Reality and Research

Reality and Research
Author: George C. Galster
Publisher: The Urban Insitute
Total Pages: 270
Release: 1996
Genre: Political Science
ISBN: 9780877666394

Confidence was at its highest in the 1960s that governments could solve many of the country's urban problems by commissioning social science studies and being guided by their findings. Here 11 studies critically evaluate the three decades of such policy analysis in a wide range of urban policy arenas, including community development, transportation and land use, education, housing, family support and social welfare, drugs, and racial discrimination. They find mixed results in different areas: sometimes the system worked wonderfully, sometimes the studies were excellent but ignored, and sometimes the studies were conducted merely to support policy adopted for other reasons. No index. Annotation copyright by Book News, Inc., Portland, OR

Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education

Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education
Author: Akcayir, Gokce
Publisher: IGI Global
Total Pages: 404
Release: 2020-10-23
Genre: Education
ISBN: 1799850447

Augmented reality (AR) and virtual reality (VR) provide flexibility in education and have become widely used for the promotion of multimedia learning. This use coincides with mobile devices becoming prevalent, VR devices becoming more affordable, and the creation of user-friendly software that allows the development of AR/VR applications by non-experts. However, because the integration of AR and VR into education is a fairly new practice that is only in its initial stage, these processes and outcomes need to be improved. Designing, Deploying, and Evaluating Virtual and Augmented Reality in Education is an essential research book that presents current practices and procedures from different technology-implementation stages (design, deployment, and evaluation) to help educators use AR/VR applications in their own teaching practices. The book provides comprehensive information on AR and VR applications in different educational settings from various perspectives including but not limited to mobile learning, formal/informal learning, and integration strategies with practical and/or theoretical implications. Barriers and challenges to their implementation that are currently faced by educators are also addressed. This book is ideal for academicians, instructors, curriculum designers, policymakers, instructional designers, researchers, education professionals, practitioners, and students.

Analyzing Field Reality

Analyzing Field Reality
Author: Jaber F. Gubrium
Publisher: SAGE Publications, Incorporated
Total Pages: 84
Release: 1988-03
Genre: Social Science
ISBN:

Analyzing Field Reality provides a new way of thinking about the analysis of fieldwork that will aid researchers in many disciplines. The book is not about the mechanics of fieldwork, but about how to convey the field's everyday realities and its members' common philosophical engagement -- it provides the researcher with a methodology for understanding meaning in the field.

Evolution and Challenges in System Development

Evolution and Challenges in System Development
Author: Joze Zupancic
Publisher: Springer
Total Pages: 0
Release: 2012-11-09
Genre: Computers
ISBN: 9781461372004

This book is a result of the Seventh International Conference on Information Sys tems Development-Methods and Tools, Theory and Practice held in Bled, Slovenia, Sep tember 21-23, 1998. The purpose of the conference was to address issues facing academia and industry when specifying, developing, managing, and improving information comput erized systems. During the past few years, many new concepts and approaches emerged in the Information Systems Development (ISD) field. The various theories, methods, and tools available to system developers also bring problems such as choosing the most effec tive approach for a specific task. This conference provides a meeting place for IS re searchers and practitioners from Eastern and Western Europe as well as from other parts of the world. An objective of the conference is not only to share scientific knowledge and in terests but to establish strong professional ties among the participants. The Seventh International Conference on Information Systems Develop ment-ISD'98 continues the concepts of the first Polish-Scandinavian Seminar on Current Trends in Information Systems Development Methodologies held in Gdansk, Poland in 1988. Through the years, the Seminar developed into the International Conference on In formation Systems Development. ISD'99 will be held in Boise, Idaho. The selection of papers was carried out by the International Program Committee. All papers were reviewed in advance by three people. Papers were judged according to their originality, relevance, and presentation quality. All papers were judged only on their own merits, independent of other submissions.

Theory and Reality

Theory and Reality
Author: Peter Godfrey-Smith
Publisher: University of Chicago Press
Total Pages: 412
Release: 2021-07-16
Genre: Philosophy
ISBN: 022677113X

How does science work? Does it tell us what the world is “really” like? What makes it different from other ways of understanding the universe? In Theory and Reality, Peter Godfrey-Smith addresses these questions by taking the reader on a grand tour of more than a hundred years of debate about science. The result is a completely accessible introduction to the main themes of the philosophy of science. Examples and asides engage the beginning student, a glossary of terms explains key concepts, and suggestions for further reading are included at the end of each chapter. Like no other text in this field, Theory and Reality combines a survey of recent history of the philosophy of science with current key debates that any beginning scholar or critical reader can follow. The second edition is thoroughly updated and expanded by the author with a new chapter on truth, simplicity, and models in science.

