2004 7th International Conference on Signal Processing
Author | : Baozong Yuan |
Publisher | : |
Total Pages | : 982 |
Release | : 2004 |
Genre | : Technology & Engineering |
ISBN | : 9787121002151 |
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Author | : Baozong Yuan |
Publisher | : |
Total Pages | : 982 |
Release | : 2004 |
Genre | : Technology & Engineering |
ISBN | : 9787121002151 |
Author | : Bernd Radig |
Publisher | : Springer Science & Business Media |
Total Pages | : 469 |
Release | : 2007-08-03 |
Genre | : Computers |
ISBN | : 3540454047 |
Sometimes milestones in the evolution of the DAGM Symposium become immediately visible. The Technical Committee decided to publish the symposium proceedings completely in English. As a consequence we successfully negotiated with Springer Verlag to publish in the international well accepted series “Lecture Notes in Computer Science”. The quality of the contributions convinced the editors and the lectors. Thanks to them and to the authors. We received 105 acceptable, good, and even excellent manuscripts. We selected carefully, using three reviewers for each anonymized paper, 58 talks and posters. Our 41 reviewers had a hard job evaluating and especially rejecting contributions. We are grateful for the time and effort they spent in this task. The program committee awarded prizes to the best papers. We are much obliged to the generous sponsors. We had three invited talks from outstanding colleagues, namely Bernhard Nebel (Robot Soccer – A Challenge for Cooperative Action and Perception), Thomas Lengauer (Computational Biology – An Interdisciplinary Challenge for Computational Pattern Recognition), and Nassir Navab (Medical and Industrial Augmented Reality: Challenges for Real Time Vision, Computer Graphics, and Mobile Computing). N. Navab even wrote a special paper for this conference, which is included in the proceedings. We were proud that we could convince well known experts to offer tutorials to our participants: H. P. Seidel, Univ. Saarbrücken – A Framework for the Acquisition, Processing, and Interactive Display of High Quality 3D Models; S. Heuel, Univ. Bonn – Projective Geometry for Grouping and Orientation Tasks; G. Rigoll, Univ.
Author | : Vivian Siahaan |
Publisher | : BALIGE PUBLISHING |
Total Pages | : 179 |
Release | : 2024-04-30 |
Genre | : Computers |
ISBN | : |
The first project, frame_differencing.py, integrates motion detection within video sequences using a graphical user interface (GUI) facilitated by Tkinter, enhanced by image processing capabilities from OpenCV, and image handling using PIL. The core functionality, embedded in the FrameDifferencer class, organizes the application structure starting from initialization, which sets up the GUI layout with video control widgets, playback features, and filter selection. The script processes video frames to detect motion through grayscale conversion, Gaussian blurring, and frame differencing, highlighting motion by thresholding and contour detection. Enhanced interactivity is provided through real-time updates of motion detections on the GUI and user-enabled area selection for detailed analysis, including color histogram display. This flexible and extensible tool supports various applications from security surveillance to educational uses in image processing, embodying a practical approach to video analysis. The second project RunningGaussianAverage utilizes the running Gaussian average technique for motion detection within a graphical user interface (GUI) built on Tkinter. Upon initialization, it configures a master window and sets up video processing capabilities, including video stream handling, frame analysis, and displaying results on the GUI. The interface includes playback controls, a video display canvas, and a listbox for motion event notifications, allowing interactive management of video analysis. Core functionalities like video loading, playback control, and frame processing leverage the imageio and OpenCV libraries to handle video input and perform real-time image processing tasks such as blurring, grayscale conversion, and motion detection through frame differencing. The application is structured to provide an intuitive platform for users to engage with motion detection technology effectively, showcasing changes directly within the GUI. The third project introduces a sophisticated application that utilizes the Mixture of Gaussians (MOG) method for motion detection within a user-friendly Tkinter-based GUI. Leveraging OpenCV's cv2.createBackgroundSubtractorMOG2(), the application excels in background modeling and foreground detection, effectively handling various lighting conditions and shadow detection, making it ideal for security and surveillance applications. The GUI is designed to enhance