Retro Geeks

Retro Geeks
Author: Karen Mueller Bryson
Publisher: eBookIt.com
Total Pages: 94
Release: 2013-02
Genre: Juvenile Fiction
ISBN: 1456607898

Retro Geeks is a Short on Time Book for Teens, fast-paced and fun novels for readers on the go. It's only a month until senior prom and Molly and Ally don't have dates yet! OMG! The 80s obsessed BFFs decide to finally prove to their classmates that they're not total losers by getting super-hot dates for prom.

Nintendo 64 Anthology

Nintendo 64 Anthology
Author: Math Manent
Publisher: Geeks - Line
Total Pages: 0
Release: 2016
Genre: Nintendo 64 (Video game console)
ISBN: 9781605849409

"Throughout this book, the author Mathieu Manent recounts the Nintendo 64-bit console's journey through a complete history of the machine: from its genesis to its new lease on life, a detailed description of its complete software library, interviews with those involved at the time, and previously untold anecdotes"--Back cover.

The Visitor (Animorphs #2)

The Visitor (Animorphs #2)
Author: K. A. Applegate
Publisher: Scholastic Inc.
Total Pages: 192
Release: 2011-05-01
Genre: Juvenile Fiction
ISBN: 0545388678

The wildly popular books by K.A. Applegate are back! The Animorphs return in this update of the classic series. Rachel is still reeling from the news that the Earth is secretly under attack by parasitic aliens known as the Yeerks. And that she and her friends -- five kids who stumbled onto a downed spacecraft and were given the power to morph into any animal they touch -- are the planet's only defense. But Rachel has always been a daredevil. When it's suggested that they infiltrate the home of their assistant principal, who also happens to be a human host of the Yeerks, she volunteers. But what she finds inside may be more than even she can handle.

The Nostalgia Nerd's Retro Tech

The Nostalgia Nerd's Retro Tech
Author: Peter Leigh
Publisher: Ilex Press
Total Pages: 0
Release: 2018-11-06
Genre: Computers
ISBN: 9781781575703

YouTube's most successful purveyor of computer nostalgia brings those stories to print. This book celebrates the most exciting period in the history of technology - the arrival of the home computer and home gaming console. For a time, an exciting and ever-changing array of different companies fought for supremacy, leaving a lasting legacy of great gameplay and surreal design we'll never experience again. Features screenshots of nostalgic games that will bring joy to the heart of anyone who grew up in the 80s or early 90s, alongside stunning studio photography of the computers that imprinted themselves on a generation's minds

Audio

Audio
Author:
Publisher:
Total Pages: 696
Release: 1996
Genre: Acoustical engineering
ISBN:

Digital Retro

Digital Retro
Author: Gordon Laing
Publisher: Sybex
Total Pages: 200
Release: 2004-09-21
Genre: Computers
ISBN:

This book tells the story of the classic home computers that paved the way for the PCs we use today - from 1977s pioneering MITS Altair to the latest swivel screen designs of the iMac and the Tablet PC.

Trashfiend

Trashfiend
Author: Scott Stine
Publisher: SCB Distributors
Total Pages: 644
Release: 2012-10-03
Genre: Performing Arts
ISBN: 1909394025

A loving look at “disposable” horror culture from the 1960s and 1970s. Over two glorious decades the horror film waged war on good taste, exploiting every taboo and bursting every envelope along the way. TRASHFIEND is the definitive guide to the chaotic, creative and endlessly entertaining golden age of horror cinema. Scott Stine (author of The Gorehound’s Guide to Splatter Films series) shines a fond but satiric light on everything from low budget horror films to grisly comic art, lurid movie magazines to late-night creature features, campy monster toys to exploitive poster art. Packed with reviews, trivia, interviews, anecdotes and rare illustrations, and written with witty and insightful flair, TRASHFIEND will fascinate aficianados, nostalgists and cinema lovers of every stripe for a fun, energetic and critical look at this beloved genre.

