Real World Software Development
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Author | : Raoul-Gabriel Urma |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 194 |
Release | : 2019-12-02 |
Genre | : Computers |
ISBN | : 1491967129 |
Explore the latest Java-based software development techniques and methodologies through the project-based approach in this practical guide. Unlike books that use abstract examples and lots of theory, Real-World Software Development shows you how to develop several relevant projects while learning best practices along the way. With this engaging approach, junior developers capable of writing basic Java code will learn about state-of-the-art software development practices for building modern, robust and maintainable Java software. You’ll work with many different software development topics that are often excluded from software develop how-to references. Featuring real-world examples, this book teaches you techniques and methodologies for functional programming, automated testing, security, architecture, and distributed systems.
Author | : Raoul-Gabriel Urma |
Publisher | : O'Reilly Media |
Total Pages | : 203 |
Release | : 2019-12-02 |
Genre | : Computers |
ISBN | : 1491967145 |
Explore the latest Java-based software development techniques and methodologies through the project-based approach in this practical guide. Unlike books that use abstract examples and lots of theory, Real-World Software Development shows you how to develop several relevant projects while learning best practices along the way. With this engaging approach, junior developers capable of writing basic Java code will learn about state-of-the-art software development practices for building modern, robust and maintainable Java software. You’ll work with many different software development topics that are often excluded from software develop how-to references. Featuring real-world examples, this book teaches you techniques and methodologies for functional programming, automated testing, security, architecture, and distributed systems.
Author | : Raoul-Gabriel Urma |
Publisher | : |
Total Pages | : 200 |
Release | : 2019 |
Genre | : Business planning |
ISBN | : 9781491967164 |
With Early Release ebooks, you get books in their earliest form-the author's raw and unedited content as he or she writes-so you can take advantage of these technologies long before the official release of these titles. You'll also receive updates when significant changes are made, new chapters are available, and the final ebook bundle is released. Explore the latest Java-based software development techniques and methodologies through the project-based approach in this practical guide. Unlike books that use abstract examples and lots of theory, Real-World Software Development shows you how to develop several relevant projects while learning best practices along the way. With this engaging approach, junior developers capable of writing basic Java code will learn about state-of-the-art software development practices for building modern, robust and maintainable Java software. You'll work with many different software development topics that are often excluded from software develop how-to references. Featuring real-world examples, this book teaches you techniques and methodologies for functional programming, automated testing, security, architecture, and distributed systems.
Author | : Varun Gupta |
Publisher | : CRC Press |
Total Pages | : 114 |
Release | : 2021-02-24 |
Genre | : Education |
ISBN | : 1000388107 |
Developing projects outside of a classroom setting can be intimidating for students and is not always a seamless process. Real-World Software Projects for Computer Science and Engineering Students is a quick, easy source for tackling such issues. Filling a critical gap in the research literature, the book: Is ideal for academic project supervisors. Helps researchers conduct interdisciplinary research. Guides computer science students on undertaking and implementing research-based projects This book explains how to develop highly complex, industry-specific projects touching on real-world complexities of software developments. It shows how to develop projects for students who have not yet had the chance to gain real-world experience, providing opportunity to become familiar with the skills needed to implement projects using standard development methodologies. The book is also a great source for teachers of undergraduate students in software engineering and computer science as it can help students prepare for the risk and uncertainty that is typical of software development in industrial settings.
Author | : Tomas Petricek |
Publisher | : Simon and Schuster |
Total Pages | : 989 |
Release | : 2009-11-30 |
Genre | : Computers |
ISBN | : 1638353794 |
Functional programming languages like F#, Erlang, and Scala are attractingattention as an efficient way to handle the new requirements for programmingmulti-processor and high-availability applications. Microsoft's new F# is a truefunctional language and C# uses functional language features for LINQ andother recent advances. Real-World Functional Programming is a unique tutorial that explores thefunctional programming model through the F# and C# languages. The clearlypresented ideas and examples teach readers how functional programming differsfrom other approaches. It explains how ideas look in F#-a functionallanguage-as well as how they can be successfully used to solve programmingproblems in C#. Readers build on what they know about .NET and learn wherea functional approach makes the most sense and how to apply it effectively inthose cases. The reader should have a good working knowledge of C#. No prior exposure toF# or functional programming is required. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book.
Author | : Yaron Minsky |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 618 |
Release | : 2013-11-04 |
Genre | : Computers |
ISBN | : 1449324754 |
This fast-moving tutorial introduces you to OCaml, an industrial-strength programming language designed for expressiveness, safety, and speed. Through the book’s many examples, you’ll quickly learn how OCaml stands out as a tool for writing fast, succinct, and readable systems code. Real World OCaml takes you through the concepts of the language at a brisk pace, and then helps you explore the tools and techniques that make OCaml an effective and practical tool. In the book’s third section, you’ll delve deep into the details of the compiler toolchain and OCaml’s simple and efficient runtime system. Learn the foundations of the language, such as higher-order functions, algebraic data types, and modules Explore advanced features such as functors, first-class modules, and objects Leverage Core, a comprehensive general-purpose standard library for OCaml Design effective and reusable libraries, making the most of OCaml’s approach to abstraction and modularity Tackle practical programming problems from command-line parsing to asynchronous network programming Examine profiling and interactive debugging techniques with tools such as GNU gdb
Author | : Bryan O'Sullivan |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 714 |
Release | : 2008-11-15 |
Genre | : Computers |
ISBN | : 0596554303 |
This easy-to-use, fast-moving tutorial introduces you to functional programming with Haskell. You'll learn how to use Haskell in a variety of practical ways, from short scripts to large and demanding applications. Real World Haskell takes you through the basics of functional programming at a brisk pace, and then helps you increase your understanding of Haskell in real-world issues like I/O, performance, dealing with data, concurrency, and more as you move through each chapter.