user interaction, featuring video display, playback controls, adjustable detection settings, and dynamic results display through list boxes and scrollbars. It also offers advanced filtering options like Gaussian and median blurs, along with more complex filters such as wavelet transforms and anisotropic diffusion, all adjustable via the GUI. This setup allows for real-time frame processing, detection visualization, and interactive exploration, making it a potent tool for educational purposes, professional security setups, and enthusiasts in video processing technology. The fourth project develops a sophisticated motion detection system using Kernel Density Estimation (KDE), integrated into a Tkinter-based graphical interface, simplifying the advanced image processing for users without deep technical expertise. Central to this application is the use of OpenCV's MOG2 background subtractor which excels in differentiating foreground activity from the background, especially in varied lighting and shadow conditions, thus enhancing robustness in diverse environments. The GUI is intuitively designed, featuring video playback controls and real-time video frame rendering along with a motion density map that accumulates and visualizes movement patterns over time. The application processes video frames by applying Gaussian blurring to reduce noise and then uses the MOG2 model to create a foreground mask, refined further to delineate motion clearly. This setup allows for precise contour detection to identify and mark moving objects, providing detailed motion event analysis directly on the interface. This project effectively marries complex image processing capabilities with a user-friendly interface, making sophisticated motion detection technology accessible for surveillance, research, and broader applications. The fifth project develops an advanced motion detection system using the K-Nearest Neighbors (KNN) algorithm for effective background subtraction, all within a user-friendly Tkinter-based graphical interface, ideal for surveillance and monitoring applications. The KNN background subtractor stands out for its dynamic adaptation, enhancing detection accuracy under varying lighting conditions while minimizing false positives from environmental changes. Users interact through a thoughtfully designed GUI, featuring real-time video playback, motion event logs, and intuitive controls like play, pause, and frame navigation. Additionally, the system includes various filters such as Gaussian blur and wavelet transforms to optimize detection quality. Detected motions are highlighted with bounding boxes and detailed in a sidebar, simplifying the tracking process. Advanced features like zoom and area-specific analysis further augment the tool's utility, making it versatile for applications ranging from security surveillance to traffic monitoring, all the while maintaining ease of use and robust analytical capabilities. The sixth project, "Median Filtering with Filtering", develops a sophisticated motion detection application using Python, integrating Tkinter for the GUI, OpenCV for image processing, and ImageIO for video management. This application utilizes median filtering to effectively reduce noise in video frames, enhancing motion detection capabilities for security surveillance, wildlife monitoring, and other applications requiring movement tracking. The GUI is intuitively designed with video playback controls, adjustable motion detection sensitivity, and a log of detected movements, making it highly interactive and user-friendly. Users can also apply various filters like Gaussian and bilateral smoothing to improve image quality under different conditions. The application is built with expandability in mind, allowing for easy integration of additional filters, enhanced algorithms, or more sophisticated functionalities to meet specific user needs or to be incorporated into larger systems.
Author | : Mohan S |
Publisher | : Springer Science & Business Media |
Total Pages | : 622 |
Release | : 2013-01-11 |
Genre | : Technology & Engineering |
ISBN | : 8132209974 |
The proceedings includes cutting-edge research articles from the Fourth International Conference on Signal and Image Processing (ICSIP), which is organised by Dr. N.G.P. Institute of Technology, Kalapatti, Coimbatore. The Conference provides academia and industry to discuss and present the latest technological advances and research results in the fields of theoretical, experimental, and application of signal, image and video processing. The book provides latest and most informative content from engineers and scientists in signal, image and video processing from around the world, which will benefit the future research community to work in a more cohesive and collaborative way.