Retro Gaming Hacks

Retro Gaming Hacks
Author: Chris Kohler
Publisher: "O'Reilly Media, Inc."
Total Pages: 568
Release: 2005-10-12
Genre: Games & Activities
ISBN: 1449303900

Maybe it was the recent Atari 2600 milestone anniversary that fueled nostalgia for the golden days of computer and console gaming. Every Game Boy must ponder his roots from time to time. But whatever is driving the current retro gaming craze, one thing is certain: classic games are back for a big second act, and they're being played in both old and new ways. Whether you've just been attacked by Space Invaders for the first time or you've been a Pong junkie since puberty, Chris Kohler's Retro Gaming Hacks is the indispensable new guide to playing and hacking classic games. Kohler has complied tons of how-to information on retro gaming that used to take days or weeks of web surfing to track down and sort through, and he presents it in the popular and highly readable Hacks style. Retro Gaming Hacks serves up 85 hard-nosed hacks for reviving the classic games. Want to game on an original system? Kohler shows you how to hack ancient hardware, and includes a primer for home-brewing classic software. Rather adapt today's equipment to run retro games? Kohler provides emulation techniques, complete with instructions for hacking a classic joystick that's compatible with a contemporary computer. This book also teaches readers to revive old machines for the original gaming experience: hook up an Apple II or a Commodore 64, for example, and play it like you played before. A video game journalist and author of Power Up: How Japanese Video Games Gave the World an Extra Life, Kohler has taught the history of video games at Tufts University. In Retro Gaming Hacks, he locates the convergence of classic games and contemporary software, revealing not only how to retrofit classic games for today's systems, but how to find the golden oldies hidden in contemporary programs as well. Whether you're looking to recreate the magic of a Robotron marathon or simply crave a little handheld Donkey Kong, Retro Gaming Hacks shows you how to set the way-back dial.

The SNES Encyclopedia

The SNES Encyclopedia
Author: Chris Scullion
Publisher: White Owl
Total Pages: 896
Release: 2020-10-19
Genre: Games & Activities
ISBN: 1526737841

“If you didn’t grow up with an SNES and are curious to know about games like Chrono Trigger, Super Metroid and more, then this is the book for you.” —Got Game Following on from the previously released NES Encyclopedia, The SNES Encyclopedia is the ultimate resource for fans of Nintendo’s second home video game console, the Super Nintendo Entertainment System. Containing detailed information on all 780 games released for the SNES in the west, this enormous book is full of screenshots, trivia and charmingly bad jokes. It also includes a bonus section covering the entire twenty-two-game library of the Virtual Boy, Nintendo’s ill-fated 3D system which was released at the end of the SNES’s life. “Without question, The SNES Encyclopedia: Every Game Released for the Super Nintendo Entertainment System makes for an excellent video game library addition. It’s an economical and well-crafted book of Nintendo’s 16-bit history, and it’s sure to leave you yearning for the days of Super Mario World’s vibrant colors, Super Metroid’s intoxicating atmosphere, and Super Punch Out!!’s incredible tension. If you already own The NES Encyclopedia, you’ll know what to expect, but if you’re just starting a collection of video game-themed books, you can’t go wrong with this condense and informative offering.” —Nintendo World Report

Gamers...in the Library?!

Gamers...in the Library?!
Author: Eli Neiburger
Publisher: American Library Association
Total Pages: 192
Release: 2007-07-16
Genre: Games & Activities
ISBN: 0838909442

Imagine: Teen and pre-teen boys, twenty-somethings, parents, and even younger kids streaming into the library. It's your library's monthly videogame tournament! Step boldly into a new arena of library programming with lifetime gamer and Ann Arbor's library technology manager, Eli Neiburger.As a leading expert on producing videogame tournaments and events, Neiburger explains why videogame programming holds huge potential for libraries. He offers the complete toolkit. Follow these practical and proven guidelines to get answers to all your questions - from convincing the skeptics to getting audience feedback through your blog.Learn how to serve this underserved audience and: gain familiarity with the basics of gaming culture, software, and hardware; understand how videogaming events fit into the library; learn what works and what doesn't from the experiences of the nation's leading expert; conduct a tournament in your library - including how to plan, set up, and run any size event; market the events, build an audience, and get feedback.Don't miss out on an entire generation of library users. With game-savvy librarians and this must-have resource, you'll soon be building a brand new audience of library-loyal videogame fans.