Author | : John Dooley |
Publisher | : Apress |
Total Pages | : 254 |
Release | : 2011-10-13 |
Genre | : Computers |
ISBN | : 143023802X |
Software Development and Professional Practice reveals how to design and code great software. What factors do you take into account? What makes a good design? What methods and processes are out there for designing software? Is designing small programs different than designing large ones? How can you tell a good design from a bad one? You'll learn the principles of good software design, and how to turn those principles back into great code. Software Development and Professional Practice is also about code construction—how to write great programs and make them work. What, you say? You've already written eight gazillion programs! Of course I know how to write code! Well, in this book you'll re-examine what you already do, and you'll investigate ways to improve. Using the Java language, you'll look deeply into coding standards, debugging, unit testing, modularity, and other characteristics of good programs. You'll also talk about reading code. How do you read code? What makes a program readable? Can good, readable code replace documentation? How much documentation do you really need? This book introduces you to software engineering—the application of engineering principles to the development of software. What are these engineering principles? First, all engineering efforts follow a defined process. So, you'll be spending a bit of time talking about how you run a software development project and the different phases of a project. Secondly, all engineering work has a basis in the application of science and mathematics to real-world problems. And so does software development! You'll therefore take the time to examine how to design and implement programs that solve specific problems. Finally, this book is also about human-computer interaction and user interface design issues. A poor user interface can ruin any desire to actually use a program; in this book, you'll figure out why and how to avoid those errors. Software Development and Professional Practice covers many of the topics described for the ACM Computing Curricula 2001 course C292c Software Development and Professional Practice. It is designed to be both a textbook and a manual for the working professional.
Author | : J. Fernando Naveda |
Publisher | : John Wiley & Sons |
Total Pages | : 328 |
Release | : 2013-02-22 |
Genre | : Study Aids |
ISBN | : 0470047399 |
Key problems for the IEEE Computer Society Certified Software Development Professional (CSDP) Certification Program IEEE Computer Society Real-World Software Engineering Problems helps prepare software engineering professionals for the IEEE Computer Society Certified Software Development Professional (CSDP) Certification Program. The book offers workable, real-world sample problems with solutions to help readers solve common problems. In addition to its role as the definitive preparation guide for the IEEE Computer Society Certified Software Development Professional (CSDP) Certification Program, this resource also serves as an appropriate guide for graduate-level courses in software engineering or for professionals interested in sharpening or refreshing their skills. The book includes a comprehensive collection of sample problems, each of which includes the problem's statement, the solution, an explanation, and references. Topics covered include: * Engineering economics * Test * Ethics * Maintenance * Professional practice * Software configuration * Standards * Quality assurance * Requirements * Metrics * Software design * Tools and methods * Coding * SQA and V & V IEEE Computer Society Real-World Software Engineering Problems offers an invaluable guide to preparing for the IEEE Computer Society Certified Software Development Professional (CSDP) Certification Program for software professionals, as well as providing students with a practical resource for coursework or general study.
Author | : Jared Richardson |
Publisher | : Pragmatic Bookshelf |
Total Pages | : 258 |
Release | : 2005-06-01 |
Genre | : Computers |
ISBN | : 1680504789 |
Ship It! is a collection of tips that show the tools andtechniques a successful project team has to use, and how to use themwell. You'll get quick, easy-to-follow advice on modernpractices: which to use, and when they should be applied. This bookavoids current fashion trends and marketing hype; instead, readersfind page after page of solid advice, all tried and tested in thereal world. Aimed at beginning to intermediate programmers, Ship It! will show you: Which tools help, and which don't How to keep a project moving Approaches to scheduling that work How to build developers as well as product What's normal on a project, and what's not How to manage managers, end-users and sponsors Danger signs and how to fix them Few of the ideas presented here are controversial or extreme; most experiencedprogrammers will agree that this stuff works. Yet 50 to 70 percent of allproject teams in the U.S. aren't able to use even these simple, well-acceptedpractices effectively. This book will help you get started. Ship It! begins by introducing the common technicalinfrastructure that every project needs to get the job done. Readerscan choose from a variety of recommended technologies according totheir skills and budgets. The next sections outline the necessarysteps to get software out the door reliably, using well-accepted,easy-to-adopt, best-of-breed practices that really work. Finally, and most importantly, Ship It! presents commonproblems that teams face, then offers real-world advice on how tosolve them.