The SAGE Encyclopedia of Communication Research Methods

The SAGE Encyclopedia of Communication Research Methods
Author: Mike Allen
Publisher: SAGE Publications
Total Pages: 2013
Release: 2017-04-11
Genre: Social Science
ISBN: 1483381420

Communication research is evolving and changing in a world of online journals, open-access, and new ways of obtaining data and conducting experiments via the Internet. Although there are generic encyclopedias describing basic social science research methodologies in general, until now there has been no comprehensive A-to-Z reference work exploring methods specific to communication and media studies. Our entries, authored by key figures in the field, focus on special considerations when applied specifically to communication research, accompanied by engaging examples from the literature of communication, journalism, and media studies. Entries cover every step of the research process, from the creative development of research topics and questions to literature reviews, selection of best methods (whether quantitative, qualitative, or mixed) for analyzing research results and publishing research findings, whether in traditional media or via new media outlets. In addition to expected entries covering the basics of theories and methods traditionally used in communication research, other entries discuss important trends influencing the future of that research, including contemporary practical issues students will face in communication professions, the influences of globalization on research, use of new recording technologies in fieldwork, and the challenges and opportunities related to studying online multi-media environments. Email, texting, cellphone video, and blogging are shown not only as topics of research but also as means of collecting and analyzing data. Still other entries delve into considerations of accountability, copyright, confidentiality, data ownership and security, privacy, and other aspects of conducting an ethical research program. Features: 652 signed entries are contained in an authoritative work spanning four volumes available in choice of electronic or print formats. Although organized A-to-Z, front matter includes a Reader’s Guide grouping entries thematically to help students interested in a specific aspect of communication research to more easily locate directly related entries. Back matter includes a Chronology of the development of the field of communication research; a Resource Guide to classic books, journals, and associations; a Glossary introducing the terminology of the field; and a detailed Index. Entries conclude with References/Further Readings and Cross-References to related entries to guide students further in their research journeys. The Index, Reader’s Guide themes, and Cross-References combine to provide robust search-and-browse in the e-version.

Hermeneutic Realism

Hermeneutic Realism
Author: Dimitri Ginev
Publisher: Springer
Total Pages: 302
Release: 2016-08-24
Genre: Philosophy
ISBN: 3319392891

This study recapitulates basic developments in the tradition of hermeneutic and phenomenological studies of science. It focuses on the ways in which scientific research is committed to the universe of interpretative phenomena. It treats scientific research by addressing its characteristic hermeneutic situations, and uses the following basic argument in this treatment: By demonstrating that science’s epistemological identity is not to be spelled out in terms of objectivism, mathematical essentialism, representationalism, and foundationalism, one undermines scientism without succumbing scientific research to “procedures of normative-democratic control” that threaten science’s cognitive autonomy. The study shows that in contrast to social constructivism, hermeneutic phenomenology of scientific research makes the case that overcoming scientism does not imply restrictive policies regarding the constitution of scientific objects.

The VR Book

The VR Book
Author: Jason Jerald
Publisher: Morgan & Claypool
Total Pages: 637
Release: 2015-09-01
Genre: Computers
ISBN: 1970001135

This is a strong foundation of human-centric virtual reality design for anyone and everyone involved in creating VR experiences. Without a clear understanding of the human side of virtual reality (VR), the experience will always fail. The VR Book bridges this gap by focusing on human-centered design. Creating compelling VR applications is an incredibly complex challenge. When done well, these experiences can be brilliant and pleasurable, but when done badly, they can result in frustration and sickness. Whereas limitations of technology can cause bad VR execution, problems are oftentimes caused by a lack of understanding human perception, interaction, design principles, and real users. This book focuses on the human elements of VR, such as how users perceive and intuitively interact with various forms of reality, causes of VR sickness, creating useful and pleasing content, and how to design and iterate upon effective VR applications. This book is not just for VR designers, it is for managers, programmers, artists, psychologists, engineers, students, educators, and user experience professionals. It is for the entire VR team, as everyone contributing should understand at least the basics of the many aspects of VR design. The industry is rapidly evolving, and The VR Book stresses the importance of building prototypes, gathering feedback, and using adjustable processes to efficiently iterate towards success. It contains extensive details on the most important aspects of VR, more than 600 applicable guidelines, and over 300 additional references.

Virtual Reality in Education: Breakthroughs in Research and Practice

Virtual Reality in Education: Breakthroughs in Research and Practice
Author: Management Association, Information Resources
Publisher: IGI Global
Total Pages: 873
Release: 2019-04-01
Genre: Computers
ISBN: 1522581804

Modern technology has infiltrated many facets of society, including educational environments. Through the use of virtual learning, educational systems can become more efficient at teaching the student population and break down cost and distance barriers to reach populations that traditionally could not afford a good education. Virtual Reality in Education: Breakthroughs in Research and Practice is an essential reference source on the uses of virtual reality in K-12 and higher education classrooms with a focus on pedagogical and instructional outcomes and strategies. Highlighting a range of pertinent topics such as immersive virtual learning environments, virtual laboratories, and distance education, this publication is an ideal reference source for pre-service and in-service teachers, school administrators, principles, higher education faculty, K-12 instructors, policymakers, and researchers interested in virtual reality incorporation in the classroom.

Augmented Reality and Virtual Reality

Augmented Reality and Virtual Reality
Author: M. Claudia tom Dieck
Publisher: Springer
Total Pages: 328
Release: 2019-02-19
Genre: Business & Economics
ISBN: 3030062465

This book presents a collection of the latest research in the area of immersive technologies, presented at the International Augmented and Virtual Reality Conference 2018 in Manchester, UK, and showcases how augmented reality (AR) and virtual reality (VR) are transforming the business landscape. Innovations in this field are seen as providing opportunities for businesses to offer their customers unique services and experiences. The papers gathered here advance the state of the art in AR/VR technologies and their applications in various industries such as healthcare, tourism, hospitality, events, fashion, entertainment, retail, education and gaming. The volume collects contributions by prominent computer and social sciences experts from around the globe. Addressing the most significant topics in the field of augmented and virtual reality and sharing the latest findings, it will be of interest to academics and practitioners alike.