Rules Of The Red Rubber Ball
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Author | : Kevin Carroll |
Publisher | : ESPN |
Total Pages | : 0 |
Release | : 2005-09-07 |
Genre | : Sports & Recreation |
ISBN | : 1933060026 |
With simple but delightful storytelling, Kevin Carroll channels his childhood passion for sport and play into a universally appealing blueprint for life. Drawing wisdom from the playgrounds of his youth, where he spent hour upon hour sharpening his body and his mind, Carroll shares with readers his Rules of the Red Rubber Ball - how to achieve maximum human potential through the power of passion and creativity. Finding your own -red rubber ball+ and chasing it to your heart+s content, he argues, is the surest route to peace, prosperity, and happiness. Over the years as an athletic trainer and public speaker, Carroll has transformed his philosophy into seven simple rules that any successful leader will endorse: 1) Commit to it 2) Seek out encouragers 3) Work out your creative muscle 4) Prepare to shine 5) Speak up 6) Expect the unexpected 7) Maximize the day With an award-winning design and color photos throughout, Rules of the Red Rubber Ball will inspire the child in everyone for generations to come.
Author | : Constance Levy |
Publisher | : Houghton Mifflin Harcourt |
Total Pages | : 40 |
Release | : 2004 |
Genre | : Juvenile Fiction |
ISBN | : 9780152165895 |
Author | : Kevin Carroll |
Publisher | : McGraw Hill Professional |
Total Pages | : 178 |
Release | : 2008-11-09 |
Genre | : Business & Economics |
ISBN | : 0071641807 |
Put play in your work as you improve on: Innovation: Create better products and services Problem-Solving: Tag-team responsibility and collaborate on solutions Motivation: Build creative excitement at every level Risk-Taking: Push new ideas to their limits Ingenuity: Reward the “a-ha!” ideas and drive progress forward Team-Building: Find new ways to share solutions and forge new ones
Author | : Daniel Kirk |
Publisher | : Hyperion |
Total Pages | : 56 |
Release | : 2003-10 |
Genre | : Juvenile Nonfiction |
ISBN | : |
A collection of twenty-two poems from a dog's perspective, such as "Bad Dog," "Dog-Bone Blues," and "Purple Rhinestone Collar," set to music on an accompanying CD.
Author | : Kevin Carroll |
Publisher | : Penguin |
Total Pages | : 74 |
Release | : 2023-09-05 |
Genre | : Juvenile Nonfiction |
ISBN | : 0744091136 |
The feeling of belonging is something that everyone strives for, and this book teaches kids how to incorporate that feeling into their lives. It tackles what it's like when you feel like you belong to a group or family or team, and what it's like when you don't. It addresses what it feels like when you don't fit in, or when others don't want you around. This book teaches kids how to belong to themselves and how that helps them belong anywhere.
Author | : National Football League |
Publisher | : Triumph Books (IL) |
Total Pages | : 300 |
Release | : 2008-10 |
Genre | : Sports & Recreation |
ISBN | : 9781600781438 |
Official playing rules of the National Football League. Game Action Editing organizes the rules by the flow of the live game.
Author | : Saul Alinsky |
Publisher | : Vintage |
Total Pages | : 226 |
Release | : 2010-06-30 |
Genre | : Political Science |
ISBN | : 0307756890 |
“This country's leading hell-raiser" (The Nation) shares his impassioned counsel to young radicals on how to effect constructive social change and know “the difference between being a realistic radical and being a rhetorical one.” First published in 1971 and written in the midst of radical political developments whose direction Alinsky was one of the first to question, this volume exhibits his style at its best. Like Thomas Paine before him, Alinsky was able to combine, both in his person and his writing, the intensity of political engagement with an absolute insistence on rational political discourse and adherence to the American democratic tradition.
Author | : Theo. LeSieg |
Publisher | : Random House Books for Young Readers |
Total Pages | : 50 |
Release | : 1977-10-12 |
Genre | : Juvenile Fiction |
ISBN | : 0394835638 |
Dr. Seuss imagines a day when all your wishes come true in this classic Beginner Book. Octember the First is the day on which all your most outlandish wishes come true. If March is too dusty and April too gusty, if May is too early and June is too soon, just try to remember the first of Octember, when whatever you are hoping to get will be yours! From a balloon pool in the sky to a pickle tree in your backyard, Please Try to Remember the First of Octember! is a wildly silly story that will have readers laughing—and wishing—out loud. Originally created by Dr. Seuss, Beginner Books encourage children to read all by themselves, with simple words and illustrations that give clues to their meaning.
Author | : Joyce Carol Oates |
Publisher | : |
Total Pages | : 580 |
Release | : 1999 |
Genre | : Fiction |
ISBN | : 9780786218592 |
A collection of twenty-seven tales which explore "the waking nightmares of life with eyes wide open, facing what the bravest of us fear the most."--Cover.
Author | : Mary Scannell |
Publisher | : McGraw Hill Professional |
Total Pages | : 240 |
Release | : 2010-05-28 |
Genre | : Business & Economics |
ISBN | : 0071743669 |
Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.