Author | : Gabriela Csurka |
Publisher | : Springer |
Total Pages | : 278 |
Release | : 2013-01-03 |
Genre | : Computers |
ISBN | : 3642323502 |
This book constitutes the refereed proceedings of the International Conference, VISIGRAPP 2011, the Joint Conference on Computer Vision, Theory and Applications (VISAPP), on Imaging Theory and Applications (IMAGAPP), on Computer Graphics Theory and Applications (GRAPP), and on Information Visualization Theory and Applications (IVAPP), held in Vilamoura, Portugal, in March 2011. The 15 revised full papers presented together with one invited paper were carefully reviewed and selected. The papers are organized in topical sections on computer graphics theory and applications; imaging theory and applications; information visualization theory and applications; and computer vision theory and applications.
Author | : Tat-Jen Cham |
Publisher | : Springer Science & Business Media |
Total Pages | : 811 |
Release | : 2006-12-22 |
Genre | : Computers |
ISBN | : 3540694218 |
The two volume set LNCS 4351 and LNCS 4352 constitutes the refereed proceedings of the 13th International Multimedia Modeling Conference, MMM 2007, held in Singapore in January 2007. Based on rigorous reviewing, the program committee selected 123 carefully revised full papers of the main technical sessions and 33 revised full papers of four special sessions from a total of 392 submissions for presentation in two volumes.
Author | : Lawrence K. Saul |
Publisher | : MIT Press |
Total Pages | : 1710 |
Release | : 2005 |
Genre | : Computers |
ISBN | : 9780262195348 |
Papers presented at NIPS, the flagship meeting on neural computation, held in December 2004 in Vancouver.The annual Neural Information Processing Systems (NIPS) conference is the flagship meeting on neural computation. It draws a diverse group of attendees--physicists, neuroscientists, mathematicians, statisticians, and computer scientists. The presentations are interdisciplinary, with contributions in algorithms, learning theory, cognitive science, neuroscience, brain imaging, vision, speech and signal processing, reinforcement learning and control, emerging technologies, and applications. Only twenty-five percent of the papers submitted are accepted for presentation at NIPS, so the quality is exceptionally high. This volume contains the papers presented at the December, 2004 conference, held in Vancouver.
Author | : Francisco J. Perales |
Publisher | : Springer |
Total Pages | : 267 |
Release | : 2003-08-02 |
Genre | : Computers |
ISBN | : 3540361383 |
This book constitutes the refereed proceedings of the Second International Workshop on Articulated Motion and Deformable Objects, AMDO 2002, held in Palma de Mallorca, Spain in November 2002.The 21 revised full papers presented were carefully reviewed and selected for inclusion in the book. Among the topics addressed are geometric and physical deformable objects, motion analysis, articulated models and animation, visualization of deformable models, 3D recovery from motion, single or multiple human motion analysis and synthesis, applications of deformable models and motion analysis, face tracking, recovery and recognition models.
Author | : Pablo Rodríguez-Gonzálvez |
Publisher | : MDPI |
Total Pages | : 334 |
Release | : 2019-12-18 |
Genre | : Technology & Engineering |
ISBN | : 303928018X |
Mobile Mapping technologies have seen a rapid growth of research activity and interest in the last years, due to the increased demand of accurate, dense and geo-referenced 3D data. Their main characteristic is the ability of acquiring 3D information of large areas dynamically. This versatility has expanded their application fields from the civil engineering to a broader range (industry, emergency response, cultural heritage...), which is constantly widening. This increased number of needs, some of them specially challenging, is pushing the Scientific Community, as well as companies, towards the development of innovative solutions, ranging from new hardware / open source software approaches and integration with other devices, up to the adoption of artificial intelligence methods for the automatic extraction of salient features and quality assessment for performance verification The aim of the present book is to cover the most relevant topics and trends in Mobile Mapping Technology, and also to introduce the new tendencies of this new paradigm of geospatial science.
Author | : Nikos Sarris |
Publisher | : IGI Global |
Total Pages | : 410 |
Release | : 2005-01-01 |
Genre | : Computers |
ISBN | : 9781591402992 |
3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.