Real Time Communication With Webrtc
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Author | : Salvatore Loreto |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 189 |
Release | : 2014-04-16 |
Genre | : Computers |
ISBN | : 1449371833 |
Deliver rich audio and video real-time communication and peer-to-peer data exchange right in the browser, without the need for proprietary plug-ins. This concise hands-on guide shows you how to use the emerging Web Real-Time Communication (WebRTC) technology to build a browser-to-browser application, piece by piece. The authors’ learn-by-example approach is perfect for web programmers looking to understand real-time communication, and telecommunications architects unfamiliar with HTML5 and JavaScript-based client-server web programming. You’ll use a ten-step recipe to create a complete WebRTC system, with exercises that you can apply to your own projects. Tour the WebRTC development cycle and trapezoid architectural model Understand how and why VoIP is shifting from standalone functionality to a browser component Use mechanisms that let client-side web apps interact with browsers through the WebRTC API Transfer streaming data between browser peers with the RTCPeerConnection API Create a signaling channel between peers for setting up a WebRTC session Put everything together to create a basic WebRTC system from scratch Learn about conferencing, authorization, and other advanced WebRTC features
Author | : Rob Manson |
Publisher | : Packt Publishing Ltd |
Total Pages | : 178 |
Release | : 2013-09-25 |
Genre | : Computers |
ISBN | : 1782166319 |
The book will follow a step-by-step tutorial approach to construct an application that allows video conferencing and calls between two browsers and a system for sharing files among a group.This book is ideal for developers new to the WebRTC standards who are interested in adding sensor-driven, real-time, peer-to-peer communication to their web applications. You will only need basic experience with HTML and JavaScript.
Author | : Alan B. Johnston |
Publisher | : |
Total Pages | : 350 |
Release | : 2014-03-11 |
Genre | : Communications software |
ISBN | : 9780985978860 |
WebRTC, Web Real-Time Communications, is revolutionizing the way web users communicate, both in the consumer and enterprise worlds. WebRTC adds standard APIs (Application Programming Interfaces) and built-in real-time audio and video capabilities and codecs to browsers without a plug-in. With just a few lines of JavaScript, web developers can add high quality peer-to-peer voice, video, and data channel communications to their collaboration, conferencing, telephony, or even gaming site or application. New for the Third Edition The third edition has an enhanced demo application which now shows the use of the data channel for real-time text sent directly between browsers. Also, a full description of the browser media negotiation process including actual SDP session descriptions from Firefox and Chrome. Hints on how to use Wireshark to monitor WebRTC protocols, and example captures are also included. TURN server support for NAT and firewall traversal is also new. This edition also features a step-by-step introduction to WebRTC, with concepts such as local media, signaling, and the Peer Connection introduced through separate runnable demos. Written by experts involved in the standardization effort, this book contains the most up to date discussion of WebRTC standards in W3C and IETF. Packed with figures, example code, and summary tables, this book is the ultimate WebRTC reference. Table of Contents 1 Introduction to Web Real-Time Communications 1.1 WebRTC Introduction 1.2 Multiple Media Streams in WebRTC 1.3 Multi-Party Sessions in WebRTC 1.4 WebRTC Standards 1.5 What is New in WebRTC 1.6 Important Terminology Notes 1.7 References 2 How to Use WebRTC 2.1 Setting Up a WebRTC Session 2.2 WebRTC Networking and Interworking Examples 2.3 WebRTC Pseudo-Code Example 2.4 References 3 Local Media 3.1 Media in WebRTC 3.2 Capturing Local Media 3.3 Media Selection and Control 3.4 Media Streams Example 3.5 Local Media Runnable Code Example 4 Signaling 4.1 The Role of Signaling 4.2 Signaling Transport 4.3 Signaling Protocols 4.4 Summary of Signaling Choices 4.5 Signaling Channel Runnable Code Example 4.6 References 5 Peer-to-Peer Media 5.1 WebRTC Media Flows 5.2 WebRTC and Network Address Translation (NAT) 5.3 STUN Servers 5.4 TURN Servers 5.5 Candidates 6 Peer Connection and Offer/Answer Negotiation 6.1 Peer Connections 6.2 Offer/Answer Negotiation 6.3 JavaScript Offer/Answer Control 6.4 Runnable Code Example: Peer Connection and Offer/Answer Negotiation 7 Data Channel 7.1 Introduction to the Data Channel 7.2 Using Data Channels 7.3 Data Channel Runnable Code Example 7.3.1 Client WebRTC Application 8 W3C Documents 8.1 WebRTC API Reference 8.2 WEBRTC Recommendations 8.3 WEBRTC Drafts 8.4 Related Work 8.5 References 9 NAT and Firewall Traversal 9.1 Introduction to Hole Punching 9.3 WebRTC and Firewalls 9.3.1 WebRTC Firewall Traversal 9.4 References 10 Protocols 10.1 Protocols 10.2 WebRTC Protocol Overview 10.3 References 11 IETF Documents 11.1 Request For Comments 11.2 Internet-Drafts 11.3 RTCWEB Working Group Internet-Drafts 11.4 Individual Internet-Drafts 11.5 RTCWEB Documents in Other Working Groups 11.6 References 12 IETF Related RFC Documents 12.1 Real-time Transport Protocol 12.2 Session Description Protocol 12.3 NAT Traversal RFCs 12.4 Codecs 12.5 Signaling 12.6 References 13 Security and Privacy 13.1 Browser Security Model 13.2 New WebRTC Browser Attacks 13.3 Communication Security 13.4 Identity in WebRTC 13.5 Enterprise Issues 14 Implementations and Uses INDEX ABOUT THE AUTHORS
Author | : Ilya Grigorik |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 420 |
Release | : 2013-09-11 |
Genre | : |
ISBN | : 1449344720 |
