Rifts Book of Magic

Rifts Book of Magic
Author: Kevin Siembieda
Publisher: Palladium Books
Total Pages: 352
Release: 2006-04-01
Genre: Games
ISBN: 9781574570694

Rifts Mercenaries

Rifts Mercenaries
Author: C. J. Carella
Publisher: Palladium Books Incorporated
Total Pages: 0
Release: 1994
Genre: Rifts (Game)
ISBN: 9780916211707

Rifts Undersea

Rifts Undersea
Author: Jolly Blackburn
Publisher: Palladium Books
Total Pages: 160
Release: 1994-11-01
Genre: Games
ISBN: 9780916211721

Rifts Adventure Guide

Rifts Adventure Guide
Author: Kevin Siembieda
Publisher: Palladium Books Incorporated
Total Pages: 0
Release: 2006-04
Genre: Fantasy games
ISBN: 9781574570724

Pantheons of the Megaverse

Pantheons of the Megaverse
Author: Carlos J. Martijena-Carella
Publisher: Palladium Books
Total Pages: 208
Release: 1994-04-01
Genre: Rifts (Game)
ISBN: 9780916211684

A Worldbuilder's Guide to Societies

A Worldbuilder's Guide to Societies
Author: Brent A. Stypczynski
Publisher: McFarland
Total Pages: 244
Release: 2023-09-29
Genre: Literary Criticism
ISBN: 1476693633

In fantastic worlds like Gondor, Westeros, Ankh-Morpork, Waterdeep, and Hogsmeade, the societies that inhabit them play important roles in capturing the feel of their settings. Societies create characters and plots, provide space for action, and reflect history. Building vibrant and interesting societies is a core element of worldbuilding in the fantasy genres. This guide walks the reader through different aspects of societies to help construct fictional worlds with greater ease. Examples of societies built by numerous authors in the fantasy, urban/modern fantasy, and paranormal romance genres are interwoven to illustrate concepts. Throughout, this book is descriptive and suggestive rather than prescriptive, and is intended to inform as well as inspire the worldbuilder.

Monsters, Aliens, and Holes in the Ground, Deluxe Edition

Monsters, Aliens, and Holes in the Ground, Deluxe Edition
Author: Stu Horvath
Publisher: MIT Press
Total Pages: 457
Release: 2023-10-10
Genre: Games & Activities
ISBN: 026204823X

A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.