learn how to build powerful applications for today’s hottest mobile device: the iPhone! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iPhone development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color—figures and code appear as they do in Xcode Covers iOS 4.0 and up Learn the features of Xcode 3.2 and Interface Builder Prepare your system and iPhone for efficient development Get started quickly with Apple’s Objective-C and Cocoa Touch Understand the Model-View-Controller (MVC) development paradigm Design highly usable applications with interactive widgets and web-connected interfaces Use Table views to navigate structured data Build rotatable and resizable user interfaces Read and write data and create System Setting plug-ins Use the iPhone’s media playback and recording capabilities Create map and location-based (GPS) services Sense motion and orientation with the iPhone’s accelerometer and the iPhone 4 gyroscope Create universal applications that run on the iPhone and iPad Write background-aware multitasking applications Distribute your applications through the App Store http://teachyourselfiphone.com
Author | : John Ray |
Publisher | : Sams Publishing |
Total Pages | : 800 |
Release | : 2012 |
Genre | : Computers |
ISBN | : 067233576X |
Presents twenty-four lessons on developing applications for the iPhone and iPad, and includes information on navigating the development environment, building advanced user interfaces, and integrating online services.
Author | : John Ray |
Publisher | : Sams Publishing |
Total Pages | : 901 |
Release | : 2014-01-06 |
Genre | : Computers |
ISBN | : 0133598586 |
Figures and code appear as they do in Xcode 5.x Covers iOS 7, Xcode 5.x, iPhone, iPad, and More! Additional files and updates available online In just 24 sessions of one hour each, learn how to build powerful applications for today’s hottest handheld devices: the iPhone and iPad! Using this book’s straightforward, step-by-step approach, you’ll master every skill and technology you need, from setting up your iOS development environment to building great user interfaces, sensing motion to writing multitasking applications. Each lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common iOS development tasks. Quizzes and Exercises at the end of each chapter help you test your knowledge. By the Way notes present interesting information related to the discussion. Did You Know? tips offer advice or show you easier ways to perform tasks. Watch Out! cautions alert you to possible problems and give you advice on how to avoid them. Printed in full color—figures and code appear as they do in Xcode Covers iOS 7 and up Learn to navigate the Xcode 5.x development environment Prepare your system and iDevice for efficient development Get started quickly with Apple’s Objective-C and Cocoa Touch Understand the Model-View-Controller (MVC) development pattern Visually design and code interfaces using Xcode Storyboards, Segues, Exits, Image Slicing, and the iOS Object Library Use Auto Layout to adapt to different screen sizes, orientations, and iOS versions Build advanced UIs with Tables, Split Views, Navigation Controllers, and more Read and write preferences and data, and create System Settings plug-ins Use the iOS media playback and recording capabilities Take photos and manipulate graphics with Core Image Sense motion, orientation, and location with the accelerometer, gyroscope, and GPS Integrate online services using Twitter, Facebook, Email, Web Views, and Apple Maps Create universal applications that run on both the iPhone and iPad Write background-aware multitasking applications using the latest iOS 7 techniques Trace, debug, and monitor your applications as they run
Author | : Adam Nathan |
Publisher | : Sams Publishing |
Total Pages | : 812 |
Release | : 2014-05-26 |
Genre | : Computers |
ISBN | : 0133791688 |
Learn how to build great Windows Store apps! Figures and code appear as they do in Visual Studio. In just 24 sessions of one hour or less, Sams Teach Yourself Windows 8.1 Apps with XAML and C# in 24 Hours will help you build compelling apps for Windows 8.1 devices of all kinds. Using this book’s straightforward approach, you’ll learn to design and build apps, create flexible user interfaces, handle inputs, integrate controls, and more. Step by step, you’ll discover how to leverage XAML’s visual richness and the immense power of Windows 8.1. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through today’s most common XAML and C# development tasks. Quizzes at the end of each chapter help you test your knowledge. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Cautions alert you to possible problems and give you advice on how to avoid them. Learn how to... Create user interfaces that adapt to any device, from tablets to high-def TVs Handle input from touch, mouse, pen, and keyboard Manage the entire Windows 8.1 app lifecycle and all execution states Master powerful XAML controls for text, images, audio, video, and more Integrate vector graphics that scale perfectly to any size Apply rich animations Work with styles, templates, and visual states Exploit the Windows charms within your apps Take full advantage of data binding and contracts Read data from sensors and control external devices Provide dynamic updates via live tiles, notifications, and the lock screen Discover the many ways to monetize your Windows Store apps
Author | : Greg M. Perry |
Publisher | : Sams Publishing |
Total Pages | : 792 |
Release | : 2003 |
Genre | : Business & Economics |
ISBN | : 9780672325342 |
bull; bull;A compendium of multiple reference books in one volume. bull;Designed for the beginning Office user who wants to buy just one book that is likely to answer all his current – and future questions. bull;Doesn't assume the reader wants to use just one single product in isolation from others.
Author | : Kenny Roy |
Publisher | : Sams Publishing |
Total Pages | : 512 |
Release | : 2013-07-29 |
Genre | : Computers |
ISBN | : 0133256332 |
In just 24 sessions of one hour or less, Sams Teach Yourself Maya® in 24 Hours will help you master Autodesk Maya 2014 and use it to create outstanding 3D graphics and animations. Using this book’s straightforward, step-by-step approach, you’ll master powerful Maya 2014 tools for modeling, texturing, rigging, animating, lighting, rendering, and more. Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success! Step-by-step instructions carefully walk you through the most common Maya tasks. Quizzes and exercises test your knowledge of key Maya 2014 tools at the end of each hour. Notes present interesting information related to the discussion. Tips offer advice or show you easier ways to perform tasks. Learn how to... Get comfortable with Autodesk Maya 2014's complex interface Quickly access the Maya 2014 tools you need for any task Efficiently manage your assets and files Model with polygonal geometry and NURBS curves/surfaces Unfold UVs and apply textures Create node networks in the hypershade Model highly realistic characters Utilize relationships and make nodes work together Rig your objects and characters for animation Add animated movement to your scenes Create and adjust cameras Build diverse shapes with BlendShapes Animate using dynamics and simulations Script and automate common tasks Improve realism with particles, hair/cloth effects, and more Correctly light your scenes Render your final imagery Work effectively with film Manage your projects and scene workflows more efficiently On the DVD: The accompanying DVD contains how-to videos for dozens of key Maya 2014 tasks, extensive sample art and models, and additional bonus content.