How prepared are you to build fast and efficient web applications? This eloquent book provides what every web developer should know about the network, from fundamental limitations that affect performance to major innovations for building even more powerful browser applications—including HTTP 2.0 and XHR improvements, Server-Sent Events (SSE), WebSocket, and WebRTC. Author Ilya Grigorik, a web performance engineer at Google, demonstrates performance optimization best practices for TCP, UDP, and TLS protocols, and explains unique wireless and mobile network optimization requirements. You’ll then dive into performance characteristics of technologies such as HTTP 2.0, client-side network scripting with XHR, real-time streaming with SSE and WebSocket, and P2P communication with WebRTC. Deliver superlative TCP, UDP, and TLS performance Speed up network performance over 3G/4G mobile networks Develop fast and energy-efficient mobile applications Address bottlenecks in HTTP 1.x and other browser protocols Plan for and deliver the best HTTP 2.0 performance Enable efficient real-time streaming in the browser Create efficient peer-to-peer videoconferencing and low-latency applications with real-time WebRTC transports
Author | : Dan Ristic |
Publisher | : Packt Publishing Ltd |
Total Pages | : 186 |
Release | : 2015-06-30 |
Genre | : Computers |
ISBN | : 1783983671 |
The book begins by teaching you how to capture audio and video streams from the browser using the Media Capture and Streams API. You will then create your first WebRTC application capable of audio and video calling. The book will also give you in-depth knowledge about signaling and building a signaling server in Node.js. While being introduced to the RTCDataChannel object, you will learn how it relates to WebRTC and how to add text-based chat to your application. You will also learn to take your application further by supporting multiple users through different technologies and scale its performance and security. This book will also cover several theories using full mesh networks, partial mesh networks, and multipoint control units. By the end of this book, you will have an extensive understanding of real-time communication and the WebRTC protocol and APIs.
Author | : Salvatore Loreto |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 163 |
Release | : 2014-04-16 |
Genre | : Computers |
ISBN | : 144937185X |
Deliver rich audio and video real-time communication and peer-to-peer data exchange right in the browser, without the need for proprietary plug-ins. This concise hands-on guide shows you how to use the emerging Web Real-Time Communication (WebRTC) technology to build a browser-to-browser application, piece by piece. The authors’ learn-by-example approach is perfect for web programmers looking to understand real-time communication, and telecommunications architects unfamiliar with HTML5 and JavaScript-based client-server web programming. You’ll use a ten-step recipe to create a complete WebRTC system, with exercises that you can apply to your own projects. Tour the WebRTC development cycle and trapezoid architectural model Understand how and why VoIP is shifting from standalone functionality to a browser component Use mechanisms that let client-side web apps interact with browsers through the WebRTC API Transfer streaming data between browser peers with the RTCPeerConnection API Create a signaling channel between peers for setting up a WebRTC session Put everything together to create a basic WebRTC system from scratch Learn about conferencing, authorization, and other advanced WebRTC features
Author | : Álvaro Rocha |
Publisher | : Springer Science & Business Media |
Total Pages | : 493 |
Release | : 2014-03-19 |
Genre | : Technology & Engineering |
ISBN | : 3319059483 |
This book contains a selection of articles from The 2014 World Conference on Information Systems and Technologies (WorldCIST'14), held between the 15th and 18th of April in Funchal, Madeira, Portugal, a global forum for researchers and practitioners to present and discuss recent results and innovations, current trends, professional experiences and challenges of modern Information Systems and Technologies research, technological development and applications. The main topics covered are: Information and Knowledge Management; Organizational Models and Information Systems; Intelligent and Decision Support Systems; Software Systems, Architectures, Applications and Tools; Computer Networks, Mobility and Pervasive Systems; Radar Technologies; Human-Computer Interaction; Health Informatics and Information Technologies in Education.
Author | : Altanai |
Publisher | : Packt Publishing Ltd |
Total Pages | : 551 |
Release | : 2014-10-31 |
Genre | : Computers |
ISBN | : 178398127X |
This book is for programmers who want to learn about real-time communication and utilize the full potential of WebRTC. It is assumed that you have working knowledge of setting up a basic telecom infrastructure as well as basic programming and scripting knowledge.
Author | : Andrii Sergiienko |
Publisher | : Packt Publishing Ltd |
Total Pages | : 259 |
Release | : 2014-05-15 |
Genre | : Computers |
ISBN | : 1783983116 |
This book is a step-by-step project-based guide that aims to teach you how to develop your own web applications and services with WebRTC in a concise, practical manner. This book will be perfect for you if you are a WebRTC developer and want to build complex WebRTC applications and projects, or if you want to gain practical experience in developing web applications, advanced WebRTC media handling, server and client signaling, call flows, or third-party integration. It is essential to have prior knowledge of building simple applications using WebRTC.
Author | : Yoon, Jiyoon |
Publisher | : IGI Global |
Total Pages | : 373 |
Release | : 2019-04-19 |
Genre | : Education |
ISBN | : 1522575685 |
As more classes move to online instruction, there is a need for research that shows the effectiveness of synchronous learning. Educators must guide students on how to use these new learning tools and become aware of the research trends and opportunities within these developing online and hybrid courses. Educational Technology and Resources for Synchronous Learning in Higher Education provides evidence-based practice on incorporating synchronous teaching tools and practice within online courses to enhance content mastery and community development. Additionally, the book presents a strong theoretical overview of the topic and allows readers to develop a more nuanced understanding of the benefits and constraints of synchronous learning. Covering topics such as game learning, online communication, and professional development, it is designed for online instructors, instructional designers, administrators, students, and researchers and educators in higher education, as well as corporate, military, and government sectors.